Well Ender stated in the last thread that he wasn’t able to keep up with the combo thread so I’m going to go ahead and make a new thread with all of the combos accumulated thus far.
I’m going to break this down into super easy set-ups for new players, advanced combos, resets, and assist combos by character.
Thank you to Everyone who contributed to the last thread; Ender for creating it, Trag, Viciou$, Honor Basquiat, and Neemo6. If you want you’re named noted by your combo just let me know and I’ll edit it in.
Trag Videos
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[media=youtube]bsh1grFX3Os"[/media]
[media=youtube]WELc7zIcr8A&NR=1"[/media]
[media=youtube]qtWU_7wzdFU&NR=1"[/media]
[media=youtube]WQowcSmcLV4&NR=1"[/media]
Shiro_420 Videos
[media=youtube]0DPfvtFg8og"[/media]
[media=youtube]3oXTCVUiAUw"[/media]
[media=youtube]t_9RnGBR5xY"[/media]
[media=youtube]l68Kta1WlmE"[/media]
[media=youtube]-inYVUNth48"[/media]
[media=youtube]8f6L_UOg2IE"[/media]
Basic Set-ups: Insanely easy stuff for the person brand new to Skrull
If you are new to Skrull and MvC3 in general, start here: Shoryuken’s MvC3 Super-Skrull Wiki
[LIST]
Skrull’s standard magic series is :l::h::s: Jump :h::s:
[*]Meteor Smash >> Inferno
[*] Rolling Hook >> Meteor Smash >> Inferno
[*]:l::h::s: >> Tenderizer >> Inferno (note: this combo works in corner, if not in corner, cancel tenderizer into inferno before the LAST hit that would send them flying)
[*]Elastic Slam >> L Tenderizer >> Skull Torch (input hyper after final ground bounce of tenderizer)
[*]:l:c.:h::s: >> :h::s: >> Land >> :l:Tenderizer >> Skrull Torch
[*]:l::h::s: >> :h: >> Inferno
[/LIST]
Advanced Combos
[LIST]
[*]Elastic Grab >> Dash >> Jump >> :d::h: (land) >> Dash >> :s: SJ :h::s: (land) Meteor Smash xx Inferno (534,100 dmg)
[*]:d: [ :h: ] :s: (delay) SJ, :h: :s: (airdash) :d: :h: Land, Dash :s: SJ, :h::s: Meteor Drop >> Inferno (730,000)
[*]Forward Throw > Dash > :s: SJ :h::s: (land) Meteor Smash >> Inferno (484,300) -Corner Only
[*]c.c.:h::s: SJ :h::s: Dash :d::h: Dash :s: SJ :h::s: >> Meteor Smash >> Inferno (724,200)
[*] c.c.:h::s: (sj.:s: >> Airdash >> :d::h: >> land >> dash :s:)x3, sj.:ub::s: >> Airdash >> :d::h: >> land >> Inferno (788,400)
[*] j.:s: :l:c.:h::s: >> :h::s: >> Dash >> Jump >> :d::h: >> Dash >> :s: :h::s: >> Death Penalty (~911,000) (Seyu combo)
[*] c.c.:h::s: SJ :h::s: Dash :d::h: Dash :s: SJ :h::s: >> Death Penalty (Variation of Seyu’s above)
[/LIST]
Resets
[media=youtube]XHduUp1FT_8"[/media] -aer0blue
[media=youtube]XaO6c7ZzsPw"[/media] -aer0blue
[LIST]
[*] s.:l:s.s.:h: >> c.:l: >> :h:Elastic Slam >> :l:Tenderizer >> Skrull Torch
[*] c.:l: c. c.:h::s: >> :h::s: >> Meteor Smash >> Inferno (638,000) >> Back Dash >> :h:Elastic Slam >> Dash >> Jump >> :d::h: >> :s: >> :h::s: >> Meteor Smash >> Inferno (534,100) (only works if air recovery is back)
[/LIST]
Skrull Combos With Assists
with Dormammu:
[LIST]
[*]:l::d::h::s: SJ :h::s: (land) (dash) [(Jump.Airdash)+(Purification)] :d::h: (land) Meteor Smash >> Inferno
with Skrull, Wesker, Hulk order
[*]Rolling Hook >> Meteor Smash >> Inferno >> Rhino Charge >> :a1::df::h:, Delayed :s: >> SJ :h::d::s: >> :h::s: >> Gamma Wave >> Gamma Crush >> Inferno/or/Death Penalty (1,050,000/ 1,350,000 damage) -Thanks Correa
Corner Only:
with X-23 Ankle Slicer assist or other OTG assist:
[*]:l::h: :d::h: :s: SJ :h::s: (land) OTG Assist > Stone Smite > :s: SJ :h::s: >> Meteor Smash >> inferno (715,000)
[/LIST]