If capcom doesn’t decide to put a height restriction on cammy’s CS she is gonna be a terror… a meter building terror
its not restricted, but it doesnt overhead either~ so its a fair trade~ and in this game, most characters build meter pretty well so it shouldn’t be that bad…unless she has Onslaught Lv.2 Gem for a 40% meter gain increase…lolz
That sounds like a challenge. Of all characters it’s the easiest to beat the ones you used the most. Maybe some other time. Just saying it’s possible to win but it’s harder to win. Instead of something to hit crouching this character has a move most people love to spam on block.
it just sounded more like you were complaining that its not easy to win with Cammy is all, because she doesnt have Get Out of Jail Free Cards or tools like overheads, you made it sound like unless your way better then your opponent~ you can’t win with Cammy. you could blame SFIV itself for having auto block and the ability to mash out DP’s and tick throws~ lolz all those things are annoying but universally annoying.
this is pretty funny since a lot of people are thinking Cammy is Top 5 in 2k12… Alioune is back to Cammy, the 4th highest Yun BP player switched to Cammy.
Kazunuko’s Seth just got bodied by the 2nd highest bp Cammy.
Kazunoko (Seth) 1 – 7 Rai (Cammy)
i know right~ maybe i got caught up in his trolling~ oh well. what done is done. but sadly there isn’t much new on Cammy’s SFxTK incarnation however~ so that is still a problem.
I’m sure one of her normals has some special properties on a juggled opponent. Like standing far :hp: will send opponents twirling in the air like rufus’s toward :hp:
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her king alt is interesting, i like
During that video i posted that is a very good example of why you shouldn’t tag on the ground.
Someone needs to capture on vid @ CES… CanonCanonCanonCanonCanon
Added.
Cammy’s canon strike has been changed in the last build. U can still do tkcs , even lower than the previous one , but they added extra delay before she goes down in all versions and all height so its not the same one as sf4.
How’s Cammy shaping up in this game Alioune in your opinion?
Other than the delay on her CS cammy will be one of a few character who can combo of a heavy attack. Do you standard chain ending in cr :hp: and if your opponent didn’t get pushed back to far you can link a cr :mk: into spiral arrow or another chain into launcher.
Does anybody think that this version of Cammy will be easier to use than in SSF4? Because what made Cammy hard to use was her one-frame links and high execution requirement, but now that one-frame are gone in favor of chain combos. Will that make her more accessible?
Maybe she can combo into CS out of it? cl.HK into TK CS.
And I wonder if she can JC it if she chains into it. That would lead to some sick shit.
i’m calling it that cammy has an infinite with ex tkcs in pandora mode.
Nope the meter isn’t infinite, it refills. Go try to do that in ssf4 and put the meter on refill. Not gonna work
hmmm thats odd. seth said it was infinite on the stream.