The Asgard Theater: Thor Video Thread

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just dropping by real quick - i know royalflush uses it at least a bit - but it’s REALLY good. some moves (looking at YOU zero blockstrings into forward H) can get punished by this just for touching your block with the first hit. HORAY! Also REALLY nice vs assists!

So yeah he can be hit out of it. The up part is invincible the down part is not. But its pretty hard with that. Does it have more block stun then regular M smash? cause if not its def punishable on block… still yeah for that reason alone I think its probably his best assist.

yeah it’s punishable on block if it has the same frame data absolutely - even if not it appears to be punishable but i don’t have another person to test it with atm (i’d be shocked if it WASNT punishable) - but as with most other things its a matter of predicting and punishing - not an ‘automatic’ - so like if you’re playing a zero and he likes to do LMH forward H teleport for his blockstrings then if you do this during his H (the last hit tends to be trickiest and least predictable) then you’ve absolutely for sure hit him. Sometimes you’ll actually cross over the top of people and then you’re just kinda out of luck - that’s very rare though. depends on what you’re getting hit with.

ALSO you can actually cancel the lag of the mighty strike m with a mighty punish (just like on that safe hyper charging star video I had) to punish them for punishing YOU - depending on your meter of course. <3

One MORE thing and this one might be of more interest

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mighty smash is basically awesome and i love it.

Yeah blocked medium mighty smash tick into mighty punish is gross. but I love gross mighty punish setups. Actually my favorite one is
kill a character, then charge dp+h so it hits first part on there way in, then it drags them down with you on the second part then mighty punish! Its lol as you see people mashing H or something like that just to get grabbed.

i’m pretty sure mighty punish is my favorite move in the game for all the right reasons LOL

oh you think you can punish ME?! MIGHTY PUNISH!!!

I just put up a video on tick throws in general. I didn’t know if there were already videos out or not.

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Here you go fellow Asgardians!

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The gameplay isn’t the best, to be honest I’m way better than this. I usually incorporate roll tech traps and triangle jumps but the lag was so bad I couldn’t even complete standard air combos. I’ll be uploading alot more videos soon with much more legit play!

Yo, if you play in Philly then send me a pm if you’re ever goin to U. Pinball/Family Fun Center. They have a MvC3 set up there. Right now it’s really just me and another two people playin Thor. The set up there is kinda weird though. It’s 25 cents for 3 minutes, so you kinda have to wait til people are there to really play.

Heheh, love the Avatar

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just a little tiny tidbit about tick throws - nothing major but fairly important if you didn’t know it

Thanks man! I thought it was a little cheesy but I might work on it further

Here you go guys, some more videos! These are with slighty better fights, I still need to work even more on my game.

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nice matches koncept - just a coupel things to note - try to take c.M out and replace it with c.H (or in some cases c.Lc.H) - there are a LOT of cases where you do a c.M and IMMEDIATELY press S then follow up - which reduces your damage output, also a lot of the time that falling H will be slightly too far for c.M to reach but it won’t be a problem with c.M

Also (and this goes out to all the thor players of the world) be careful with your sky high falling air H. Especially against taskmaster and Wesker. I realize you can fly out of it - but just be careful because I know I’d be aching for a counter super on some of those.

good stuff - fun to watch.

also this

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The Northwest sure does love Thor it seems lol. I’ll have to make it to one too.

Sounds good man I was thinking the same thing, I was working on my hit confirms in the event that the crouching H from thor would be blocked or whiffed into a LP Mighty Smash, gonna work on that one. I was also using crouching medium to stop rush-ins, which seemed pretty effective.

Yeah I like your matches concept. You should put Tron first though. Free character kills off random hits are nice.

I was thinking of changing up the order, though I pretty much left it with Thor/Tron/Sentinel due to the fact that Thor with an AA is pretty deadly, and the kills still come a plenty, on top of the fact that neither Thor nor Sentinel have good anti-air assists. Tron with Sentinel assist behind her even furthers the one touch death options and helps to alleviate some of the problems she has of getting in. Although Sentinel was nerfed an X-Factor Level 3 Sentinel is still something you don’t want to mess with.

Practicing with the avengers! Got some matches uploaded last night while I was asleep.

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My Thor right now isn’t very good. I spent the whole day trying to use him more just to get used to getting in, but once I got in I forgot about a lot of those throw setups through either ticks or just mixing people up, landed some decent throws and kept dropping things. I try to only go for the mighty smash otg combo if I can a) call Iron Man assist to make sure it lands and b) have enough meter to DHC into captain, otherwise the air combo does more if I’m not going to DHC. Anyway my Thor is struggling. Help me out here LOL I’m still really immobile. One thing I noticed is that I need to superjump WAY more and do some flying into dropping that elbow. Anyway, advice!

You called yourself on most of the little details. Specific techniques, combos, setups, resets, etc. will come with time and muscle memory. I’m still working on actually getting them in live combat, too, and anyone who says they’ve got such things down so early in the game’s life is lying.

The major thing I saw was more a general “theme” than specific issues. The word I’d use to describe it is “impatience.” You (and almost everyone else) have a tendency to want to play Thor like a much faster character than he is, e.g. - constant jump-ins and air-dashes into normal pokes, looking for hit-confirms to combo. That’s how Magneto works, not Thor. With other slow characters, like Hulk and Haggar, this is obvious, since they don’t have a fraction of the mobility options Thor does. But people seem to forget about this when they try to play a character who has things like 8-way air dashes and flight.

Thor’s mobility options aren’t (IMO) for poking, but for spacing. As I’ve said elsewhere, Thor needs about a single character’s width of distance to actually mount an offense. If he tries to get in the range to poke the opponent with a jab, the opponent probably has a faster jab to poke him back with. But if he gets that distance, odds are he has something that can beat them out (usually it’s Mighty Strike, but it might also be Spark, Smash, or Hurricane/kara-cancel, or even one of his normals that moves him forward a good distance). Push block, and don’t forget how awesome Thor’s back-dash is, either. Thor has the most health in the game, now, so he can take a little chip damage while waiting for the right opening. Then, when you get it, hit with one of those high-priority options and use THAT as the hit-confirm. If you notice, almost all of Thor’s specials lead INTO combos, which is the opposite of almost every other character in the game. Of course, if your opponent starts to get complacent with the slower pace, sometimes it IS good to suddenly blitz in with some tri-dash’d jabs, but that’s just one option, not the rule.

This “patience” thing is really hard to master. I struggle with it all the time. I think it’s because the game is basically a race of who can drop the other person’s life bar first, so if the other person’s life bar isn’t dropping as OFTEN as yours is, even if the intervals it drops in are bigger, it can feel like you’re losing. Thor may be the slower runner in this race, but his damage and health effectively give him a large head-start. I try to play Thor with the attitude I think Thor would have: “I’m a god and the strongest mutha-****a on this battlefield. One way or another, I’m gonna win, even if I’ve gotta use my immortality to outlast till my opponent dies of old age or exhaustion. If I’ve gotta take a few hits on the way to victory, well… wenches dig scars.” :nunchuck:

good to have that insight - i really don’t know HOW i’m supposed to play him. for now i’m trying to rush in just because i know that someday i’ll need to be able to get in quickly. I’m already confident that I can fly around or play mighty spark keepaway, but I was working on what I needed to work on most.

I like the single character distance away bit, makes sense for his character. Also loved the last sentence LOL