any1 knows where can i find vids of xmania 6?
I don’t think they ever made a DVD for X-MANIA VI. Or at least I haven’t seen it anywhere…
Instead, enjoy these vids:
http://nki.combovideos.com/ST/gmc-final20060330.zip (repost)
The file names contain the player names.
http://nki.combovideos.com/ST/SBO.ST.Prelims.zip (by request)
Team More More (Yoshimura/Umechin/More Vega) vs. The Oto-Chun Army (Daigo/Kurahashi/Oto-Chun)
http://nki.combovideos.com/ST/SBO1.ST.Final.4.zip
In order of appearance:
Jiroken Bodyguards (niia/Toutanki/Muteki Guile) vs. The Oto-Chun Army
Team Temple Hottie (kamiiyubinta/Sawada/BAT) vs. Team New Eel (Yoshimi/KKY/Akishima)
Grand finals are between The Oto-Chun Army and Team New Eel.
Buuuuuuuuktooooooth! You should stop by this thread more often! :lovin:
thank you thank you NKI!
Just wondering, do those SBO matches include “the best bout” selection? I remember that match was really good. There was this Sim player that destroyed both of Daigo’s teammates and Daigo came in and mopped up Sim with Ryu! I mean overall I think Sim is supposed to be Ryu’s counter character, but Daigo mops the floor with every Sim I’ve seen him play against. The only character I’ve seen him consistently switch out his Ryu for is Sagat. I guess since Daigo could be considered the “ultimate Ryu,” it’s safe to say that Ryu’s strongest counter characters are Sagat and I still think Sim.
On another note, who do you think are Rog’s strongest counter characters and why? How about Sim’s?
For Rog, I think Zangief and maybe Honda. Sim, I’m not sure. I think HF blanka could give Sim a real hard time not sure about ST. From what I’ve seen, Sim has a hard time with Honda’s continual butt drop move, no real counter except teleport or early up yoga flame.
They should have team ST at Evo this year, so we can come up with cool team names too.
Not sure if its alread on here or not, but it would be good if someone can post up each character and post their counter character/ weakest matchups
Let me try…obviously someone else can supplement this as there are definitely some chars I know nothing about
Ryu- Dhalshim, Vega
Ken- Same as Ryu i guess?
Chun- Ryu, Sagat
Guile - Vega, Sagat
E. Honda - Shotos, Sagat
Dhalsim - Vega(?), (Cammy according to a few players)
Blanka - Honda
Zangief - Dhalsim, Sagat, Chun
Balrog (Boxer) - Sagat, Dhalsim
Vega (Claw) - Honda
Sagat - Dhalsim
M. Bison (Dictator) - Honda, Dhalsim
Dee Jay - Shotos
Cammy - Honda
T. Hawk - Dhalsim, Honda
Fei - Honda
Character - Weakness
Ryu - Balrog
Ken - Balrog
Chun Li - Ryu
E. Honda - Ryu
Blanka - Old Sagat
Zangief - Dhalsim
Guile - Old Sagat
Dhalsim - Not sure if he has any
Thawk - Dhalsim
Fei Long - Dhalsim
Cammy - Guile
DeeJay - Ryu
Balrog - Guile
Vega - Bison
O Sagat - Balrog
Bison - Honda
First of all thanks guys for such quick response!
Ryu1999
Guile is weak to vega? i thought he does quite well since if you try to do walldives to fake them out (eg. like against ryu do a walldive but dont dive up to him and bait him to do a DP, then punish) the flashkick still hits from far away, also his flashkick is good against the wall trap because it can hit both sides, but then again i see vega has fast jumpins which would be good against guile i guess.
Graham
By Balrog do you mean boxer?? for me when i use balrog i hate vsing ryu, because he can fireball trap me pretty good, and when i headbutt through fireballs he sweeps me when i land, and i cant really advance much by just keep on jumping over em in the same spot.
oh and also how is guile balrog’s (boxer if you mean him) counter, i seem to have a fairly easy time fighting him since he cant fireball trap me as good as ryu does.
so yeah i know im probably missing something, if you could give me feedback on what i was just talkin about it would be much appreciated!
Jab headbutts only when he isn’t following a jab fireball to sweep you, otherwise block or jump straight up and do a controlled fierce to avoid the fireball. Use turnaround punches combined with low rushes/jab straight rushes to beat him up offensively. Its a very easy match for balrog.
I seem to use fierce headbuts to go through fireballs and sometimes strong ones, but i never seem to have success going over fireballs with jab headbutts, can jab headbuts go over only fierce fireballs im getting? also can strong headbut go over strong fireballs?, could you reccomend to me which headbut i should use vs which fireball, because i dont know what can go over what so most of the time i keep using fierce headbut to often.
also can you explain how guile is rogs counter??
thanks in advance, i really apreciate such a good player giving me tips:rock:
I pretty much agree with the lists above. :wonder:
Hrm…I don’t remember ever seeing that match.
Daigo’s Psychic DP is TOO STRONG…
(But he did lose pretty convincingly to Gian.)
After seeing Gian play, I think Sim is Boxer’s worst match. I have no idea what he can do to get around those Yoga Fires and limbs.
Sim’s worst match…I dunno…he doesn’t really have a counter character, but Chun does all right against him. Hopefully Alex Wolfe will give us a break down of Sim’s matches with Claw and Honda - they seem to do all right against Sim.
Chun can pretty much jump over his Yoga Fires for free, because her jump is the perfect arc, and her j.Forward has mad priority over Sim’s anti-airs. Once she’s over a fireball, she can rush down pretty well with st.Strong. Lightning Legs will beat almost all of Sim’s limbs cleanly.
I totally agree. It’s just a matter of having the hardware to do it…
ToXY - You keep saying “go over fireballs” with Boxer’s shoulder charge. You aren’t actually trying to go over them, are you? You should be using the shoulder charge’s invincibility to go through them…
NKI Watch the vids of me and my bro in winners bracket and grand finals to learn how rog fights sim, its not as hard as it looks if the balrog knows how to play vs sim, unfortunately all the japaense vids ive seen of that match the rogs dont know the match.
Chun can jump over his yoga fires if he is dumb enough to throw a fireball when she isnt busy, but who would do that?
I stopped using fierce headbutts through fireball for the exact reason you complained about, getting swept or even worse getting comboed. You should only use jab ones as an avoidance technique. The fierce headbutt to stop fireballs falls under my risk vs reward rule. If the reward is less than the risk then dont do it. You should be able to tear him up on the ground with your regular punches, plus once you charge up that super, its over for him.
Yeah NKI i meant go through them, sorry for the confusion
edit: just tested them then, i was suprised strong headbut can only go through fierce fireball, and even jab can go through jab fireball, so i guess strong has worst invinsibility, also any tips on using TAP during matches while using punches to attack, what hand method do you use? i never charge tap with kicks while im playing because it makes me so much worse because i have to concerntrate too hard just about holding the 3k’s down while playing, let alone do anything else.
Dhalsim can do pretty well against Honda as long as you play careful and keep Honda away. By the time Honda gets close enough to butt drop, command throw, etc. you’ve probably lost the match already. The one thing that can give you trouble in this match is that Honda has a lot of moves that can trade with your limbs in his advantage. But, if you play carefully you can take him.
For me, my toughest matches with Dhalsim are against a good Vega(Claw). His pokes have better range than most characters which means you can’t abuse his limbs like you do against most people. Also, Dhalsim moves in slow motion compared to Vega, which means you have a much harder time keeping him away from you than most characters. The flying antics are also hard to combat. Sure, you can try to stop his dives with a well timed st lp, or if you see it coming early enough a jump hk, but it’s hard to time those 100%, and if he’s crossing you up with dives on wakeup, there’s not much you can do except try to teleport out.
But, I’m just a scrub, so maybe I’m wrong. Does anyone(Alex?) have any good tips on fighting claw with sim?
-John
Never use the strong headbutt for anything.
As for using tap during matches. If you feel you’ll never be able to effectively play with tap held down then you might as well forget balrog, its a huge part of his game. But to be honest, i think most people can learn to play with it held down, i mean i might have huge hands but japanese players who are most probably much smaller than myself can play like that so im sure you could too. It just takes alot of practice. You shouldnt even be thinking about having to hold them down. It limits your control somewhat but if you keep practicing vs the computer with kick held down constantly eventually your hand will get used to it. I play about 80% as effective i think with kick held down. But thats ok, because in matches where you need to hold down the tap, you usually dont need to get too fancy, just basic rushes and taps. When I get close to my opponent though and need precise mixup low attack timing i usually am not charging the tap, or if they are attempting to cheap me im not charging it either. Because I need frame precision when this starts happening and its harder to hit those precise frames when charging tap.
I translated an interview with Gian from last year, if anyone is interested…
Here’s the original Japanese text:
http://www.inhgroup.com/blog/index.php?itemid=9
INH: Welcome back home after your long trip! Congratulations on your first place finish at Evo 2005. We knew you would do well, and we were rooting for you, but still, we were surprised and really happy that you got first place.
Gian: Thanks, I’m glad I lived up to your expectations.
INH: There are lots of things I want to ask you, so I’ll just go in order. First let’s talk about the Evo 2005 ST tournament. All together, how many people were there?
Gian: Super Turbo had 153 people total. I was surprised, because that’s a lot more than I expected. I heard that in total (not just for ST), there were about 850 people.
INH: A hundred and fifty-three people for ST!? That’s quite a lot of people!!
Gian: Isn’t it? Seems like in America ST is more popular than even Virtua Fighter. [Note from NKI: VF is insanely popular in Japan.] The ST tournament was separated into two days, and on [Sunday] they had the finals.
INH: What did you think about the skill of your opponents?
Gian: The Americans were a lot better than I thought! (laughs) Fundamentally, you have to attack, but the people who were winning were doing nothing but turtling.
INH: Wow! There’s no way that’s a good strategy, is it? Could you elaborate on that…?
Gian: As far as the characters they used in tourney, there were a lot of O.Sagat players, and also lots of Dhalsims, Claws, Boxers. There were other characters used here and there, but of course they use mostly the top tier. Oh, but I didn’t see any one use Guile, Ken, or N.Sagat. (laughs) [Note from NKI: In Japan, there are a lot of Guile, Ken, and N.Sagat players.]
INH: Was there any particular American player who stands out in your memory?
Gian: I forgot his name, but there was this pretty good Cammy player. His footsies and spacing were good. At Evo it’s 2-out-of-3 matches, so I played Ryu against him first, and lost. Then I switched to Dhalsim and beat him once, but then lost the next game…that sucked… (laughs)
INH: CAMMY!? That’s surprising. So how about all those O.Sagat’s that Daigo had all those close matches with? (laughs) How did you do?
Gian: For some reason in America, they weren’t choosing O.Sagat against Dhalsims. [Note from NKI: Americans see that as a really bad match for O.Sagat; apparently the Japs disagree.] Everyone just chose DeeJay or Claw, so I didn’t get to play a single O.Sagat in the tourney. The level of competition itself isn’t changing in America or in Japan, but that’s not the only thing that matters. Of course I was lucky [that I didn’t have to fact any O.Sagats].
INH: At Evo, you can switch characters if you want? [Note from NKI: In Japanese tournaments, you can’t change characters.]
Gian: Yeah, you can switch. As a matter of fact, for the first half of the tournament I used Sim and Ryu, but in the later half I just used Dhalsim exclusively.
INH: Ah, I see. So eventually you got to the semi-finals, and you had to face a veteran of the fighting game world, Ohnuki, who used Chun Li. I really want to know about him…was he good, as we’d expect?
Gian: He’s good…really good. It’s strange that he never plays ST in Japan, but he’s still as good as he is. (laughs)
INH: Indeed. For the recent X-MANIA Gaiden tournament [featured on The Insanity DVD], Ohnuki actually received an invitation, but he politely declined, saying “I don’t think other people would be happy, being that I absolutely never play ST”. But all that aside, how were your actual matches with him?
Gian: His game is really solid, and his execution is unparalleled. You can’t hit him with the same thing twice. He certainly has some amazing abilities. (laughs) This time I was able to win because of the difference in knowledge [of the game], but I definitely want to play him again. I hope he starts playing ST in Japan. If that fool actually started playing ST, he could get up to Oto-Chun’s level in no time.
INH: I see. Sounds like you had some good matches. So at the end of the tournament, to be blunt, how much did you win? (laughs)
Gian: I got $1120. I wish it Japanese tournaments paid out too. (laughs) And then since Ohnuki took 2nd and Tokido took 3rd, the Japanese players took all the prize money.
INH: Wow, amazing! I’d like to play for money in Japan, too.
Gian: And also, outside of the official tournaments, there were other places in the event hall to play, and there were small tournaments going on there too, so you can win a lot of money. They also side-bet on games, too. You can make a living off of games. (laughs) Apparently Justin Wong has made around $50,000 in winnings to date.
INH: FIFTY THOUSAND!? Oh my god! That’s amazing. By the way, did you mingle with the other top Japanese finishers?
Gian: Yeah, I was really happy when bas, Chikyuu, Kenbou, YUU, etc all said congratulations to me. Especially Chikyuu, Satsu, and MOV, because we flew to America and back together, so we got along really well.
INH: So, how about next year?
Gian: If I can, I’d like to go.
INH: Ah, we’ll all be rooting for you again next year [if you go]! So please tell us what [tournament] plans you have for the future.
Gian: I’ll be attending the Nagoya Star Cup on November 9th, and X-MANIA VI. I’m gonna try to win both. Japanese tournaments have nothing but hardcore ST players, so it’s definitely more intense than Evo [where there are a lot of casual players]. I’ll give it my best. I plan on using Ryu and Sim in the singles tourney for the Star Cup, and for X-MANIA’s 3-on-3, I plan on teaming up with Yuu Vega and M-Tsun.
INH: OK, thanks for the info. Lastly, one of your rivals, Daigo, unfortunately couldn’t make it to Evo 2005, so do you have anything to say to him? (laughs)
Gian: Sorry I went [without you]. (laughs) I wanted to face you in the finals. (laughs)
INH: (laughs) Thank you very much!! We wish you the best, and congratulations on winning Evo 2005!!
I have seen Daigo fight a couple Sims with Ryu, but he didn’t seem to “psychic DP” as much as I would have thought, he did alot of throw/dp mix up, but for the most part it looked like he just constantly kept blocking and inching closer trying to bait Sim into a mistake.
Ohhh, please tell me you have that match, Daigo vs. Gian, I’d love to see that one. Does anyone know if Gian is going to show up to Evo this year?
I play some Chun as well, for me the biggest problem with Sim is his drills. With the different angles he has for his drills it’s hard to get a consistent reversal on them. What do you like to do with a drill happy Sim?
Thanks again for the vids.
Also, just wondering, how are you guys practicing headbutting through fireballs? AE does not have a programmable training mode opponent, so you must have someone willing to sit and throw fireballs at you? I wish it did have a programmable opponent, like CvS2 and 3s, I could practice some more stuff.
For fireball practice, I’ve been practicing against computer DJ who is actually pretty tough, he’s programmed to throw a bunch of those sonic booms. For jump attack reversal practice, I practice against computer Ken. Or if i get really desperate, I use some rubberbands on my spare controller to try to move the other character around.
Thanks alot Graham im so glad to get tips from a Balrog expert, what you posted just then answerd alot of question for me, my pain problem i had with holding tap is that i really like balrogs c.mk, especially c.mk meaty when opponent wakes up, but if i charge tap i cant press it and also if i charge it i wont be able to do kick rush punch (whiff) throw, so i guess i overuse tap too much or not use it at all, so pretty much i charge tap when i am anywhere except close to them, say about c.mp max range?
also is there any characters where you dont need TAP much, and some characters where TAP will help you out alot?
it’s a bit easier to tap on japanese buttons because they are closer together and have a slant to them.
Ok here are a few techniques to help you out using tap. If im fighting shotos or dhalsim i always use the tap. Its more important than those tricky things, BUT if i get my super charged with balrog i tend to stop charging the tap. Two reason for this, ive shut down their fireball game almost completely by having it meaning i can start using cheap tricks like dash short , grab. Also I need the dash short into super technique which means i cant hold down kick. Vs characters like blanka and guile when he is cornered its better to not have the kick held down because you need low forward etc. Guile is a character i like grabbing frequently so i dont use tap, only near the start of the round to help push him into the corner and charge my super up.
Keep in mind though its ok not to have that low crouching mk or the whiff short dashes. Using the tap charges super much faster than without using it since its the highest charge move for super meter. So even though you might not have those fancy moves you still have different forms of damage, the tap does so much damage when it connects. Since you cnat use low mk, use the low mp, its what i do when im charging tap and im close to ryu for example.
I actually sometimes cheap ryu when im charging tap by using low jab, grab or low strong, grab.
These are some guidelines vs a few chars. If im fighting ryu i should be releasing tap frequently enough to usually hit level 4 max. If im hearing 5 or 6 ive been playing the match wrong. You should mostly connect with 2-3s. Vs sim ill sometimes get into the 5-6 range depending on when i get an opening. Vs guile is same as sim, if early on i was pushed back and havent gotten close, as soon as i get guile near the corner i stop charging the tap. Vs sagat id recommend not using the tap, well ce/hf sagat, once we switch back to playing purely st i mimght use tap vs sagat, i forgot if its useful or not.
BOOYAH!! That was me. ^^ Hahaha. Nice. He’s actually forgotten, but he did WIN that match all the way, so I didn’t actually beat him. It’s fair for me to clear that up. I guess I gave him enough trouble that he remembers me beating him. ^^
I think I shoulda won that match, though. I honestly think Cammy is one of Dhalsim’s worst matches, so if he has any weaknesses, it would be Cammy. But even after saying that, I did lose to Gian and Alex Wolfe in that match two Evos in a row, though I still honestly believe I should have won both of those. Chalk it up to nerves, I guess. But if anyone can count as Dhalsim’s weakness, Cammy would be the closest.
- James