Strider/Doom/???

You and Parry need a have a Clockwork money match to put this to rest…

And then I can bet on Parry ftw…

Anyway, a4relz’s post sums it up to a tee. Read it over and over again.

I would be satisfied with the loser getting a dildo up the ass and being photographed.

wtf, it’s time

strider/doom/* side tourney

any team as long as it has strider and doom in it

bet it bet it

Ok let me put it like this…if you are looking for a Good thrid character for S/D, then find it on your own. The Obvious choice would be Sentinel, but if you don’t want him, then there are 53 other characters to choose from.

So start trying out teams…

Well, gee… I think I’m going to stand by the statement anyway. In which case, yeah, you don’t know what you’re talking about.

If you want to play a three-point team, then yes, Sentinel/Strider/Doom is probably your best shot. However, Sentinel/Doom is not going to beat anybody with a brain and a pulse by itself. Doom has basically no vertical reach, no invulnerability, no setups for any decent combos that Sentinel can do with any convenience at all, and although he does a lot of chip damage and stays out there a long time like IM-B, he has doesn’t do much damage when he hits and has no quick horizontal reach.

It is also not to be missed that Clockwork’s team loses in violently horrible fashion to almost any decent team that has Sentinel/Cyclops somewhere in the rotation. If you haven’t seen Clock himself against Justin Wong’s Storm/Sent/Cyclops at Evo2k2, you should watch that match. It’s awful and brutal. Yes, Justin is better than Clock anyway, but Justin rather eloquently demonstrated just how terrible that matchup is for Clock’s team, especially when Justin’s Sentinel was on point. At a distance, Storm-A wipes out all the assists that team has and allows Sentinel to get close fairly trivially, and once the lugnut is in position overhead, Cyclops wipes out everything closer up. There’s just no phase of this matchup that’s good for Clockwork’s team at all.

I’m starting to warm up a little to Strider/Doom/Cyclops though, mostly from playing against Spider-Dan. I think this team beats Clock’s team head to head, and being able to teleport in with meter and knowing that Cyclops is back there to blow out any common assist the bad guys might call to stop him, and being able to go from that to orbs pretty much unbroken, is not a bad thing at all. And Cyclops is probably the best assist Doom could ask for in the modern era. In Valle’s heyday, Strider/Doom/Commando was better; these days I’m starting to be sold that Cyclops is better.