Ok so here’s the deal
the other thread got too long and there hasnt been any updates in the first post for a while, so I decide to create a new thread, a bit more organized since the other one is 20 pages already :S
Getting started
heres a quote from the other thread started by Cano2k (thanks) bout basic genei jin info
Now, some of the combos might include a Kara Palm
before you ask what is this
heres a link to the Kara Palm thread
The elusive kara palm
some other combos might include a Kara fierce
its done by pressing st strong, and the inmediatly the fierce button (it can be forward fierce too)
Now Combos:
These are done in the corner after a succesful Jab/Short/Strong Chain
Combos marked with a * are J.D’s personal favorite option for vs
Shotos (Akuma, Ryu, Ken And Sean)
*st. strong, f+fierce, F+MK x2, Palm, F+MKx2, Palm, DP + RH, Jab Shoulder, F+Fierce, Jab Dash Punch (you can do a kara lunge just in case)
st. strong, F+fierce, Kara Palm x5, DP+RH, Jab Shoulder, F+Fierce, Jab Dash Punch
Makoto
st. strong, f+fierce, F+MK x2, Palm, F+MKx2, Palm, DP + RH, Jab Shoulder, F+Fierce, Kara Dash Punch
st. strong, f+fierce, F+MK ,st strong, Palm, F+MK, st strong, Palm, DP + RH, Jab Shoulder, F+Fierce, Kara Dash Punch
*st. strong, f+fierce, F+MK x2, Palm, F+MKx2, Palm, DP + RH, Jab Shoulder, walk up a little, cr. Strong, short dragonkicks
*st. strong, f+fierce, F+MK, st strong, Palm, F+MK, st strong, Palm, DP + RH, Jab Shoulder, walk up a little, cr. Strong, short dragonkicks
Dudley
*st strong, forward+fierce, hop kick 2x, st fierce, hop kick 3x, st fierce, genei jin ends, then fierce shoulder to fierce lunge punch
st strong, forward+fierce, hop kick 2x, st fierce, hop kick 3x, st far away forward, genei jin ends, then medium shoulder, walk up cr strong x short dragon kick.
(Most damaging) st strong, forward+fierce, hop kick 2x, walk a little, st strong, Palm, hop kick 2x, medium sholder, genei jin ends, medium sholder, walk up cr strong x short dragon kick
st strong, f+fierce, hop kick, st fierce, hop kick x3, st fierce, fierce dash punch, genei jin ends, jab shoulder (switch sides), forward fierce (switch sides again), st fierce
The first one is actually more damaging than the second one
Nitto’s copyright
Chun Li
*st. strong, f+fierce, F+MK x2, Palm, F+MKx2, Palm, DP + RH, Jab Shoulder, F+Fierce, Jab Dash Punch (you can try a MP lunge against her too)
st. strong, F+fierce, F+MK, Palm, F+MK, Palm, F+mk, Palm, DP+RH, Jab Shoulder, F+Fierce, Jab Dash Punch
st. strong, F+fierce, F+MK, Palm, Kara Palm 4x, DP+RH, Jab Shoulder, F+Fierce, Jab/medium Dash Punch
St strong + Forward fierce Hop kick 2x Palm Hop kick 2x Palm Rh Dragon Kick
Genei Jin ends. Jab shoulder Fierce Palm Rh Dragon Kicks (hits twice)
The second one is more damagin since is includes 3 plams but the first one is “safer”, Ive seen K.O use the first one most of the time
Actually, I’ve never seen him use the second variation against her
The Kara Palms Version is just flashy
**Necro/Elena **
*st. strong, F+fierce, F+MK, Palm, F+MK, Palm, F+mk, Palm, DP+RH, Jab Shoulder, F+Fierce, Jab Dash Punch(You can try MP dash punch vs them also)
Q
*st. strong, F+fierce, F+MK, Palm, F+MK, Palm, F+mk, Palm, DP+RH, Jab Shoulder, F+Fierce, Jab Dash Punch
s.mp, f+hp, walk Palm x5, dp+hk, dp+lp, f+hp, qcf+lp
St. Strong, F+fierce, F+mk, walk up palm x4, DP+RH, Jab shoulder,F+fierce,Jab dash punch
**Yun/Yang/Ibuki **
St. Strong, F+Fierce, F+MK x2, St. fierce, F+mk x3, St. fierce canceled into DP+RH very quickly, DP + MP, walk up c. strong cancelled into short dragokicks
*St. Strong , F+Fierce, F+Mk x2, St strong, walk a little, Palm, F+Mk, F+ Fierce, medium dash punch, genei jin ends, medium shoulder, walk a little, cr strong to short dragon kicks
*St. Strong , F+Fierce, F+Mk x2, St strong, walk a little, Palm, F+Mk x2, St Fierce, Genei Jin ends, Fierce Shoulder, Fierce Dash Punch (this one is the best for ibuki)
Urien
St. Strong, F+Fierce, F+MK x2, Palm, F+mk x2, palm, DP+RH, jab shoulder, f+fierce, Kara jab dash punch
*st. strong, F+Fierce, F+MK x2,palm, f+mk x2, palm, DP+RH, jab shoulder, walk up c. strong into short upkicks(both hits connect) Then gives you time to taunt to power up without Urien doing anything to you even if he safe falls.
A little detail in here, you CANNOT taunt if only one kick connects (from the dragon kicks), taunting there would be like screaming FUCK ME IN THE ASS
St. strong, F+fierce, F+mk x2, Palm, F+MK x2, Palm, MP Dash Punch, Jab shoulder(Side Switch), F+Fierce(Another Side Switch), walk up c. strong into short upkicks(1 hit connects) DONT TAUNT after this one
The third one is more damaging but I think the second one is the safest, plus it gives a lot of meter, the first one is close in damage to the third one but if you ask me Im not consistent hitting the Kara lunge, I think the second one is the best option
Twelve
*St. Strong, F+Fierce, F+MK x2, Palm, F+mk x2, palm, DP+RH, jab shoulder, f+fierce, Kara jab dash punch
Conecting the palms requires a little timing, so is the ending
you can atually replace the second hop kick before the palm for a st strong for an easier version
Remy
st strong, forward+fierce, hop kick 2x, st fierce, hop kick 3x, st far away forward, genei-jin ends, then medium shoulder tackle, walk up cr strong x short dragon kick.
*st strong, forward+fierce, hop kick 2x, st fierce, hop kick 2x, st fierce, Fierce shoulder, genei jin ends, medium shoulder, walk up cr strong x short dragon kick
st strong, forward+fierce, hop kick, st strong, walk a little, Palm, hop kick 2X, st fierce, Fierce shoulder, genei jin ends, medium shoulder, walk up a little, walk up a little, cr strong to short dragon kicks
I saw this other variation on a weird video on the other thread
looks really flashy but is not too damaging
(st strong, roundhouse) x6, st strong, medium shoulder (requires timing), genei jin ends, medium shoulder, walk up cr strong x short dragon kicks
**Alex **
St Strong, St Roundhouse, (St Roundhouse, Palm) x3, Kara Palm, feirce lunge, ending
*st strong, roundhouse, Palm, hop kick, walk up a little, roundhouse, palm, walk up a little, roundhouse, palm, fierce lunge punch, genei jin ends, jab shoulder (switch sides), cr strong x short dragon kicks
Now bout the ending
this is the one I use since I consider it the safest, you can also do these two once the Genei Jin ends
jab shoulder (switch sides), forward fierce (switch sides again), cr. roundhouse, st round house
or crounchin forward to short dragon kicks (after the forward fierce to switch sides for the second time) or just st fierce
it really depends on the way alex is falling, use my version if you dont feel like having that problem :lovin:
St Strong, St Roundhouse, (St Roundhouse, Palm) x3, Kara Palm, feirce lunge, ending
Hugo
st strong, roundhouse, Palm, hop kick, walk up a little, roundhouse, palm, walk up a little, roundhouse, palm, DP + roundhouse, genei jin ends, medium shoulder (switch sides) cr strong to short dragon kicks
*st. strong, F+fierce, F+MK, Palm, F+MK, Palm, F+mk, Palm, fierce lunge, jas shoulder (switch sides), Forward fierce (switch sides again), kara jab lunge
Oro
st strong, forward+fierce, hop kick 2x, st fierce, hop kick 2x, st fierce, Fierce shoulder, genei jin ends, medium shoulder, forward fierce, kara jab lunge
*st strong, forward+fierce, hop kick 2x, walk a little, st strong, Palm, hop kick 2x, medium sholder, genei jin ends, medium sholder, forward fierce, kara jab lunge
Midscreen Genei Jins
Now, these were perfomed ater a succesful Jab/Short/Strong Chain on the corner
now lets see some mid screen Genei Jins
if you are just way too far from the corner
you can do this, it works against anyone
st strong, medium sholder, now make fierce shoulders till you get to the corner, where you must do it medium again, once genei jin ends, connect their ending (wich you can find in the genei jin list above)
or this
st strong x strong shoulder tackle, dash, st strong, hop kick, hop kick, and juggle them to the corner accordingly. (thanks to pyrolee for this one)
If you are not too far from the corner, but yet far enough for the hop kick not to connect you can do this
Shotos (Akuma, Ryu, Ken, Sean)
St strong, f+ fierce, fierce lunge, Palm, Hop kick 3x, Palm, DP + roundhouse, genei jin ends, jab shoulder, f+ fierce, jab dash punch (you can do it kara just in case)
st strong, f+ fierce, Kara forward fierce, hop kick 2x, palm, hop kick 2x, st far away forward, genei jin ends, medium shoulder, forward+ fierce, kara jab lunge punch
(While Yun is cornered)
St strong, St fierce, Medium shoulder, Medium Lunge, Palm, Wait a little, Fierce Lunge, Hop kick, Palm, DP + Roundhouse, Genei Jin ends, jab shoulder, f+fierce, kara jab dash punch
(While opponent is crouchin)
cr strong, st fierce, Fierce lunge punch, cr short, Palm, fierce lunge punch (requires timing), hop kick 2x, standing fierce, fierce shoulder, genei jin ends, medium shoulder, forward fierce, kara jab dash punch
(While opponent is crouchin)
cr strong, st fierce, Fierce lunge punch, cr. short x4, st, fierce, fierce lunge punch, cr short, Palm, Kara Palm, DP + Round house, genei jin ends, jab shoulder, forward fierce, kara jab dash punch
(While opponent is crouchin)
cr.strong, st.fierce, fierce lunge punch, cr.strong x3, st.fierce, fierce lunge punch, cr strong x3, cr.forward, forward + fierce, fierce lunge punch, st.forward, K.O finisher
Makoto
St strong, f+ fierce, fierce lunge, Palm, Hop kick 3x, Palm, DP + roundhouse, genei jin ends, jab shoulder, f+ fierce, jab dash punch (you can do it kara just in case)
St strong, f+ fierce, fierce lunge, Palm, Hop kick 2x, st strong, Palm, DP + roundhouse, genei jin ends, jab shoulder, f+ fierce, jab dash punch (you can do it kara just in case)
St strong, f+ fierce, fierce lunge, Palm, Hop kick 3x, Palm, DP + roundhouse, genei jin ends, jab shoulder, walk up, crouching strong to short dragon kicks
st strong, f+ fierce, Kara forward fierce, hop kick 2x, palm, hop kick 2x, st far away forward, genei jin ends, medium shoulder, forward+ fierce, kara jab lunge punch
(While Yun is cornered)
St strong, St fierce, Medium shoulder, Medium Lunge, Palm, Wait a little, Fierce Lunge, Hop kick, Palm, DP + Roundhouse, Genei Jin ends, jab shoulder, f+fierce, kara jab dash punch
(While Yun is cornered)
St strong, St fierce, Medium shoulder, Medium Lunge, Palm, Wait a little, Fierce Lunge, Hop kick, Palm, DP + Roundhouse, Genei Jin ends, jab shoulder, walk a little, cr.strong to short dragon kicks
Dudley
St strong, f+ fierce, fierce lunge, Palm, Hop kick 3x, st fierce, wait a little, meidum shoulder (2 hits), genei jin ends, medium shoulder, walk up a little, crouchin strong to short dragon kicks
St strong, f+ fierce, fierce lunge, Palm, Hop kick 3x, st fierce, fierce dash punch, genei jin ends, jab shoulder (switch sides), now at this point you can do two things
either cr strong to short dragon kicks, or forward fierce (switch sides again), st fierce , you can also change the st fierce for cr. roundhouse, st. roundhouse it really depends on the way dudley bounces
(While Yun is cornered)
St strong, St fierce, Medium shoulder, Medium Lunge, Palm, Wait a little, Fierce Lunge, Hop kick X2, St far away Forward, Genei Jin ends, Medium shoulder, walk a little, cr strong to short dragon kicks
Chun Li
St strong, f+ fierce, fierce lunge, Palm, Hop kick 3x, Palm, DP + roundhouse, genei jin ends, jab shoulder, f+ fierce, jab dash punch (you can do it kara just in case)
St strong, f+ fierce, fierce lunge, Palm, Hop kick , Palm, hop kick, Palm, DP + roundhouse, genei jin ends, jab shoulder, f+ fierce, jab dash punch (you can do it kara just in case)
st strong, f+ fierce, Kara forward fierce, hop kick 2x, palm, hop kick 2x, st far away forward, genei jin ends, medium shoulder, forward+ fierce, kara jab lunge punch
(While Yun is cornered)
St strong, St fierce, Medium shoulder, Medium Lunge, Palm, Wait a little, Fierce Lunge, Hop kick, Palm, DP + Roundhouse, Genei Jin ends, jab shoulder, f+fierce, kara jab dash punch (you can try MP lunge against her too)
Necro/Elena/Q
St strong, f+ fierce, fierce lunge, Palm, Hop kick , Palm, hop kick, Palm, DP + roundhouse, genei jin ends, jab shoulder, f+ fierce, jab dash punch (you can do it kara just in case)
(While opponent is crouchin)
cr strong, st fierce, Fierce lunge punch, cr short, Palm, fierce lunge punch (requires timing), hop kick 2x, standing fierce, fierce shoulder, genei jin ends, medium shoulder, forward fierce, kara jab dash punch (Only for necro and elena)
(While Yun is cornered)
St strong, St fierce, Medium shoulder, Medium Lunge, Palm, Wait a little, Fierce Lunge, Hop kick, Palm, DP + Roundhouse, Genei Jin ends, jab shoulder, f+fierce, kara jab dash punch (you can try mp lunge against her too)
**Yun/Yang/Ibuki **
St strong, f+ fierce, fierce lunge, Palm, Hop kick 3x, st fierce, fierce shoulder, genei jin ends, medium shoulder, fierce lunge punch
St strong, f+ fierce, fierce lunge, Palm, Hop kick 3x, st fierce cancelled into DP + Roundhouse very quickly, genei jin ends, medium shoulder, walk up a little, cr strong to short dragon kicks
St strong, f+ fierce, fierce lunge, Palm, Hop kick 3x, forward fierce, medium dash punch, genei jin ends, medium shoulder, walk up a little, cr strong to short dragon kicks
(While Yun is cornered)
St strong, St fierce, Medium shoulder, Medium Lunge, Palm, Wait a little, Fierce Lunge, Hop kick, f+Fierce, jab lunge, genei jin ends, Medium shoulder, walk a little, cr strong to short dragon kicks
(While opponent is crouchin)
cr strong, st fierce, Fierce lunge punch, cr short, Palm, fierce lunge punch (requires timing), hop kick 2x, standing fierce, fierce shoulder, genei jin ends, medium shoulder, forward fierce, kara jab dash punch
(While opponent is crouchin)
cr strong, st fierce, Fierce lunge punch, cr short, Palm, fierce lunge punch (requires timing), hop kick 2x, F+fierce, medium dash punch, genei jin ends, medium shoulder, walk up a little, cr, strong to short dragon kicks
Urien
St strong, f+ fierce, fierce lunge, Palm, Hop kick 3x, Palm, DP + roundhouse, genei jin ends, jab shoulder, f+ fierce, Kara jab dash punch
St strong, f+ fierce, fierce lunge, Palm, Hop kick 3x, Palm, DP + roundhouse, genei jin ends, jab shoulder, walk up a little, cr strong to short dragon kicks
(While Yun is cornered)
St strong, St fierce, Medium shoulder, Medium Lunge, Palm, Wait a little, Fierce Lunge, Hop kick, Palm, DP + Roundhouse, Genei Jin ends, jab shoulder, f+fierce, kara jab dash punch
(While Yun is cornered)
St strong, St fierce, Medium shoulder, Medium Lunge, Palm, Wait a little, Fierce Lunge, Hop kick, Palm, DP + Roundhouse, Genei Jin ends, jab shoulder, walk a little, cr strong to short dragon kicks
Twelve
St strong, f+ fierce, fierce lunge, Palm, Hop kick 2x, st strong, Palm, DP + roundhouse, genei jin ends, jab shoulder, f+ fierce, Kara jab dash punch
(While Yun is cornered)
St strong, St fierce, Medium shoulder, Medium Lunge, Palm, Wait a little, Fierce Lunge, Hop kick, Palm, DP + Roundhouse, Genei Jin ends, jab shoulder, f+fierce, kara jab dash punch
(While opponent is crouchin)
cr strong, st fierce, Fierce lunge punch, cr short, Palm, fierce lunge punch (requires timing), hop kick 2x, standing fierce, fierce shoulder, genei jin ends, medium shoulder, forward fierce, kara jab dash punch
Remy
St strong, f+ fierce, fierce lunge, Palm, Hop kick 3x, st fierce, fierce shoulder, genei jin ends, medium shoulder, walk up a little, crouchin strong to short dragon kicks
(While Yun is cornered)
St strong, St fierce, Medium shoulder, Medium Lunge, Palm, Wait a little, Fierce Lunge, Hop kick, st fierce, fierce shoulder, genei jin ends, medium shoulder, walk a little, cr strong to short dragon kicks
(while opponent is crouchin)
cr strong, st fierce, Fierce lunge punch, cr short, Palm, fierce lunge punch (requires timing), hop kick 2x, standing fierce, fierce shoulder, genei jin ends, medium shoulder, walk up a little, cr strong to short dragon kicks
Alex
St strong, f+ fierce, fierce lunge, Palm,walk up a little, Roundhouse, Palm, walk up a little, Roundhouse, Palm, fierce lunge punch, Ending (disccused in the corner combos part)
St strong, st roundhouse, Kara st fierce, medium lunge punch, hop kick, Palm, Roundhouse, Palm, fierce lunge punch, Ending
(While Yun is cornered)
St strong, St fierce, Medium shoulder, Medium Lunge, Palm, Wait a little, Fierce Lunge, st roundhouse, Palm, Fierce lunge, Ending
(While opponent is crouchin)
cr strong, st fierce, Fierce lunge punch, cr short, Palm, fierce lunge punch (requires timing), s.rh, palm, Fierce lunge punch, Ending
Hugo
St strong, f+ fierce, fierce lunge, Palm,walk up a little, Roundhouse, Palm, walk up a little, Roundhouse, Palm, DP + Roundhouse, genei jin ends, jab shoulder, cr strong to short dragon kicks
(While Yun is cornered)
St strong, St fierce, Medium shoulder, Medium Lunge, Palm, Wait a little, Fierce Lunge, Hop kick, Palm, DP + Roundhouse, Genei Jin ends, jab shoulder, f+fierce, kara jab dash punch
Oro
St strong, f+ fierce, fierce lunge, Palm, Hop kick 3x, st fierce, fierce shoulder, genei jin ends, medium shoulder, forward fierce, Kara Jab lunge punch
(While Yun is cornered)
St strong, St fierce, Medium shoulder, Medium Lunge, Palm, Wait a little, Fierce Lunge, Hop kick, Palm, DP + Roundhouse, Genei Jin ends, jab shoulder, f+fierce, kara jab dash punch
(while opponent is crouchin)
cr strong, st fierce, Fierce lunge punch, cr short, Palm, fierce lunge punch (requires timing), hop kick 2x, standing fierce, fierce shoulder, genei jin ends, medium shoulder, forward fierce, kara jab dash punch
Some Other Yun Notes
In this section you might other useful Genei Jin Stuff
The K.O Finisher
Now everyone’s been talkin bout this lately
the K.O finisher was invented (like its name indicates) by K.O (the best yun in japan IMO), and its goal is to gain bout half meter (an ex bar) at the genei jin ending
as you might be able to see above, every char specific combo has its own ending
The K.O finisher is an ending that works only on Shotos, Makoto and Chun Li
as you know, their genei jins end like this
Palm, DP + Roundhouse, Genei Jin ends, Jab shoulder, forward fierce, Kara Jab Dash Punch
K.O Finisher is another varitation at the ending and its like this
st strong or any lunge punch (you can use both options), walk a little, s.forward, input palm, genei jin ends, Palm Hits, jab shoulder, forward fierce, Kara lunge punch (it MUST be kara)
(Thanks to CB for the correction)
if you did it correctly you should have bout 50% of your meter back
Actually, if you make a cross up dive kick, 3 hits chain, and jab shoulder after you made the K.O finisher, you should have a new Genei Jin even if its blocked
its kinda dificult to hit the jab shoulder after the palm against Chun and Makoto, so just to play safe, dont use the shoulder
just, Palm, Forward fierce, Kara Jab Dash Punch
The K.O finisher has a lot of set ups, like this
123 XX GJ, s.mp, f+hp, hop x2, Palm, hop, s.hp, qcf+mp, s.mk, KO finish (thanks Das_Lynx)
or
st strong, forward fierce, Hop X2, Plam, Hop X2, walk a little, St strong, walk a little, st forward, K.O finisher
yeah they are all good but still, I dont consider the K.O finisher to be very practical
Why?, well, not only because its hard, but because it make sa great damage reduction and you dont really want to miss damage against chun or makoto do you?
remember
“Damage is Genei Jins Goal” - Pyrolee
if you a have a clear Genei Jin, you should stick to their normal combos
the K.O finisher comes in handy whenever you make a reset or something
I saw pyro post this K.O finisher set up somewhere
(While opponent is blocking)
Jab, Short, Strong, Activate Genei Jin, Command grab, medium dragon kicks, Medium shoulder (switch sides), Jump Roundhouse, Reset, Fierce Lunge, St Forward, K.O Finish
Now this is a nice way to land it since you’re not loosing damage cause its a reset
K.O finisher is a nice Genei Jin Tool, use it wisely.
Genei Jin Resets
Now, what is this?, A reset is as its name says is reseting the hit count in order to start damage from point zero.
as you know, some moves cause a lot damage reduction
let see this nice example
If you make a normal Genei Jin against shotos in the corner a fter a jab short strong hit chain, you nice 96 points of damage (if its complete), but if you do it after a jab short strong, jab shoulder hit chain, you get 60 something :S
Heres when a reset comes in handy
You may also know that an opponent in the air cant block, they MUST parry
so here are some Yun resets
Resets
These are done in the corner after a succesful Jab/Short/Strong Chain
st strong, forward fierce, Fierce lunge punch, UOH (universal over head, Strong + Forward), Reset, Walk a little, st strong, hop kick, st fierce, fierce lunge punch, st forward, K.O finisher
st strong, forward fierce, Fierce lunge punch, UOH (universal over head, Strong + Forward), Reset, Walk a little, st strong, hop kick, hop kick, DP + Roundhouse, genei jin ends, jab shoulder, f+fierce, kara jab dash punch
st strong, f.feirce, hopkickx2, palm, s.feirce, jump forward, land, s.strong, s.forward, genei jin ends, K.O finisher
st strong, f. fierce, Hop X2, st fierce, jump forward, land, st strong, hop kick, palm, dp + roundhouse, genei jin ends, jab shoulder, forward fierce, kara jab lunge
I Will Keep udating this section as soon as I get new info ok, If you have some resets post them and they will be here
Credits:
ALL this information was compiled from the other thread and some stuff of my own, Feel free to add anything, Ill keep updating the first post
thanks to everyone, specially to cano2k for having the idea of a complete GJ thread
Special Thanks:
Pyrolee
K.O
BIlly Kane
CB
Lord Sharky
Doom
SMTF
True_Tech
Ok done for now.