T. Hawk Thread.

Yes and it always happens at the worst possible time.

I’m beginning to use N.Hawk alot, not that he is that different from O.Hawk - but it’s always nice being able to soften throws, especially vs. Chun and Dictator. I feel like N.Hawk’s Rising Hawk is stored at times, especially when I want to do cr. short xx SUPER.

It happens to me all the time, I get a DP instead of the super but I think that is more me fucking up the 720.

Also, ive been noticing lately that if I go for a DP and it gets stuffed and knocks me down (say I did a fierce DP) then I go for a reversal jab DP sometimes I get a fierce DP instead, even though I didnt do the piano input for it. Has that happened to anyone before or have an explanation for it?

Bump.

Is it just me or is it easier to negative edge Hawks 720 then his 360?

It’s just the opposite for me. I do negative edge 360s all day long, but doing j.jab xx 720 is something I can’t execute consistently. It requires my deepest concentration and warm-up before I can do cr.short xx 720 or j.jab, cr. jab xx 720 and I can only negative edge it from left side ;___;

Lately I can’t pull off 720s at all… I need to ask Doctor Philth what I can do about it ;~

I always use O.Chun against O.Hawk (and usually N.Hawk). O.Chun’s SBK will beat and/or trade with O.Hawks splash when timed right. I usually use O.Chun against 'Geif for the same reason.

Am I the only one frustrated over “Falcon Beak” ~ b or f+jab? I never use it unless it’s an accident (luckily it happens rarely), I feel Hawk would have an easier time walking in jab xx negative edge typhoon without having to risk striking the air w/ “Falcon Beak”.

try doing it this way, either way works depending on how you like doing your negative edge SPD’s after ticks:

  1. walk in f + jab or short (hold the tick button along with MP,HP), see if it gets blocked (wait split second) then go for the tick SPD by doing it from defensive crouch and release all buttons in piano style.

  2. walk in f + jab or short (hold the tick button along with MP,HP), see if it gets block (wait split second) then go from f,d/f,d,d/b,b,up/b and release all 3 buttons at UP, to keep Hawk grounded and get the tick SPD.

Problem with method 2 is your not left safe if they reverse it, as your not in block.

Although i use something similar to method 2 for the walk in SPD without any pokes which is start from forward then go counter clockwise to UP but keep Hawk grounded with drumming all 3 punch buttons to get it out. But in this situation I do the walk in SPD if they whiff a move like DP and have to use press-press method instead of press-release the punches.

Thanks for the clarification, but I’ve been playing Hawk for a pretty long time. Doing safe negative edges is not of my concern (Only 720 negative edge), I’d rather debate/discuss the use of “Falcon Beak” or the lack thereof with other Hawk players. I hate the fact that walk-in tick xx Typhoons has to be done f~N~jab xx Typhoon, if only Falcon Beak was b or f + fierce ;~

There’s no reason to use the second method you mentioned, always take advantage of Hawk’s lack of a SPD whiff-animation.

The method you mentioned is a pretty good bet, I do st. jab or st. short to buffer then press and hold strong and fierce walk-in f, d/f, d, d/b, b, u/b, u release strong~fierce.
The Japanese Hawk players don’t use negative edge walk-in from what I’ve seen, Inomata just walks in and SPD’s w/ fierce, you can see a few pixels of animation of Hawk’s close st.fierce cancelled into SPD.

Regarding setting up N.Hawk’s SUPER.
Some time ago, the only possibility for me to setup his SUPER was j.jab xx SUPER. However I recently got accustomed to the timing of d/b + jab, b, u/b, u, u/f, f, d/f, d, d/b + jab, press strong and fierce b, u/b, u, u/f, f, d/f, d, d/b release fierce, strong. I got trouble combo’ing 2 x cr. jab xx SUPER after cross-up forward. I can only combo st. forward after the cross-up consistently but xx SUPER afterwards is killing me ;~

Any of you guys got any tips concerning j.jab, d/b, b, u/b, u, u/f, f, d/f, d, d/b + jab, press strong and fierce b, u/b, u, u/f, f, d/f, d, d/b release fierce, strong ? I can’t get the j.jab and cr. jab to combo, maybe 1 out of 10…

Even though HD Remix is out, I’m not into R.Hawk at all. Still playing ST.
Why did they decide to nerf N.Hawk that much? I’m really curious, is O.Hawk really that beastly? Yeah I’ve compared them in training mode and O.Hawk is N.Hawk on steroids, but does it really justify removing all that goodness when he departed from Super to ST? I thought it was a little too rough…

Your thoughts?

Hey Rikidozan,

wow your using an incredibly difficult way of performing his super from a tick, no wonder you’re not getting it consistently.

Try doing it this way (blending into super method), which i found gets me very consistent results:

  1. cr.jab or cr.short xx super:

you knockdown opponent in corner and have super, walk-in then immediately move joystick in down position then begin rotating to d/b motion, then press jab (hold), then shortly after press strong and fierce (hold buttons). Whip that joystick around for a complete 720 or little more ending at d/b then release all punch buttons.

You should see much more consistent results this way, not only that you can use this method to tag cr.jab xx super after a safe jump jab.

side note: if you want to be slightly daring but want even more consistency, do a 540 super ending at up then release punches/quickly drum punches. Not negative edge safe but you’ll get that super 99%, plus it is one of the most high priority supers so you’ll most likely land it.

2)safe j.jab xx super (this is wonderful):

begin at u/f motion in air and rotate joystick to d/b press jab (hold), then shortly after press strong and fierce (hold). You’ll be doing the 540 deg super as you want to end at d/b release all punches, since you started at u/f (remember you blended the j.jab into super) otherwise 720 ends at u/f again.

What you’ll see happen is hawk crouch when landing, then stand up and begin the super.

Thats basically what i do, i love the safe j.jab xx super since its the easiest to do, very powerful and fast. :woot:

Thanks dude. However each to his own. I’d rather do a complete 360 then d/b and do another 360 ending in d/b + release fierce~strong. I can’t do tick xx 720 consistently, so I’d rather buffer in the first 360.

Method 2)
Safe-jump j.jab xx negative edge SUPER is a must to know as a N.Hawk player.
The problem I wrote about is combo’ing j.jab -> cr.jab while buffering in the SUPER.

Off the top of my head if he was allowed to keep O.Hawk’s st.MP, st.RH, body splash, cr.LP, LP, better DP, cr.MK and cr.RH while retaining N.Hawk’s ability to tech throw and super. Then he would automatically for me be in the upper tier list with Ryu, Chun and Deejay, top tier belonging to O.Sagat, Dhalsim, Boxer and Claw.

However adding the very abuseable throw loops and the above properties he would seriously be a very nasty character to contend with, which is why i think N.Hawk is somewhat justified.

Remixed Hawk is retarded, ST hawk players put in all this hard work and now bums can walk in Typhoon, stand super and hawk dive with less thinking.

Honestly whenever I play Remixed Hawk I feel my real Hawk skills getting shitter, plus I hate the whiff animation on the Typhoon, i feel it happens at random times when I should have guaranteed throw.

HD remix doesn’t come close to classic super turbo.

Its because Sirlin never actually played a really good Hawk player (aka any japanese Hawk player). All he has is theories about Hawk, hence why HDR Hawk is the way he is.

Oooo, well la dee da, Mr. Fancypants. Let those bums eat cake, am I right?

Thanks for the replies guys. My question is only concerning ST not HD Remix. The question still stands if Hawk’s transition from Super to ST really needed all that nerfing, he is highest tier of the bottom tiers, I’ll agree on that.

Most likely this. Good points to whoever you quoted (multiquote never works for me…)

I mained Hawk in ST, and I personally enjoy him a lot more in HD.

How come Zangief is ranked higher than T.Hawk is, tier-wise? I don’t understand why they rank Zangief higher than T.Hawk, any ideas?