this is really awesome man! i noticed you skip st H right before the relaunch. is it due to push back, or hit stun scaling? tacking on the extra dmg is always helpful, plus its sorta fluent for my hand to hit st H after cr M.
@ rolltide: you have to do it early. like as soon as the dash starts up, you have to already be pressing d+h. thats how i got it to work any way
MY personal issue with this combo, is the j.H after the initial launch. you have to do it really low, and thats ok, but i keep getting j.u+H. i keep over compensating for the FLY, but if i try to do it normally, i get a damn cross over because my brain tells my hand to stop at db for some reason. this wouldn’t even be a concern if it didnt beat stark contrast by roughly 40k. thats my bnb right now, and id LIKE to switch to this, but that j.5H is killin me…
@Kaze: Yea i tried it, and the st.H hit, any tips on the j.5H? @Zoog: you’re having the same issue i am. when you super jump you’re hitting with u+H, theres a HUGE difference when you hit them with 5+H. i get it like 1/40 tries… im hopeless lol
Its ok to delay your c.M when you land , because the range is so good they will fall into it
Ok for the 5H I do , c. :h: :s: NEUTRAL :H: fly ,etc
If I get the 8H I just delay the 2:h: after fly , by holding , downforward as soon as I input fly then wait , and just do everything slower , except the addf :h:
more vids added… I’ll try to put together a better quality tutorial
Also peeps , you have to go neutral a lot for this combo to come out fluently every-time so you won’t get exchange attacks and etc , thats why I called it the AUTOPILOT
@Kaze: thanks, what ive noticed is its WAY easier to do on small characters. i get it like 8/10 times against Joe, but doom falls out at the same part most of the time. when i do j.5H in the air its almost like im chaining off of S, how quickly i feel i have to do it. THATS why i keep getting j.u+H, im buffering the FLY input and overcompensating because im still hold u+f for the superjump. pausing for a sec before doing the j.m, j.2H helps a lot… actually, being a lot more lax during ALL of the inputs seems to help me. i need to stay at this one, it looks too cool mid-screen to not use!
@zoog: i see, well i guess thats a personal issue for me! lol
No no videos were posted, when styles did this a few people were having problems doing it, //jais posted a few altered versions for it and the unfly addf H was one of those.
Thanks for calling my vid trash man, what’s awesome is that Styles already posted this combo in the thread with the intention of it being for people having trouble with the other combo. This combo however does less damage than the one I made the video about and also uses less meter, the only time it should be used is on Ammy, and even then I think the easier j. m, j. m, j. h, j, uh, dj, j m, j.h, j.s does more damage.
So for all your hype you’ve really just copied someone elses inferior combo and trashed on other in the process.