Sucks. Ibuki was my sub. The best things about her got nerfed. They reduced 1 startup frame on st. mk which I guess is kinda ok, but overall she was nerfed.
The question is… Why nerf Ibuki and keep balrog almost the same?
Sucks. Ibuki was my sub. The best things about her got nerfed. They reduced 1 startup frame on st. mk which I guess is kinda ok, but overall she was nerfed.
The question is… Why nerf Ibuki and keep balrog almost the same?
Hmmm… I’m hoping Bison gets some nerfs. At least to his standing HK which is so hard to counter - he can spam that shit all day and not get punished, GRRRRRRRRRRRRRR!!
Because the SF4 team has no clue.
Capcom does it again! Nerfing characters’ most effective tools. Now Rose is free again on wakeup. Sup C/D tier? Long time no see.
For Akuma, recovery on DF palm. I’m calling it right now.
I HATE playing against Bison, but at the same time he’s my sub lol, so if Akuma didn’t get nerfed to hell, it’s fine with me if they nerfed Bison, if Akuma did get nerfed more than necessary, I’ll probably switch my main to Bison so hopefully he won’t be touched if that’s the case
That’s a total game changer to Akuma IMO, he relies on safejump palm a lot vs lots of characters, hope Capcom isn’t THAT retarded.
Makes sense.
A friend of mine who plays Bison wants this nerf so bad, because he thinks OSs are an autoplay feature of some sorts. lol
But yeah, since capcom probably wants to change mid tiers’ gameplay, like they did with Fuerte, partially with Cody and Ibuki, I’m pretty sure this is going to happen. It’ll be a sad day.
i dont even want to consider added recovery on df palm. OS off df throw in vanilla deserved to go, but they took away the loop and his stun and damage too. he still needs some tools to compete
BRING THE LOOP BACK lol.
A palm nerf would KILL Akuma, shit. What would he do against Balrog? IMO, I think he should stay the same except for one thing: allow him to tatsu-sweep EVERYONE.
Best buff i could think of is give him Ryu’s sweep aka c.lp/c.mp, sweep and tatsu, sweep ^^
I’m pretty sure it’s gonna look like:
-Non-EX Shaku damage/stun buffs.
-EX srk damage/stun nerfs, and
-Hopefully, FADC roflcopter. :’)
I don’t think they’ll change much to anything else than maybe tweek some damage or startup frames for some normals.
I hope you’re right, Rich. I’m only just now getting used to how Akuma plays.
I hate that Akuma has to become Ryu (fadc ultra), because Ryu became Akuma (tatsu srk) if you know what i mean
Palm recovery might just be dumb enough for Capcom to consider.
I was saying to some guys yesterday that any more nerfs to Akuma will borderline kill any incentive to use him over Ryu or Ken. When you factor in his massive changes (for the worse) in Super you realise that he walks a fine line between remaining viable or being rendered obsolete when compared to Ryu/Ken if the shoto style is your bag.
Further downgrades to Akuma in AE might almost move him to the trash bucket. Obviously this depends on exactly what is changed, but it means Capcom need to tread carefully in my opinion.
im hoping if no fadc roflcopter, they will make u2 faster. Its already easy to combo into u2 from hp, but if its faster it can become more practical to combo it off of mediums which i think will be quite useful.
Isn’t one of the rumors from the location tests a faster u2?
If its faster it will also be better at making teleports safe. Or maybe give it a better hitbox.
A faster start-up for U2 was reported in the Japanese wiki.
I’m hoping this makes it actually usable against some characters now. For example, its useless against Honda, Vega, Chun, etc in combos.
Wasn’t the FADC U2 only a rumor, just like the slower walk speed rumor? Well I hope they give him back his stun on his sweep or at least increase it to 150. Knockdown on all DP’s would be nice too.
Oh yeah, and I forgot about the air Tatsu nerf. And I hope they don’t slow down Akuma’s walk speed too much. Playing as Ryu is so awkward for me; he seems so sluggish. They better not make Akuma like that. :’(
I’m curious: were there any other rumors for the other characters that turned out true?
Elf - U2 damage decrease
Honda - overall damage decrease
to name a few