Sunnyvale, California CAPCOM WANTS To hear YOU!


THIS game is too laggy for online play. when you cannot throw a roll or telegraph a jump in and even if you have an anti air ready for them cannot hit them with it because of lag and latency you will get very annoyed. i’ve played over 4000 games on cvs2 xbox live, i gotta say in all honesty it falls pail in comparison to the arcade version…in a game where roll your characters special//roll throw/roll super work THAT good or free jump in’s work like a charm or having to change up your timing due to the latency on combo’s/ two in one’s XBL is not very street fighter friendly. i’d hate to see MVC2 on xbl that would be a distaster.

well to tell you all the truth, capcom is still the #1 fighting games for they got more better fighting games than SNKP, Sega, Sammy, EA, Midway, and Atari. so who else can topple there reign of chaos through out the years. only company that came close was SNK, but in 2001 they file for bankruptcy which prove that capcom did dominate in the end even without fighting games to back them up. aye, all we can do now is ask capcom to make fighting game for the more hardcore fans out there. the video game business move to fast now days and for fighting games to try to reach out the other audience isnt gonna be easy, cause in the end only us hardcore gamers will still be alive while the rest whither away. :cool:

Did anyone even mention that they should at least release Hyper sf2 ae as the last u.s. arcade marquee game? They started big with sf2 and why not end it with the sf2 ae?

That had NOTHING to do with their sales or any kind of money issues. Please get some real info before you talk trash. You can easily find detailed info on the bankruptcy.

don’t take it so personally. He wasn’t talking trash, he was just saying something that he thought was fact. And of course SNK wouldn’t have went bankrupt if they didn’t have financial problems, so obviously they weren’t making the amount of money that they needed.

:wink:
Great replies! I’m glad to hear talk of perhaps a new SF. I wish I could have went. I also think online capabilities should be provided; I’ve played plenty of matches of cvs2 on xbox live that were at or very close to arcade speed. And of course I’ve played some crazy lag matches too, but you win some you lose some. It should get better over time.

Well, despite the idiots, it looks like Capcom is really up to something…and I like it. I do think that things said by people who know their stuff will carry more weight in this whole thing anyways, so I’m not to worried about Capcom getting discouraged by morons.

Was there any mention of the rumored SF2:AE/SF3:3S for xbox?

Nope. We had to tell them our interest for the Anniversary Edition at the end of the meeting, and someone asked what console this is for. The guy just said assume it’s for PS2

I should also add that the moderator who conducted the session admitted that he wasn’t really into video games, so…

then WTF was he doing moderating?

The marketting/research company was the one doing the questioning. Capcom sent a few guys to observe and they added followup questions from behind closed doors but we never saw them directly

Wait a sec… last i checked VF4 EVO is #1 in Japan and GGXX/#R is so far played more then any capcom game currently over there. And i don’t think capcom made those game. And the KOF games are extremely popular in Asia.

Maybe, but Capcom now has CvS2, 3s, and Hyper SFII AE that are pretty popular in japan. That’s 3 games on the other companies, all of which have 1.

M.BISON WAS WATCHING YOU!!

Sorry, that was bad. Anyway, if Capcom were to develop a new Street Fighter game, it really would have to be some kind of 3D newbie friendly trash in order to be a financial success. I got a distinct feeling for that after seeing Street Fighter lose to Mario RPG in gamefaq’s “best game ever” tournament and reading people’s comments like “Mario RPG is more fun!”

I want to hear from that progamer John Choi.