YOU JUST DON’T KNOW! lol
Oh and matchups don’t make this game. Every character can rape every character, it’s all player skill.
YOU JUST DON’T KNOW! lol
Oh and matchups don’t make this game. Every character can rape every character, it’s all player skill.
i completely agree, the thing is i dont have time to learn 40 matchups, i can learn ten pretty easily and be ok with that. Learning every character match would be impossible for me anyway, i dont live near an arcade, i can play online( worthless ) and with the few people who live around me who play.
You can actually use online to learn the match ups if the connection holds up. A lot of people are doing the same. You could have an arcade 2 doors down and still not be exposed to top-level talent of every character, trust me on that.
Online is no where near as useless as people say it is. If you can defend well online, you’ll be a beast at defense offline. If you can break throws online you’ll be an insane throw breaker off line. It also gets your execution timing down, because you learn to perform stuff purely from muscle memory by playing online.
Is it the same as offline? No… Some really tight window punishment becomes almost impossible.
Can you learn from playing online? Yes… You can.
Also, you’re in chi-town… There’s quite a few players out there man… Now that I think about it, I think there’s 2 arcades out there with T6.
there’s a tournament in chicago area tomorrow http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=114920
This makes characters like Bob and Nina pretty disadvantaged during OL matchups though. When your character relies a lot on ± frames and HC’s, the 2-3 frame delay turns your offline game on its head, forcing you to play differently. Even on 4 bar connections, it makes it impossible to HC stuff, so things like Bob’s df1>2 poke, which is a golden HC offline, is actually a risk to do online (since you can’t HC, you’re throwing out a full df12, whether or not the 1 is blocked).
It doesn’t affect everyone to that extent though. I learned Leo pretty quickly because she doesn’t need HC’s and frame traps as much as Bob does.
Any character who has a generic hop kick gets a full launch on ch off of all rlx options. This includes lees u/f+4.
As far as prince goes, he could win or tongbal.love or rain. Don’t count out mdj if he shows up…
this is even more a reason this game is so mixed/fairly balanced because everyone plays differently…which means it’s really a matter of what you know you can do with your character and just how good does your opponent know their character and their tools.
yes…this isn’t SF for sure…
I’m not so confident in it. Generic hopkicks interrupt the process of Chreddy going into RLX which is annoying and obviously crush any lows coming from it. I tend to do RLX before a predicted high string and then punish, but it is useful most against the wall. After I bound my opponent I go for D+2, 3 to disable tech rolls obviously. Afterwards RLX+1, 3~D will keep them on the floor whether they try to stand straight up or roll to the side. Stupid! 0_o
And yeah, Lili is still my main. Although now I have Julia and Nina added so now those three are my top for T6.
Test first…
Hop kick WHIFFS 4~3, and it only causes a minor float on 3~4 where very few characters can get much to follow up(bruces d/f+1,2 whiffs as they’re too low when you land). Just tried it out myself. Meaning, the big 50/50 from RLX is impervious to thou hop-kick. Best case scenario is you go over chreddy on 4~3…
Yes, this includes Lee’s u/f+4.
Also, with the way prince has just ran through all challengers, I see him being the man to beat at SS.
thanks for that post.
and i dont hit up arcades cuz im a broke ass motherfucker:lame:
And irregardless of rlx mixups being solid Eddie is a fucking good ass character in T6 and he can hold his own against just about anyone. plus hes flashy as hell and everything he does looks baller.
Nope, not entirely true. Really depends on the character.
I fear chreddy more than anyone in the cast. fuck those guys.
Yet youre the one who says an AAA tier character has a weak mixup game. RLX is GODLIKE.
Match footage is much more credible than your dollar store opinion.:lol:
For starters, thats not true.
And second, RLX mixups are for pressure strings and wall shenanigans. If you go directly into RLX you run the risk of getting hit. You dont have to worry about getting comboes off a hopkick when you are in RLX while they are grounded. HELLO.:rolleyes:
Do you want us to prove it scrubs? Because we can. RLX mixups aren’t that good. A hopkick beats out every option. Some hopkicks like Law’s for instance have low hitboxes. We’re not sure if it’s every single hopkick but a handfull of them do.
alright this arguement is retarded… e1j1 no offense dude but your taking this too far, your starting a huge flame war over nothing. Chreddy has numerous 50/50 mixups off of RLX that lead to good dmg and possible relaunch setups… period you cant fucking argue that.
theres no point in sitting here and swinging e-dicks and scrub calling over stupid shit. Were a fucking community here, start acting like it.
Were a bunch of people who spend our free time mastering juggles and memorizing frame data, and then we come here to discuss with other people what we know and find people to make us better. Were kind of a bunch of losers so instead of trolling eachother lets get some shit done.
i cant record video so can someone confirm what i already know about chreddy.
/rant end
I did test this. I’m not sure how you are testing this but let me describe. During the initial start up, hop kicks (Law’s, AK’s etc.) as well as Lee’s u/f+4 beat it clean for a full launch at range 0.
Since you didn’t test this right, let me explain how we tested this. Go into practice and have chreddy do b+3,3. Eddy goes into rlx. If you do a hopkick right after, since he is not doing a move the hop kick will will just tag the person in rlx and they’ll be pushed back. Part 2, Grab a friend (this is where not having command capture really sucks). Block b+3,3 and have your friend do any rlx follow ups right after it was blocked. Laws hop kick will own them all for free, including 4~3. Granted this situation may seem specific, however if someone is keeps going into rlx to create “mixups” eventually they will get tagged for a full launch if the opponent knows this and anticipates you going into rlx.
I’m pretty sure rip confirmed this in one of the tier list threads on TZ…
I don’t think anyone will debate that rlx is a very important part of Chreddy’s game, however its best used to generate whiffs / punish. It’s a much better alternative to ducking / stepping.
I can create a vid next week with commands displayed in case people want to see this without having to have people over, or they don’t understand.
I agree with jarekov, lets try to keep this on topic. Point, counter point. No need to call people scrubs. e1j1, stop being an e-thug.
I think he only has longer legs. Jack and the Bears look like they have some pretty gigantic arms, their kicks are their flaws though.
Ill stop being lazy and upload my christie match videos when i get back from wal mart.
Somebody spam my pm box so I dont forget.
Either way, I hate fighting against Chreddy