Corner
[355] Ibuki [cl.HK, j.HK, HK Kazakiri] is this combo updated for 2013? I get 285 damage except when I do it on a post Tag combo
[318] Ibuki [cl.HK, j.HK, cl.MK xx HK Kazakiri] was the best I could do
[386] Ibuki [cl.HP(2 hits)>df.HK>f.HK, jump cancel, j.LK>jf.MK, Raida]
MAXIMUM DAMAGE SUPER DELUXE!
[562] Ibuki [j.HP, cl.MK xx EX Kazakiri, j.HP, c.HP, jump cancel, Super Art]
Even though the thread is kinda old, I got some nice help from Ibuki COMBO Thread!
Edit: maximum damage works anywhere
Edit2: fixed CH combo damage
Edit3: the corner combo works anywhere, and so does the meterless. I guess we still need to find a corner combo
I couldn’t do any more damaging combos for Steve, but some notations on these awesome combos found by Enygmatic Gentlemen could be written better:
Counter Hit
[491] Steve [s.HK>HP, walk forward, cl.HP xx Flicker stance, stance cancel, c.HP xx Ducking>Skyscraper, Ducking>Skyscraper, Ducking>Skyscraper, Ducking Body>Ducking Hook, walk forward, c.HP xx Sonic Fang]
It says s.HP instead of the first cl.HP, also added a walk forward notation. I’ve been trying to get one more cl.HP on this combo with no success(s.HK > HP, walk forward, cl.HP, cl.HP, c.HP>… would net ~511 damage).
MAXIMUM DAMAGE SUPER DELUXE!
[711] Steve [(corner, ch) s.HK>HP, Ducking >Fox Hunt xx EX Hellfire, c.HP xx Ducking>Fox Hunt xx EX Hellfire, c.HP xx Ducking>Fox Hunt xx EX Hellfire, walk forward, cl.HP xx Flicker stance, stance cancel, walk forward, cl.HP xx Flicker Stance, stance cancel, c.HP xx Ducking>Skyscraper, cl.HP xx Ducking > Fox Hunt, c.HP xx Flicker stance, stance cancel, c.HP xx Sonic Fang]
Added some walk forward notations. I think it’s possible to add at least one more cl.HP before the c.HP xx Ducking>Skyscraper, resulting in 720 damage, but I haven’t tried that yet.