Super awesome all button controller layout

here is something that I have been working on for a few weeks and I’m finally happy with it. first thing you should know is that its made for tekken but I don’t see any reason why it would not work on other games. you will notice there are duplicates for each directional. there are actually many reasons for that. the muscles in your hand dont like to roll index to pinky finger. its totally un-natural. look at a Dvorak computer keyboard to see what I mean. now you can roll your 3 fingers to do HCF no matter what side your on. no more weird movements that create muscle fatigue. the extra up buttons have been added to avoid the need for thumbs when hitting UF, or UB. now you can hit UF and UB with your index and middle fingers, the same motion you use to do DF and DB. when using the extra UP buttons, the hand moves slightly to the right and the thumb button is ignored. after the quick UF or DF move is executed, the hand moves back to the most comfortable resting position using the traditional hitbox layout. I also want to point out that this 17 button layout has only one button that is made for the pinky and it is rarely even used. its only use is to TAG or backflip (king 1+4)

the top 3, 24mm buttons in each hand and the two 30mm thumb buttons have perfect symmetry if you ignore the rest. the second row of buttons has the same exact 3 button layout as the top row (not including the extra UP buttons). it should feel very natural in the hands.

comments welcome

just to show that it is symmetrical when you look at whats important.

Gotta love innovation. I dunno how the tourney crowd would receive it, but if it’s just for casuals and doesn’t let you do anything weird (like simultaneous f/b inputs) then I say run with it!

there is no way i would play tekken against someone whit 2 dpads on their stick. just, no. i mean, i think hitboxes in general are awful, but this seems overboard.

I totally understand how you feel drop. half the people love it, half the people hate it. whatever happens with the rules, people will push for every advantage always. if you can change your spring in your joystick and it helps you win then fine. I’m playing online till the official release of TTT2 so I don’t know if I will even see a tournament ever.

How would it allow simultaneous f/b inputs to a degree that regular 360/PS3 controllers wouldn’t? Not to sound snarky, I’m just genuinely curious. Most if not all fighting games on those consoles read inputs from the Dpad and analog stick at the same time. What that would allow depends on the game - for example Ivy’s speed version of her command throw (28284666B+G) in Soul Calibur V has a bit of a “cheat” method on regular controllers by using both the dpad and analog stick in opposite directions to trick the game into reading the required opposite inputs at the speed required to register the fast version, which is quite tough using a single directional input method.

in the past, people discovered glitches in SSF4 and other games that are ONLY possible on keysticks/hitboxes. now that they have been around for years, I think most of the game developers are aware of it and have fixed it. every game deals with conflicting directionals differently. at this point, I don’t see glitches as a big problem or advantage. learning how your game interprets the conflicting data could prove advantages for some people but not in a way that could be considered cheating IMO.

For those who don’t know, in Tekken, hitboxes make movement broken. Things like throwing out constant electrics, or even worse, K-backdashing would be severely easy with a hitbox. a mishima player or a character with good whiff punishment/movement would have a significant advantage with one.

i mean, im all for trying out a new design, but hitboxes are something i generally dont agree with. (and i acknowledge that its a controversial topic).

yeah I think the advantage to tekken is definitely there. the animations look broken as shit when people wave dash forward or backward. your sidestep does not start until you release your UP or DOWN. so your U is not the same as my U since I can tap lightly then go right into a sidestep attack next frame. D is a better example cause your sidestep could be a crouch block if you never release your D. that means you can wiff high and mixup the wiff all except homing. sidesteps get hit a lot when you do them slow. this will make them much better.

and that is extremely broken.

There is same # of inputs/buttons on all the controllers. The differences the ergonomic organization of them. I just choose the most efficient button layout. Nothing broken about that.

uh… this topic is literally featuring a layout where that isn’t true.

yeah its just the animations being broken on the ff and dd dash/cancel/dash. the game is not broken. in fact, everything in tekken can be blocked, whiffed or reversed except for 1 or 2 moves that are no-cancel throws. most of the no-cancel throws are the second throw in a throw combo or some kind of reversed or countered move. true facts, I loose to the simplest, quickest move in the game… talkin about RP and crouch RP. its so quick and it starts mixup combos. you do not need a hitbox to beat me in tekken. just play good.

Instead of thinking of it as “he has four up buttons”, you can think of it as “he has one extra large up button that’s broken into four pieces”. (Since that’s probably how he’ll have it wired up, anyway lol.)

Would it be any different if he just had a giant tetris shaped button for up instead of the four individual buttons?

It’s an all button layout you plan to use, and that’s fine. You should stop calling it a ‘hitbox’ though. This isn’t done by HitBox and has nothing to do with them. You might as well call it your new MadCatz layout.

ABC. All Button Controller.

I was actually doing my own investigation and concluded that the term has not been trademarked OR actively defended/asserted in a court of law. furthermore, the term has been used casually by the masses in an ambiguated sense to describe arcade controllers without a joystick regardless of manufacture.

here is the USPTO search that shows nothing exists after 2009 and previous owner was not the person that I think you are referring to as the owner.

http://tess2.uspto.gov/bin/showfield?f=doc&state=4007:2g3tqd.2.1

another search shows other manufactures with legitimate businesses using the name that you feel is a trademark. please note that these are not counterfit goods. they are simply using the term hitbox as an ambiguation as is applicable under the law.

http://wp1114205.wp150.webpack.hosteurope.de/xtcmodified/advanced_search_result.php?keywords=hitbox

http://www.joystickvault.com/showphoto.php?photo=5509&si=3/4

thats just looking at our tiny little industry of sticks built in my basement. if you look at electronics or gaming hardware there are at least 10 people infringing on this imaginary trademark. the website hitbox.com is owned by the same person who had a trademark registered at one time. ENOM has a very simple adjudication process to solve cycbersquating claims but instead Dustin Huffer purchased hitboxarcade.com was he concerned with trademark infringement at that time? or did he recently decide that he will assume ownership of the trademark in question.

I have no problem calling it something else but please don’t defend trademarks in a legal sense when there is nothing to defend. we’re all gentleman here and I would rather be friends than be the good businessman that I am. if I was Dustin I would either defend the brand or establish a unique brand name. you don’t just get it for free. Dustin if you feel like I’m attacking you or you feel hurt, I can give you my phone number, no disrespect intended. peace.

I dont have the expertise or interest to argue the legality. I was more concerned about the morality. If that doesn’t concern you, best of luck.

and yes it does concern me. I have no intention of being a dick.

Any of you that complain about cheating, there are SOCD cleaners now.
You can build your own or purchase one from Toodles here.

As for the layout, its still Evo legal (as far as I can interpret the rules) so it the All button controller is Evo legal it should be legal in any other tournament.