Another blessing from the random generated Coursebot, that I had build off of.
Desert Stacks
Course-ID: BGR-D7R-WDF
Just a standard desert theme level, which acts as the 1st level of my 2nd stage.
Another blessing from the random generated Coursebot, that I had build off of.
Desert Stacks
Course-ID: BGR-D7R-WDF
Just a standard desert theme level, which acts as the 1st level of my 2nd stage.
Finally finished my next level:
Nuts in the Basement
09P-YDL-L2G
It’s a Flying Squirrel Mario level in New Supe style. Takes place underground, and has some cool On/Off mechanics with conveyer belt clinging and Wigglers.
Give it a try!
@CDB2 I played through your levels, all are solid and fun to play. I especially liked Koopa Castle 1, with the Thwomps and the Boom Boom fight with a low ceiling.
One thing I would mention is in Grassland Pipes! there are a couple “naked” pipes that aren’t connected to anything. One thing I learned from playing the first Mario Maker game was to connect the bare end of a pipe so it doesn’t look incomplete just hanging out there. Solid blocks or ground blocks work fine, and it adds a lot to the aesthetic of your levels. It’s just a tip I picked up from someone and it’s helped my level design a bunch.
Also, you mentioned that you wish the levels in the main world are longer. You can drag the flag pole to the right to extend your level. Just put the cursor at the base of the flag pole and it’ll let you slide it around.
Let us know when your Super World is done- I’m looking forward to playing it!
New level for the second stage of my Super World.
Hot Air Hangtime
Course-ID: P12-0GF-GHF
Had to build this one from scratch!!
Its quick desert theme aerial platforming stage with a brief bonus sublevel.
That’s a great level, man! Really fun platforming. Angry Sun definitely adds a little extra to it. Took me a few tries but I beat it!
Here’s my level. Not the best time, but I figured fuck it.
It’s the Megaman Airship Battle level, without Megaman( ) and a few different tweeks.
Course-ID: M69-2J1-MYF
Nice. That one was tough with the small platforms, but fun. Got the first clear!
My newest level, and this one’s a doozy!
Kermit’s Revenge
KYM-5DC-B4G
30-second speedrun with Frog Mario. You’ll have to toss items and pick up new ones in midair to maintain P-speed. It’s tricky, but I know y’all can do it!
^ About to play it
Just uploaded one
Course-ID: WJJ-BCY-85G Whining Fools Be Gone
Course-ID: PFG-P7P-DSF
Koopa, Trees and Boomerangs
My attempt at a normal level. Should’ve kept the name ‘Plain Jane’ not sure why I didn’t…
I’ll try to get to those tonight.
NSMBU Basics Redux.
Made it as beginner level, and it still is, but now it’s more beginner-into-intermediate friendly.
Course-ID 1HB-8Y2-5GF
Good stuff GPK.
Whining Fools Be Gone gave me a little trouble trying to figure out how to get that final coin. Finally I just dropped a red shell on it
So I haven’t booted up Mario Maker since the last major update, are there any good super worlds anybody has played?
This one looks awesome that Ryukahr is playing. It’s called Super Space_Pig World, but you’ll have to find the maker’s profile by searching for his first level in the world:
Colosseum of Casuals
NT4-MG5-KJG
From there you’ll be able to get to his profile and find the super world. Dude’s name is Space_Pig and he’s known to have made some awesome levels in the first Mario Maker game.
Here’s a video of Ryukahr playing the first four worlds of it.
Went traditional as possible. Forest level.
SMB Forest Level
Course-ID: PC9-9GC-TYG
Great Walls and Balls of Fire is now Live! finally finished my first stage in this game. It’s a remake of one I did for SMM1 but with some refinement.
2FT-G8Q-KHF
Was wondering where thiz thread went. I’ve actually been making some new levels including one in 3D World. That style really does have some great mechanics that I need to experiment with more.
I was working on a Tubular-like course where you use the P-Balloon. The P-Ballon in SMM2 is so radically different from the way it worked in Super Mario World that I think I’d just better off using Lakitu’s Cloud. That or I just have to make the course differently. Nintendo’s Balloon Race Ninji Speedrun course did give me some ideas for using the P-Balloon.