|| Taokaka || >:3 Edition

6a is actually pretty solid to d.loop off of, you just have to be doing it in taunt combos.

For example, this is listed at Dustloop, but

5b, 6a (one hit), jump cancel, 2d ~ b, taunt, 236cc, drive loop is about 3.9k

I haven’t really messed with 6a as an anti-air yet, but I haven’t heard good things. what’s the general consensus?

One thing I like doing after a random 5c is 5d~b, then go nuts behind them. Seems to work pretty nicely as an idea.

Seems like it’s not that great, mainly because as an AA, it likes to get stuffed a lot. Maybe 2d, 22c, or something else would work better?

Well 6a is the primary taunt setup but I’m just not at that level quite yet. I assume you have to hit with the 2d AND pass through them with b cancel.

yeah

2d is really iffy; it seems like you have to use it before they have an attack out. As for 22c, maybe? I dunno, I never use that move because it seems like garbage

6A is supposed to be her designated anti-air move… but according to the frame data (and the experiences of many others), it doesn’t have upper body invincibility like most other 6A’s.

Usually, your best options are simply blocking, jumping back with j.C (depending on the spacing/timing/move), catching them with a Hexa/Pounce (depending on the spacing/timing/move), driving away, or sliding under them like Bison.

I thought the same about 22C, but I’ve been finding more and more uses for it.

22[C] can’t be air blocked without a barrier, so keep that in mind the next time you miss a 236BBBB at the top of a drive loop and are patiently waiting for an angry and unpredictable Ragna to fall on top of you.

Oh, and 22[C] beats all of Jin’s ice cars. The ground versions will just plain lose to the wall of vibrating razors; and as long as you have your back to a corner, his only option out of a whiffed air car is to land on top of you. Considering how long you can keep 22[C] active, this comes in quite handy.

Wow… that sounds extremely useful. I’ll definitely have to use that to catch the angry falling post drive loop rawrgnas, etc

I’m not sure if 22c is going to be more effective at punishing ice car then crawling and standing into a combo for punishing though

For ice car… crawl > 2a 3c drive loop… a lot easier on reaction, similar damage?

Depends on what 22[c] can link into. They’re in an otg state when it hits, so you might be able to take it into a drive loop. I think the height it knocks them is pretty similar to 6a as well, which means you might be able to take it into the taunt combo. If that’s the case, then its definitely way better damage.

Of course, I can’t even do any of the taunt combos yet, so yeah… I’m not the right person for theoryfightering this :slight_smile:

Times like these I’m glad I start my ideas with “I think…” or something along the same lines :rofl:.

Good to know that 22c can help against Ice Car Spam, and the falling Rawrgna tactic as well.

Where’s the “Here’s what my 27 hours against Nu online has taught me” thread?

If she’s on the ground, the only thing you can’t block low is the FIRST 4DD overhead sword. So just low block until you see something come up behind your head, stand up to block ONCE, then go low again to catch the spinning one that will surely be at your feet when you’re done.

After that, getting in is easy.

. . . staying in and not dying instantly is the hard part.

I randomly found a way to do this today while practicing taunt combos (practicing failing…)…

You just air dash after the throw… (on “normal” chars)
6b+c 66 j.a j.c 9d~9 236bbb (at least)

It doesn’t look like you can get a lot of loops in, but it’s at least something if you screw up a 4b+c…

Its funny to imagine ice riding into 22C but I think there are better options.

I’ve been meaning try crawl, taunt, 214214C (repeat)

Also I think 6C beats it and a CH combo after the hado punch is like 4k at least.

Ya, crawling definitely leads to better options than the 22C. I just thought it was an interesting way to end a match ; P

I have a suggestion for a thread title change:

|| Taokaka || 236236B is for Tao-ism

Ehh, or something dealing with her V-ism super

How about 'Hexa Edge? More like Beserker Barrage!'
Or maybe, ‘Astral Heat? More like Ultimate Spider!’

Yeah, in retrospect my title was pretty shitty :bluu:

Great thread, thanks !

Taokaka, Wolverine with sex appeal.