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<div class=“QuoteAuthor”><a href="/profile/67610/Shadow%20Ace">Shadow Ace</a> said:</div>
<div class=“QuoteText”>I just want to know wtf is up with law, that yolo junkyard is super annoying and why a majority of his stuff is safe <br></div>
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<font face=“Arial, Verdana” size=“2” style=“font-family: Arial, Verdana; line-height: normal; font-size: 10pt; font-style: normal; font-variant: normal; font-weight: normal;”><span style=“line-height: normal;”>The majority of his stuff aren’t safe it’s just harder to punish, like most newer specials in this game. </span></font><div style=“font-family: Arial, Verdana; line-height: normal; font-size: 10pt; font-style: normal; font-variant: normal; font-weight: normal;”>The old skool specials like Shoto DP, Flashkick, Heabuts are all pretty easy to punish, but the newer ones like Paul’s Scissor kick, Nina’s Geyser Cannon, Jin’s Leaping Kick, Heihachi’s DP etc. are all a lot harder to punish if you’re not on point. They usually have a low amount of ground recovery frames and tend to be able to block almost immediately as they land.</div><div style=“font-family: Arial, Verdana; line-height: normal; font-size: 10pt; font-style: normal; font-variant: normal; font-weight: normal;”><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”>Not only that, we are pretty much accustomed to the older specials, we immediately know whats punishable and what’s not, which is not the case with the newer (mostly Tekken) specials.</span></font></div><div style=“font-family: Arial, Verdana; line-height: normal; font-size: 10pt; font-style: normal; font-variant: normal; font-weight: normal;”><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”><br></span></font></div><div style=“font-family: Arial, Verdana; line-height: normal; font-size: 10pt; font-style: normal; font-variant: normal; font-weight: normal;”><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”>Anti Law tech: </span></font></div><div style=“font-family: Arial, Verdana; line-height: normal; font-size: 10pt; font-style: normal; font-variant: normal; font-weight: normal;”><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”>- Neutral jump a lot.</span></font></div><div style=“font-family: Arial, Verdana; line-height: normal; font-size: 10pt; font-style: normal; font-variant: normal; font-weight: normal;”><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”>- Last hit of his Junkyard Kick is punishable and u can usually interrupt him between the Junkyard Sweep x Shaolin Kicks.</span></font></div><div style=“font-family: Arial, Verdana; line-height: normal; font-size: 10pt; font-style: normal; font-variant: normal; font-weight: normal;”><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”>- Whenever he ‘screams’ (dragon charge) you need to block high, all of his ‘Scream’ follow ups are either High (Dragon Knuckle) or Mid (Cloud Gates). </span></font></div><div style=“font-family: Arial, Verdana; line-height: normal; font-size: 10pt; font-style: normal; font-variant: normal; font-weight: normal;”><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”>- All the ‘Scream’ follow ups are at least -8 and can be generally punished by a cr.MK.</span></font></div><div style=“font-family: Arial, Verdana; line-height: normal; font-size: 10pt; font-style: normal; font-variant: normal; font-weight: normal;”><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”>- The Fist of Fury Punch (hcf+P) is a hard to punish (only -5). So you’d better see this as an indication to start your own pressure or go for a throw or a frame trap.</span></font></div><div style=“font-family: Arial, Verdana; line-height: normal; font-size: 10pt; font-style: normal; font-variant: normal; font-weight: normal;”><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”>- Whenever Law is low on health they’re usually gonna go for a Shaolin Kick x Tag cancel. Alpha Counter this, and you’ll hit both characters for 120 damage.</span></font></div><div style=“font-family: Arial, Verdana; line-height: normal; font-size: 10pt; font-style: normal; font-variant: normal; font-weight: normal;”><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”>- After a blocked Shaoling Kicks most Laws tend to back dash to get back in neutral position, try to scout this and punish it.</span></font></div><div style=“font-family: Arial, Verdana; line-height: normal; font-size: 10pt; font-style: normal; font-variant: normal; font-weight: normal;”><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”><br></span></font></div><div style=“font-family: Arial, Verdana; line-height: normal;”><font face=“Arial, Verdana” size=“2”><font size=“2”><span style=“line-height: normal;”>Try to </span></font><span style=“line-height: normal;”>memorize and to do</span><font size=“2”><span style=“line-height: normal;”> these things. You’ll make it a lot harder for the Law player :)</span></font></font></div><div style=“font-family: Arial, Verdana; line-height: normal;”><font face=“Arial, Verdana” size=“2”><font size=“2”><span style=“line-height: normal;”><br></span></font></font></div><div><font size=“2”><font size=“2”><span style=“font-family: Arial, Verdana; line-height: normal;”>EDIT: I just realized I was going off topic, please forgive me</span> </font></font><span style=“line-height: 1.7em;”>:-S</span></div>