I told my friends that T. Hawk was going to be in this game, and he thought it was weird that Tony Hawk was going to be in a Street Fighter game lol.
Hey, I made that joke a while back and got a infraction for it. I’m telling! lol
I thought that this thread is to talk about T.Hawk and generally his fans to discuss important things about the character.
I didn’t know that in this thread some people can mock him or cursing him.
So i ve just thinking that maybe i can go to other character threads and make the same thing.
Is that right?
Well duh as soon as SSFIV Tier List come out… sheep will flock to “high tier” characters like bees on honey.
What i like so far about t.hawk from what i’ve seen is i like how much damage his specials take off. especially his condor dive.
i dont think he’ll have any combos maybe 1 bnb like zangief but really he doesnt need them since he does alot of damage. which is why i like t hawk because he fits my playstyle.
im all about pokes, dont really get drawn to fancy combos, i just want to get the job done, and i think T.hawk will be pretty straight forward.
Honestly I think he’s smack in the middle in both games, but that’s a discussion for a different forum.
I think T.Hawk has the potential to be pretty decent in this game. However, I fail to see what the hell he is going to do against Sagat. Looks like he has similar issues as Gief, and while his Hawk Dive could be used on reaction to hit Sagat in his tiger shot recovery, I see that being difficult as Sagat can probably just uppercut on reaction if the dive isn’t perfectly timed. Also T.Hawk is absolutely huge which means very bad things vs. Sagat’s RH and tiger knees.
It looks like T.Hawk is going to steamroll through the mid/lower tier of the cast
Hawk has a DP. Depending on how good/safe it is, I think Hawk will have a better time than Gief at least. Hell, for all we know, Condor Spire could be the next Tiger Knee in terms of priority. Also, if his standing far roundhouse is quick enough, you can completely shut down his fireballs from roughly mid screen, which is really good.
Quoting a huge post without snipping just to contribute one completely retarded line.
Classic knifecute.
I like your optimism. I hope hawk is dominant just so the game is different from fireball fireball uppercut repeat. Gouken and hawk will be top and then I can hate them too lol
T.Hawk sounds so far like he’s basically going to make Zangief obsolete. This will easily be the best version of T.Hawk ever.
Ono:
Dee Jay and T.Hawk were the most technical characters in SF2, so their gameplay will be very deep this time around as well. They are tricky and complicated characters, so I think of them as characters for advanced players who are well accustomed to the previous game.
I thinks it’s funny that Ono considers T.Hawk complicated. He is one of the least complicated, but execution dependent characters. Safe-jumps, perfectly timed ticks and negative edge piano inputs might be complicated to execute until you get a hang of it, but gameplay wise it’s all about getting in and attempting negative edge typhoons all the time.
J.jab, cr.jab -> negative edge Typhoon - if the opponent does a reversal react to it
if he doesn’t rinse and repeat.
far st. jab -> negative edge Typhoon
see above
Any tick -> negative edge Typhoon
…
ST Zangief is far more complicated than T.Hawk, since he has more tools that needs to be used. You can’t mindlessly attempt SPDs all the time, you will get punished, you have to be able to combo much better than with Hawk.
Safe-jump d+short, cr. jab, cr.jab -> All hits are blocked, shall I attempt a SPD? or does my opponent know I’m going for one!?
If the safe-jump connects, you’ll link the second cr.jab with cr.roundhouse.
Next time you’re gonna safe-jump with d+forward and only do one cr.jab and you got the three options mentioned above.
Untop of that you’ll have to control the arch of your SPD, so you land your opponent at the most beneficial spot. Further Gief has an irritating Green Hand that CAN hinder your reversals when your SPD command ends in d/b + piano punch buttons. He has two annoying headbutts ( back or forward + strong or fierce) that have no use but annoying you when you want a pointblank lariat and you’re holding back.
Funny how Zangief got dumbed the fuck down in SFIV when he was such an advanced character in ST. I main T.Hawk in ST and Zangief just as much lately.
I hope SSFIV Hawk isn’t gonna suck balls.
From what i ve red here you are describe T.Hawk in Turbo series.
In SFIV there is no such thing as tick -> Command throw.Tick -> Throw yes.Tick -> command throw no.The timing of the window is pretty large and it isn’t like HD remix or Turbo’s.So if an opponent sees that can go backwards to escape.
The opponent can jump everytime he/she wants actually.
Also in SFIV and probably in SSFIV there is no “option select” if you want to know what i mean click here at 5.00=> [media=youtube]t8dD3K2_Pz4&feature=player_embedded[/media]
Also T.Hawk has more risky things than Zangief.That’s why his more technical character.
The most important thing that makes better Zangief from T.Hawk (sadly) is his Lariat.Which is the best way for almost everything.T.Hawk may have shoryuken but especially in SFIV we know that Lariat is better than almost every shoryuken.And judging from shoryuken various frames in SFIV, T.Hawk’s shoryuken will not be lower than 5 frames.
Also as i said before Zangief’s poking game is by far better than T.Hawk’s.His pokes makes him move and this is very important for a grabber.If i remember correctly a similar grabber character to Zangief’s pokes is Hugo from 3rd strike.They both have mobility at their pokes.
T.Hawk has special moves for this reason like Condor Dive and now Condor Spire.But the one is pretty unsafe and the other has not so much range but the good thing is that looks very safe.
His focus is pretty much like Zangiefs.
I think the most “strong card” for T.Hawk against Zangief will be again his air jabs which were very good in the old titles.
This goes to T.Hawk’s Condor Dive also.You can’t use Dives all the time.
And if we use Condor Spire probably Zangief players will use Lariat for reversal.:crybaby:
These are mix ups.Which they have it all the players with various options.
Also we don’t know yet which link combos T.Hawk is going to have.And ofcourse in which position sets the opponent for a combo or a command throw.
Am dude in SFIV Zangief is much better than the previous titles.But the only thing bad is that he has some Very Bad match ups!
I whish T.Hawk to be a high tier player in SSFIV.I wish!!!Or atlist a solid mid.
But i don’t know if his better than Zangief.Im afraid that he wont.
Also his Condor Spire may pass Sagat’s low tiger shots.Which will be really great.I don’t know if he will hit Sagat because his stays in a crouch position.But if not i think T.Hawk will be safe and ofcourse closer to Sagat.
And ofcourse in a mid screen position with T.Hawk’s shoryuken can hit Sagat during a Tiger shot.
My post was about OG Super Turbo Zangief and T.Hawk. It was merely a rundown of their basics from ST.
I just thought it was funny that Ono considered ST Hawk to be a complicated character, since I think Zangief is much more complicated. Furthermore he made Zangief easier and more effective to use in SFIV, which I think is cool and all, I’m just wondering what he’s going to do to SSFIV Hawk, since he ain’t that complicated to begin with.
SFIV Zangief is awesome, but I really dislike people jumping out of ticks oppose to doing reversals or reversal throws (not possible with Zangiefs SFIV SPD range) as in ST. I know they’re too entirely different games though.
Yeah ive noticed it.That’s why i told you at the previous post that you are talking about T.Hawk in Turbo series.
Actually Ono is right.T.Hawk is more technical than Zangief.
It seems to be easier at the begging but at the advance gameplay you started to feel this difference.
Also if you see most players in Turbo or HD remix choose Zangief because he’s more easier than T.Hawk to play and its not the thing that they don’t like the character.
Also if you have played T.Hawk in Turbo you should know that his jump leave him with less frames than Zangief’s for 360s or 720’s.This thing makes T.Hawk more difficult too.
But in Turbo they both were in the lowest places together with Cammy and Feilong so its not matter.
As for SFIV yes Zangief is a BEAST!
As he posses Lariat (win button move lol) he will always be in high tier rank.
Lariat is a move in SFIV with many options such as to avoid fireballs,move Zangief backwards or forward,inside combos,reversal,anti air etc.
Many options for just a simple move like that.
T.Hawk’s most easier move and similar to lariat (the same inputs) is Condor dive.But first of all T.Hawk must jump to do it and secondly and most important he hasn’t the same options as Lariat.
He use it for a different way though.Like to close the gap between him and the opponent and the most important, with the right timing can hit projectile characters while they doing a hadouken.(If Ryu has the same frames to his shoryuken i suppose we have to do very few dives).
Thankfully Condor Dive is an armour break move and this is very good because when T.Hawk jumps the opponent must think very carefully if he will do focus.And as i said before Condor Dive maybe can do cross up which is very good.
Furthermore i think that Condor Spire will be overall a better move than Zangief’s Banishing Flat especailly because it looks pretty safe but i was hoping to be more friendly move like an opposite hadouken and not an opposite shoryuken.But still its not so bad.
Anyway i think its too early to compare these 2 characters because we don’t know much for T.Hawk’s gameplay and ofcourse we don’t know the changes that Zangief possibly has in SSFIV.
i hope to rape right through G3-G2 with T hawk.
Can’t wait to play as T. Hawk.
I really hope you can juggle into raging slash somehow. it obviously is a hit-grab, so it should be possible.
i think about gen’s anti-air ultra and that might be the standard for the new ultras. i hope so