I can’t help but LOL at all the marvel talk on here. Especially the comparisons to sf4,lol!!
I mean really? Most of the ppl talking about it here is the same ppl that wont be playing the game past the first month so why bash or make assumptions? Like Jason said, if you weren’t already a marvel player before and or really didn’t care for 2 then chances are you wont care much for 3. It’s great that new players are getting hyped up and all for mvc3 but most are getting hyped up for all the wrong reasons. Saying you will be playing this team and that team and Oh! I wanna play because so and so is in the game!
But really out of all the ppl that say is going to play the game,who is actually serious about getting into it? Nashville is probably only going to have about 3 to 4 serious marvel players like Jason was saying and Memphis is not going to be much different really lol. I mean everyone is getting hyped up for it and it’s great! and most will try it out but once they realize that you can’t always hide behind dp’s,fireballs,st hk’s, like you can in sf4 ppl will get discourage and drop the game,bitch about how simple and broken it is and then go back to playing ssf4 and bitch some more about how ssf4 is broken and this and that needs to be fixed or changed. Seriously, the vs series were always meant to be from the start,flashy and over the top. 100+ hit combos,tags,assists,etc. It is not sf!
But you have to realize that the only reason mvc2 is so broken to begin with is because WE the marvel players were dedicated enough to figure all that stuff out because it’s just fun to do. That’s why marvel has lasted as long as it has, the ppl that hate it and bitch about infinites,guard breaks,unblockables,double snaps,same god tier teams all the time is the same ppl that don’t play the game and don’t know how to do half the stuff that’s done in the game, meanwhile those that do (like myself) we keep coming back for more even when we get beat by the same shit we love to hate because at the end of the day the game is just fun to watch and play but as it’s been proven time and time again and it is not for everyone.
So why did mvc2 get this broken after 10 years? I can only think of 3 reasons IMO.
1=The love of the game,those that were dedicated to mvc2 just loved the game so much that were always looking for new things within the game to keep pushing it further and further because the possibilities were endless.
2=It was necessary. The reason i say this is because if you noticed the first 2 years of the game’s competitive lifespan the game was mostly broken down to keep away/trap teams to win in tournaments. Cable was figured out,storm and sent were really good keep away characters,blackheart,doom,spiral,etc. All characters that were used to put together keep away/chip/trap teams. A lot of players (including myself) hated dealing with that shit. The game is primarily about rushdown and here we had run away/trap teams dominating more than rushdown teams. But once magneto/storm/sentinel were figured out things changed after that. resets/infinites/double snaps/etc all came into play and as the years went on it only further grew from there.
3=Because at the end of the day it’s just something about being able to beat your opponent down to the point were the opponent feels helpless that’s just fun and exciting! lol. that and we are all competitive by nature so the need to wanna win is only natural so while it may seem cheap and unfair to those who are losing getting hit with infinites,etc. You have to understand that your opponent is just using the tools available to him to win and those tools are available for you as well. Thing is that it’s easy for us to bitch and cry about unfair and cheap only because we can’t seem to handle it in the moment and we want to win but can’t.
As far as being easy or what then let me tell you if you think execution is easier in mvc2 than it is in ssf4 then go learn Viper’s st hp,tk cancel,cr hp,ex seismo,burn kick into ultra 1 and see how many times you can consistently land that combo in the heat of battle. Then go and learn sentinels,launch st hk,jab,short,fast fly,jab,fierce,unfly,short,fast fly,short,forward+rp+cap assist,(and that’s not even one of the hardest combos to do with him) and try and land that combo in the heat of battle.
My point is that marvel and sf are worlds apart so comparing one with the other is pointless. If you have been playing marvel at a top level for years chances are you will be doing the advanced combos in ssf4 with not much difficulty because of the level of execution you bring from marvel. But one of the reasons why not as many marvel players have made a smooth transition over to ssf4 (myself included) is for the simple fact that the game is so watered down in terms of speed and the way combos are executed that we tend to sometimes do moves and combos too fast for the game to register because of marvel habits and because we still have that rushdown mentality from marvel so we want to stay on your ass all the time and as we all know that don’t work all the time in sf4 lol. There’s still more but i’ll stop right here because the post is already too damn long lol.
All in all we need to stop judging or comparing games that most of us don’t even play serious enough to talk about and just enjoy the games that we do play and step our shit up!
On a side note, I have a kidney stone in my bladder area the size of a fucking seed that’s too big to pass and i have to get it surgically removed and i don’t have insurance or money to do so,lmao! fucking bullshit! I’m tired of taking pain meds! But on the upside I’m getting a whole lot better in ssf4 with fat bastid,lol.