within the combo instead of doing Hoodlum Launcher L after the spencer assist you can just go into the punch hyper and DHC. The corner combo ended with the team hyper nets 1, 158, 000 but if you had spencer second and you do punch hyper into bionic maneuvers spencer can OTG after the hyper in the corner and then you do the zips into up grapple into whatever you want then I’m pretty sure it would net more damage. Although it take a little more work than just doing team hyper.
well for a midscreen combo it depends what you start with.
Off a jumping pipe confirm: jump forward, D+H, land, M xxx Violent Axe L version, L, M xxx Hoodlum Launcher L, sj, M, H, U+H xxx Wild Swing, land, Hawkeye Assist, D+H OTG, F+H xxx Hoodlum Launcher L, sj, M, M, U+H xxx Wild Swing, land, Spencer Assist, D+H, F+H xxx Hoodlum Launcher L, sj, Wild Swing, D+H, F+H
Command Grab or Normal Throw: Command/Normal Grab, Hawkeye Assist, D+H, F+H xxx Hoodlum Launcher L, sj, M, H, D+H, land, Hoodlum Launcher L, sj, M, H, U+H xxx Wild Swing, land, Spencer Assist, Hoodlum Launcher L, sj, M, M, U+H xxx Wild Swing, land, D+H, F+H
Crouching L confirm: cr. L, cr. M, F+H xxx Violent Axe L version, L, M xxx Hoodlum Launcher L, sj, M, H, U+H xxx Wild Swing, land, Hawkeye Assist, D+H, F+H xxx Hoodlum Launcher L, sj, M, M, D+H, land, Hoodlum Launcher L, sj, Wild Swing, land, Spencer Assist, D+H, F+H xxx Hoodlum Launcher L, sj, Wild Swing, land, D+H, F+H
those are some midscreen combos I would do. You can decide to do team hyper combo at the end of each of em or you can just do punch hyper into DHC instead of doing the hoodlum launcher after the spencer assist pick up. you can also wait slightly after the spencer assist pick up and do Hoodlum Launcher M for a reset if you’re feeling lucky.
I suggest you start experimenting with the combos with mine as a base, you can possibly get more damage if you used S instead of hoodlum launcher, but I’m not feeling good right now to test it out for ya sorry buddy.
Also Epoch Masamune you can probably just look at these combos for example and experiment with different variations with your team. Just start whats easiest for you to remember then once you get the feel down you can move onto your own variations, combos that do the most damage, ones that net you the most meter, combos that end with a tricky reset, etc…