Taskmaster Video Posting Thread

Dj Huoshen on Stream right now - http://www.twitch.tv/vgbootcamp

I don’t if this is where I should be posting this

Would like some input (good or bad) I was playing task with doom missile assist, but decided that outside of his assist he wasn’t helping my style.

Anyhow here is the video

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Here are my best suggestions regarding zoning with Task:

  1. Get in the habit of doing Shield Skills ( :b: + :h: ) covered with an assist. I don’t know if Skrull will cover you (I’m pretty sure it will) but Whirlwind is absolutely ideal. Basically do the ( :b: + :h: ) xx :s: chain to keep your opponent in block stun and then whirlwind will push back your opponent to the other end of the screen. The best part is that if you hit your opponent and launch, chances are whirlwind will miss and you’ll get a nice easy combo off of it. This is especially important to zoning as arrows become more risky the closer an opponent gets and you want a safe method of pushing them out. It may even be pretty safe on whiff as you’ll be pretty far forward and whirlwind eats up anything. My general rule of thumb is that once the screen is not zoomed out any more, I won’t use arrows as it is too easily punished unless it is at the end of a block string, a trap, or something were I’m 100% sure that I will connect with my opponent, which is near impossible with someone as tricky as Wesker or Spencer.

  2. Aim Master :h: is an excellent zoning tool that way too many people under utilize IMO but it needs to be used carefully as you do open yourself up if the opponent is near you. If you do the chain above, you opponent will be pushed to the other end of the screen and you will be able to act before them due to whirlwind’s awesome block stun. After every blocked whirlwind, you should be doing Aim Master :h: (assuming you get a full screen) because you in essence get a free read on your opponent. If they dash forward, you can try to catch them with your own dash cr.:l: or shield skills (this time covered by skrull), dash back and be patient if you don’t feel right going in, etc. If the move back, they are giving you space to take, which means you have more room to breath to make them play the platformer game of getting through your projectiles. If they sit there, I would also consider dashing forward and attacking as you’re covered from the arrows so you can treat it like a self-assisted poke. Every time I hit a back throw from mid-screen, I immediately do Aim Master :h: as I get a free attack on my opponent since I can wave-dash in and begin my rushdown as the arrows come down. The nice part too is that a forward tech will still be caught by the arrows which a lot of people don’t know; can’t recall how many hit confirms I’ve gotten off of that as most people don’t even bother registering that I’ve fired the arrows.

  3. Aim Master :m: + Whirlwind is also a great combo to throw out from full screen as you opponent has to either duck and then get hit by whirlwind (many times they won’t even see the whirlwind coming), which allows you to follow up with Aim Master :h: or they have to super jump which puts you in an advantageous situation as you can close in on them from under or move around to make space again. Once again, try to do this from a distance that can’t be punished even if Wesker teleports through projectiles.

  4. I generally use the arrows and assists to force an opponent to come at me how I want them to come at me if I’m facing someone as mobile as Wesker, not to generate space as this is really risky. Around 2:38 you did a jump back air Aim Mater :m: and called Storm very close to Wesker, which your opponent could have absolutely mauled you for. I bring this up because it’s something a lot of the people I play against do and I always just wallop the assist. If you are that close to your opponent, don’t call a zoning assist, or at the minimum, call an assist designed to be defensive. Just because you are zoning doesn’t mean you get to avoid using normals which are amazing for footsies. My recommendation is that if you are that close to an opponent use :m: xx :h: + :a1: or :a2: , then either [ Shield Skills xx Aim Master :l:] or [ Aim Master :l: , Aim Master :l:] on block to push them back while they are in block stun. The double Aim master works because you cancel the standing :h: recovery frames and I don’t think anyone has an attack fast enough to reach that far after a standing :h: so your arrows will come out, making a nice frame trap (or at least no one has punished me yet for it.) and then you can get the second arrows out because of your assist. Standing :m: has incredible range and cancelled into standing :h: pushes opponents back really far for a 2 (or 3) hit block chain. Tack on the assist and one or two Aim Master :l:'s and you are make a lot of space in a hurry. Plus I think you may actually have frame advantage at the end of the chain. If they AG you, even better as they made the space for you and given you massive frame advantage! At the bare minimum, you’ll create about a full un-zoomed screen of distance far more safely than jump back arrows. Obviously if it’s a hit, confirm into Shield Skills xx :s: and do a combo. Basically, if you zone someone and force them to come at you from predictable routes, you can then beat them to the punch and push them out or even better punish them with a confirm. It takes a lot of work (so much practice with Random Guard option in training mode to be able to react properly!) and understanding of everyone’s mobility options, but I find this play style really rewarding, hence my team of Task (H.Arrows) / Dorm (Hole) / Doom (Beam) when I have Task out.

  5. Never start out a match with jump back air Aim Master :m: unless your opponent walks backwards, you walk backwards and your opponent is slow. I think you got punished on the open a couple of times because of this.

Hope that helps!

TOD on Thor no meter, exploiting Joes Shoking pink
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Thats an awesome video.

Look for some feedback here. Playing against some friends. Games with my main training partner start at 14:40. Try to watch a good portion if you can really see my play style.

Any help would be nice =s

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Can you guys give me tips on how i should improve on my TASK. Please Help!!!
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I guess I can give some input. It didn’t look like Taskmaster was doing so much work in your first matches. Against Vergil with Doom missiles, it’s probably not a good idea to try and zone, especially with air arrows since Vergil might be able to teleport behind you and punish while Task is recovering. Getting in on Vergil so he doesn’t get the chance to do crazy teleport shenanigans seems like a goo didea, and I saw your were trying to do that in the third match. Also, I noticed a good number of whiffed Charging Stars, most when you were nowhere near him. While it can get you through some of his projectile assault, it can still leave you open if you don’t have a way to cover yourself. In the first match when you hit the combo with Vergil, after the launch, using L instead of M makes the relaunch combo much easier to confirm and complete, and I’m sure that would have led to dead Vergil due to his low life. But if you get rid of Vergil on that team and still have Taskmaster, then maybe zoning isn’t such a bad idea since he only would have Wesker gun to back him up. But I cheered in my seat with that last minute hit to win it. :slight_smile:

In the second video, another Shield Skills example that cost Task. I can understand you went to close the distance on Spencer, but it didn’t confirm which allowed Spencer to zipline over. Maybe taking the hit from Doom would have been better since I’m not sure Spencer would have capitalized off it, but maybe the Diagonal Arrows would have at least gotten Spencer as well instead of Horizontal. And in the second match, again Shield Skills in the only thing I can see that cost him.

Course, it’s easy to watch the videos and say you could have done something different, but I don’t know what sort of thoughts were going through your mind at the time. I guess the most important thing though is not getting too Charging Star happy? I mainly use it as a pressure tool up close, like after they block I’ll cancel to something and whatnot. Or against characters that can’t deal with zoning so much, then I can cancel from afar into arrows or something.

Hope that helps somewhat.

Is this viable

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If you can hit it in during a tourney game, then it is viable.

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i need help =s

Your Doom is so scrubby.

great thanks for the input, your a salty asshole who whines when he loses

Good thing I rarely lose to you :wink: .

I was just pulling your leg by the way. Guess I could have been clearer. good job taking a couple off Marlin.

Reallyyou barly lose? like at april duels? when you wouldn’t let anyone play and you kept getting mad?

or when you beat the shit out of your arcade stick for losing to dean, you need to relax dude -.-

its just a game =p

If I had to count how many times I’ve beat you compared to vice versa it would easily be 4 to 1. Don’t front Steve.

Not that it matters, but I hadn’t been playing Marvel in months last time we played and it was with that same shitty stick with a busted medium button. The same one that I got frustrated with playing Dean (who I also body).

You really wanna play that game? We both know you’re completely outclassed dude, don’t even pretend.

Kinda like when we played SfxT at April duels, a game I never fucking play btw, and you come waltzing up to play with your scrubby ass, tier whore Raven and Ryu (?) team and proceed to lose 17 straight before I got bored?

Yeah, ok.

Right I’ve never played you in SFxT in my life, I don’t play that game but i did enter the game at April Duels and lost but meh, My shitty “low class” self got 4th right? I also recall asking you to MM since you were so certain that you were “better” and you replied “no man” right? You only ever played e once in in Mvc before that, which was Canada Cup, wow what was it 6 months before that? What are these other games you “body” me at? We’ve played 3s together which I do not recall ever losing to you in, we played xvsf together which you never once and never will beat me at. I don’t play ST only casually but hey I got 5th last year.

Always an excuse for why you lose eah?

I’ve never lost to you in Cvs2 and I doubt I ever will so aside from one game last year what have I lost to you in? Don’t even try to say sf4 because then you’d be lying to yourself because I beat your ass in the game when i was at your place for Calgary Cup when you were using Bision and I used Rog. Quit with the ego buddy I don’t see you “out classing” me in Umvc3, you can do combos and thats cool but what good did that do you vs Love or B or anyone. You still got your ass kicked, your a dick to allot of people for no reason and its getting really old.

Yeah, ok.

Grabs Popcorn