yea ggs Zeb, after you called it a night I went back to ranked. First 3 guys I took out kinda np, then I went against 3 Saviour ranked guys. Holy shit lol I got a lot to learn.
Like in our matches, we got to know each other styles and predict our moves etc, these dudes were making use of space I have never seen, sidesteppin tracking moves like it was nothing lol. One of them used Jin I managed to get 2 rounds on somehow cause he tried to spam throws but the other 2 just flushed me down the toilet. I defo need to learn how to make better use of space, and better inputs for kaz cause obviously am not ready to be rank13 atm.
Anyhoo to the guys that haven’t been in the game recently, big event this weekend where we can get Truckloads! of gift points. Probably enough to unlock all the characters xD Special stage where you kill armies of mokujins for GP which is nice.
Also can some Jin/King/Steve players please join in with zebs practise sessions cause help is definitely required over here :]
Edit: Zeb I think I recall you using Kaz’s purple suit once, if that wasn’t your costume choice please regard for I am drunk.
Yeah that’s the costume I chose, but I never saw it once on my side.
Oh and yeah, anyone who knows how to use Alisa as well is welcome, because I don’t know how to fight her, barely anyone uses her in Tekken Revolution so when I do face her I have no idea what to look out for. Her movement within her moves still completely throws me off.
BTW, I also play Ling if you want me to use some of her.
I reallocated Lars to have mostly endurance points btw, so fighting me might be a tad different Zeb.
If you don’t mind endless grinding, you might be able to unlock everyone this weekend
Mokujin Festival: (fri)2/8(0:00)/(sun)4/8(23:59)
-Mokujin will appear more often in “ARCADE BATTLE”!
You’re guaranteed a battle with Mokujin by playing!
-Earn Mokujin Tickets by playing “ONLINE VS”!
Use to play “MOKUJIN RUSH”!
-Take on an army of Mokujin in a special stage, and earn tons of experience and
fight money in “MOKUJIN RUSH”!
-Earn rewards by beating Mokujin!
More victories means more rewards!
5 wins = 2,000 Gift Points
10 wins = 5,000 Gift Points
20 wins = 100,000G
30 wins = 10,000 Gift Points
50 wins = 150,000G
100 wins = 15,000 Gift Points
150 wins = 200,000G
200 wins = 30,000 Gift Points
nice one i was gonna right all that out, yea i think ill be buying 30 coins at least to grind for characters, just unlocked pissing Jin ffs, no bob or drag as of yet -_-
Also, not having used Ling in a while… GODDAMN…
I was standing there like… Umm, how do I spin? and when I got a hit, I’m like… uhh… combos?
Yeah, just hit the lab up with her again… 80 damage combo is back… spinny high low mixup that’s safe against EWGF is back too…
This game is addictive, the new update not sure if it benefits Xiaoyu, her damage was already low, now they lower even more. So looks like i have to boost up her power more then endurance.
Any Xiao player tips on playing against certain characters? What are some things i can do with the phoenix stance?
I really want to play that game but I just have to stick with TTT2 which I just got last week and I’m complete a** in. I wouldn’t even mind paying like 800 or 1200 Microsoft points to play but the world might end if 360 players would have to pay for it while PS3 players don’t. You PS3 players are lucky :-(.
i do ok for the most part, i struggle to stay on the Pugilist, been steady Avengers/Duelist.
Most of the time, is playing characters i have no idea when their moves are safe to punish or not. For example Allisa, her moves are just weird looking & have no idea how to punish most of them…\
Lili - After her juggle that takes about half your life, then she will be able to keep hitting me on the ground
The most pain for me though is Law, I cannot react to his Dragon Tail at all. I tried experimenting on TT2 & im able to block on reaction but Tek Rev is way faster. Doesn’t help a lot of Xiao moves gets crushed from Invincible moves.
I’ve been in training, figuring out about ending combos with his SE d/f+1 instead of SE 1. It has some nice Oki setups.
There’s 3 mixups that are very good afterwards to continue Oki games.
So… Example:
F+1+2, d/b+2, d/b+2,1, f+2, 1~f SE d/f+1 dash up
u/f+3 - catches wakeup kicks and rolls. Basically beats anything they can do on wakeup except if they just stay there. If they know it’s coming and wait grounded, they can rise and hurt you.
d+1+2 - catches back rolls and quick stands, hits grounded. Countered by a wakeup kick and can be blocked.
b+4. Catches wakeup kicks and causes CH. Safe if it whiffs unless they back-roll kick (b+3+4 wakeup). Misses back rolls completey, but if they don’t do the kick up, you’re safe.
Not liking the game there’s no point doing combos when single easy poke hits do such high damage.
No single easy hit should be doing more than 5% damage.People just sit back turtle and time invincibles even high level players.
someone please tell me tekken tag 2 has none of this high damage single hit stuff ?
Blocking an invincible with Lars, I eat off 80 points of damage from you, so people that “turtle” like that just get their asses beat.
I mean, TBH - Lars’ invincible does half the damage that some of his easy BnB combos do… 80points off of one combo is easy as fuck.