I meant in any game type. Sorry for the confusion. Yes, even payload. I think it’s possible.
Respawn timers are short as offense, sure, but you still have travel time, especially for the second point. You can say one good push is also what it takes in Gravel Pit as well. It is considered a risk to try to keep fighting and not set up at C assuming you’ve lost everyone. You give too much credit to offense. Again, I wish offense was easier. It is not from my experience.
Xel?
I’m pretty sure it was put in to encourage capping the intel itself. Tells you how much ppl loved completing objectives.
I prefer TF2 on the more competitive side. Smaller teams, proper maps, no crits, and few, if any, sentries. I’m not a fan of sentries. Yeah, I get it for 24 player pubs and balance and all, but they control so much space in the game. I always have more fun when the engies are minimal or not around. But I play a good amount of scout, so I’m biased.
I’ve never bothered to put together a team or scrim very much, but I know 4 other players who are solid. Would just have to find another demo player and I think we’d have a decent team. Might try to set it up in the next couple months, if time permits.