The netcode is almost as important to me as the actual game play in this case, because none of my friends are into video games anymore so it’s not like I can just call over my boys and play at the crib unless they’re high lol, and I probably won’t travel to as many Smash tournaments as I did for Brawl. Brawl tournaments really soured me on the scene. I’ve literally been mass booed and physically threatened at tournaments for beating supposed pros by spamming tornado, I hate to beat a dead horse, but in my experience most of the people who showup to smash tournies are uptight losers who suck the fun out of both the game and competition.
That being said this is Nintendo, so I expect Brawl tier netcode until proven otherwise :lol:…:sad:
I could live with Wii U TTT2 quality netcode. At this point in development though, one has to wonder if we even have time to properly impress on Nintendo how important online play might be. Could it already be too late and we’ll just have to hope they got it right on their own initiative?
I’m inclined to agree. ‘Tilt’ is English slang in any case. Whether the Japanese players also use ‘tilt’ (and they might) I can’t say, but consider that Sakurai’s remarks are run through a translator for various audiences. I imagine it is easier to convey the concept of ‘weak’, ‘strong’, and ‘smash’ attack in different languages than it is to convey ‘tilt’ as being the middle attack in that relationship. Sure, conveying ‘smash’ in other languages is a little odd too, but in this case it might be considered a universal loanword for all languages involved since the game is called Smash Bros in English and Japanese. and you win by smashing your opponent off-stage.
That’s just guessing, but I think it’s likely they are using ‘strong’ to indicate what most of us call tilts.
Get Lucario the fuck out. But the list is plausible. I would hope pkmn trainer had Gen 2 starters. If Chrom is in and a more gutter marth then I am in there. Falco & wolf differences…hmmm…