The 3S:OE update has come

shouldnt have made gill default banned. if u rly don’t like him, remember to ban him. its not difficult

3SOE does have more (offline) input lag than arcade. But everything does. Not ready to post our lag test results yet but feel confident enough to say that least. I doubt that changed from the previous patch.

Whether it’s laggier than FBA is likely a YMMV thing

Played multiple matches with the ping at 200-260, and it was LAGLESS. My input delay is set to 0.

http://img2u.info/img/gec5a36ea.gif

or you can unban him cause only a minority of dipshits want to play as gill

noticeable improvement but it is not off line by any stretch

I heard after you beat sheng long, that’s after you unlock Gill on your own if u even know how bro,

every room he’s unbanned!

[details=Spoiler]Every room you start with Gill Unbanned!
[/details]

BTW did that thing with the 0 ranks just default give you a rank above 24 that was the old limit?
Just saw a 28 and 50 back to back.

I’ll do some tests tomorrow, but I’m calling bullshit on lagless games at 200-260… =\

Pings are completely false from what I’ve seen. The lowest I’ve got was 155ms

Ah, alright, then I guess it makes sense that 200-260 would be playable…

Unsure about input delay but so far…

I can whiff punish, throw a dashing Yun in Geneijin, have no fear in ground game anymore, see things crisp and clear, anti-air, TECH THROWS, all things i have never been able to do in the past on OE, GGPO, or 2DF… and last but not least… check out the end of this video.


HORRAY to less online gimmicks :slight_smile:

how is the instant air parry feeling?

3SOE update out?

http://i.imgur.com/XZKhnK7.gif

I got one of those against something, already forgot the match though. Probably a bit higher than an example I heard about before, jump immediate air parry to get away from chesto as the prediction anti air of jumping against Makoto who will then juggle you if you screw up that risky escape. It might’ve been SA3 by Hugo, and I did carry over to the other side. Could’ve been on a jump over Dudley JetUppa though.

The color bars don’t look as bad as I thought they were going to be, but I only saw them maybe 3 times. It does fade out with that gradient, which is a stylistic decision we maybe will have to get used to and all end up thinking we don’t like it later, wanting it at least solid like it was but just not super dark or anything.

More of a square than a full rectangle could’ve been good.

The update has come and so have I

Parrying denjin online?

I’m fapping so hard my dick is raw!

Its definitely better than ggpo. It runs smoother and there is a lot less rollback. If you compare it to ggpo directly by playing with the same people you play there you will see a difference.

Some people are exaggerating though.Parrying denjin and playing on ggpo isn’t bad if you play with people with less than 100ping.

Edit: What’s with the ping showing up wrong? Its annoying as hell.

All depends on who’s you playing with. I’ll test it, but I’m used to GGPO now (which I found very close to arcade, but this is my opinion and personal feeling).

PS : I only play with people having less than 50ms delay.

Well I doubt you will see a big difference between the two if you only play people with 50 or less delay. Unless you have a crappy pc and the hardware causes slowdowns.

OE definitely handles higher pings a lot better though.

All I know is that I played some matches with @owattjacob last night (I’m EC and he’s Hawaii), and it was buttery smooth offline-feeling goodness. Before I would have had to crank the input delay up a few notches just to get even a hint of smoothness, but yesterday I had the delay at 0 and it was pretty much flawless. At most I saw like 1 or 2 short rollback hiccups.

Hearing good stuff about the psn update so far … gonna wait for more feedback when the x360 patch drops then ill most likely get a xbox just for 3soe!