Lets take a deadly tecnique and make it even deadlier @ T. Hawk Mac Fruit Loops

[media=youtube]YxbK0GoMtgs[/media]
Lets take a deadly tecnique and make it even deadlier @ T. Hawk Mac Fruit Loops
[media=youtube]YxbK0GoMtgs[/media]
That’s pretty creative. I’m going to have to jack that. Is that cr lk required or can you just go straight into the dp?
I thought the japanese on ggpo always use this. They called it “typhoon buster”? Or it is different?
neoray and hazi said that is 360 + DP in one motion.
Also who is controlling hawk in that video? Rizone or beans?
Very nice either way.
“typhoon buster” is what they call the regular spd/dp os. the guy in video is neoray. he is doing some crazy 2 layer option select. options on top of option select.
:lp:
this is what me and ganelon were fighting about a few months back sort of. He was saying to do from P2 side inputs like this:
:lp:, :mp:, :hp:, 8,9,6,3,2,1,4,2,1, release :hp:, :mp:, :lp:, 3
That would be something similare to what you are talking about poopasi. That is not possible ( waits for ganelon to come charging in )
This here is something similare to Killer Instinct lol. Kinda like when you do a fast ender by negative edging it but you do another negative edge ender as soon as you input the first ender for a juggle lol :wtf:o_O:xeye::looney:
Never mind that description…
this is this lol
:lp:, :mp:, :hp:, 8,9,6,3,2,1,4holding it, release :hp:, :mp:, :lp:, 2,1, kara cancel cr short/walking DP
talk about INSANE
yeah, that is exactly what I saw. I can do it, but the problem is I have to reprogram my response to whiffed dp’s. Currently my natural reflex to whiffed DP is to go into another sako, but the dp is better because it does more damage and guarantees another hard knock down.
Just to be clear, you have to hold forward in the first input as well to get in range for the typhoon in the first place. In my way, there are certainly enough frames to walk forward enough to land the typhoon/dp os (with a couple extra frames leeway in fact) since I’ve tested the scenario frame-by-frame. Hawk’s dp also has more invincibility than all other dps. By “not possible,” I think you mean what I originally agreed with: that it may not be feasible for a player to ever consistently land that many inputs with so little leeway.
I’m unable to test anything at the moment but I don’t believe your input is foolproof, dj. Ken’s reversal HP dp hits on the first frame and should nail Hawk during the middle of the dp input (since the negative edge pianoing for typhoon has to land on the first frame of wakeup). The reason I thought the dp motion had to be integrated into the 360 motion was because of fast starting moves and that I believed the max dp attack range exceeded the max spd reach range. If the latter isn’t true, then that certainly makes the follow-up dp simple.
The video clearly shows a full c.LK rather than a kara c.LK. I’m not sure either of the purpose of that move since it doesn’t reduce Hawk’s hitbox any more than a normal crouch would.
fuck im gonna late for work now
[06:26:58 a.m.] djfrijoles: hi neo ray
[06:27:07 a.m.] djfrijoles: can you help me with something again ?
[06:27:10 a.m.] djfrijoles: [media=youtube]YxbK0GoMtgs[/media]
[06:28:12 a.m.] djfrijoles: I made a video of with you in it and we are fighting again lol. we like to fight lol
[06:30:40 a.m.] NeoRay: um
[06:31:25 a.m.] djfrijoles: T. Hawk Thread.
[06:31:43 a.m.] djfrijoles: that is ganelon from team usa
[06:31:49 a.m.] djfrijoles: is that correct ?
[06:31:50 a.m.] *** NeoRay sent カレーライス.wmv ***
i dont think so
[06:33:49 a.m.] djfrijoles: did you make a video of that ?
[06:34:26 a.m.] NeoRay: is it talking about Double typhoon command ?
[06:34:41 a.m.] djfrijoles: no just the cr light kick tecnique
[06:34:56 a.m.] djfrijoles: with dragon punch
[06:36:04 a.m.] NeoRay: you mean
[06:36:14 a.m.] NeoRay: Typhoon buster right ?
[06:36:51 a.m.] djfrijoles: like in the video. sako special opponentt dp you cr light kick then dp
[06:37:14 a.m.] NeoRay: n…
[06:40:28 a.m.] NeoRay: sorry i dont understand
[06:40:40 a.m.] djfrijoles: ok thanks
[06:40:41 a.m.] djfrijoles: =(
[06:41:06 a.m.] NeoRay: could you show me a video ?
[06:42:06 a.m.] djfrijoles: [media=youtube]YxbK0GoMtgs[/media]
[06:44:19 a.m.] djfrijoles: low light kick attack then dragon punch
[06:47:12 a.m.] NeoRay: aaa
[06:47:31 a.m.] NeoRay: this is my game ?
[06:47:34 a.m.] djfrijoles: yes
[06:47:37 a.m.] djfrijoles: you vs andesu
[06:47:42 a.m.] NeoRay: okey
[06:48:11 a.m.] NeoRay: Neutral p
[06:48:34 a.m.] NeoRay: PPP 8963214 PPP release
[06:48:51 a.m.] NeoRay: 2 K 421 P
[06:48:54 a.m.] NeoRay: just do it lol
[06:49:02 a.m.] djfrijoles: lolol
[06:49:07 a.m.] djfrijoles: thank you so much
[06:49:59 a.m.] NeoRay: only against ryu ken and chun-li
So the light kick is to keep you from being hit or something? So it replaces the regular 3 input on PPP release, right?
Jeezus that’s broken. I’m surprised this hasn’t come up sooner. I don’t think you even need the crouch Short, there should be enough time for Hawk to just go straight into a DP after NE Typhoon. He has enough invincibility to beat Shoryuken without waiting for it. And Hawk can probably beat Flash Kick or Thrust Kick or just about any other invincible attack too.
It’s not really an option select, its just training yourself to react faster to whiffed reversal DPs. If you sako and stay standing after ken reversals with DP, ken’s DP will chip you. Hawk is still safe, but once hawk blocks that DP, ken is far and safe, and hawk will never get back in ever again.
But if you stay ducking after the reversal DP comes out, the DP whiffs and ken is still close enough for hawk to face upper to punish the whiff. The lk keeps you on the floor so that you never have to worry about accidentally standing up before your face upper comes out. My execution is fucking crazy, 2.0, on some next level shit, so I don’t even bother to hit the cr lk, I just go straight into the face upper after ken reversal DPs.
There is another positive side effect to doing the lk into FU after sako tick. If you are just blindly inputting those commands after the sako, chances are that the quality of your sako will decrease and you will miss a lot of sako tick spd’s because you are doing too much. So if you stand jab, miss the sako spd after, you blindly go into cr lk which counters the shotos cr hk or cr mk if they try to do that to push you away after the failed sako.
Hiroyan style: I’ve seen him do this a while back but never tried it because my reaction sucks. He’s been doing crazy sako follow ups for a while now. If any ryu players try to escape his sako ticks with reversal dp, he simply walks up and punishes the whiffed DP with stand lk into HP face upper. This only works against ryu because his dp range and recovery is gimp compared to kens. Out of all the great hawk players in japan, I’ve only seen hiroyan being able to react fast enough to punish ryu’s whiffed DPs like this. That guy has some crazy psychic reaction time. I can do this in training mode, but not in an actual game. too crazy.
Hope this helps.
Face Upper. I like it.
Hello, can anyone suggest me some good beginner techniques to learn with hawk?
I see there’s a lot, I am not quite sure where to start.
Thanks.
This order:
basic combos
Learn his dps and reversal dps
Crossups
Hit comfirms
spd(with or/and without negative edge)
tick into spd
dp/spd option selects
sako tick option selects
As far as i know there’s not basic/novice video tutorials on youtube or anywhere else, but i’ve found this one: [media=youtube]7KtfO7glVz0[/media]
Is in spanish, i/we know djfrijoles and other good bros uploaded good tutorials, but nothing is focused on novice players.
It’s come to my attention that many players these days consider Hawk to be in a much higher tier ranking then previously considered. Many of us are asking, “why?, whats new? How did he jump so far ahead in ranking?”. Well, being a T Hawk player myself, the answer was pretty obvious, but since everyone else is still scratching their heads, I’ll share the secret.
What’s the purpose of doing LP~MPHP for sako ticks? Why not just PPP and then release from HP to LP?
You can do it anyway you want, as long as the stand jab comes out. otherwise you are not ticking.
If you try to press PPP, and accidentally press fierce or strong first, you just fucked up the tick throw. It’s much safer and more reliable to just press jab first to get his st.jab, hold down the other two punches, and do a negative edge piano release starting with fierce.
How does toutanki execute really fast pokes? If anyone knows please explain