Street Fighter x Tekken v2013 Combo Tier Lists!

Or you could change the CH Heel to j.HK…

A random thought, has anyone experimented with starting the max Dudley combo with EX Thunderbolt, that would be a 238 damage starter.

Yeah, that I know. But when you do it for other characters. :wink:

Oh wait…

Did I state that while it doesn’t work with dummy in the corner, Balrog has to be near the corner?

Yeah, I figured that much out on my own though. I don’t know if you noticed, but I’m not rushing to do the charge characters…

Lol.

Youtube thinks the Dudley MAX combo is shaky. Because of how much and often the screen is moving around.

lol.

Updated “missing list”:

@Street11 Balrog post tag?

Post Tag
[309] Balrog [cl.HK, LK Dash Upper, s.HP]

My comp got slow as hell so I cannot record it right now.

Lol I was about to post cl. HK, LP, LP dash straight [298] Good job.

DELUXE COMBO PLAYLIST NOW LIVE!

Can you put Dudley in japanese pls.
English voice is low tier

i think you have gems on or somethin…this does 491 for me

For Heihachi, meterless:

Fully charged chrome dome -> HP -> rising uppercut -> HP -> dragon uppercut -> followup

does 459 damage

No pre-charge allowed. Only for max damage category.

Oh right, you said no EX or super charge, guess that counts then

Ibuki

Meterless
[386] Ibuki [cl.HP(2 hits)>df.HK>f.HK, jump cancel, j.LK>jf.MK, Raida]

Post Tag
[355] Ibuki [cl.HK, jump cancel, j.HK, HK Kazakiri]

Counter Hit
[425] Ibuki [c.HP, jump cancel, LK Kasumi Gake, s.MP>cl.HP(2 hits)>df.HK>f.HK, jump cancel, j.LK>jf.MK, Raida]

Corner
[355] Ibuki [cl.HK, j.HK, HK Kazakiri] is this combo updated for 2013? I get 285 damage except when I do it on a post Tag combo
[318] Ibuki [cl.HK, j.HK, cl.MK xx HK Kazakiri] was the best I could do

[386] Ibuki [cl.HP(2 hits)>df.HK>f.HK, jump cancel, j.LK>jf.MK, Raida]

MAXIMUM DAMAGE SUPER DELUXE!
[562] Ibuki [j.HP, cl.MK xx EX Kazakiri, j.HP, c.HP, jump cancel, Super Art]

Even though the thread is kinda old, I got some nice help from Ibuki COMBO Thread!

Edit: maximum damage works anywhere
Edit2: fixed CH combo damage
Edit3: the corner combo works anywhere, and so does the meterless. I guess we still need to find a corner combo

**Ibuki

2 Bars**
[514] Ibuki [cl.HP(2 hits)>df.HK>f.HK, jump cancel, j.LK>jf.MK, Super Art]

MAXIMUM DAMAGE SUPER DELUXE!
[574] Ibuki [(ch) c.HP, jump cancel, LK Kasumi Gake, cl.MK xx EX Kazakiri, j.HP, c.HP, jump cancel, Super Art]

I think that PS3 characters should be here too

Cole:
Meterless:

[327] s.HP HP AMP Combo AMP Combo Follow-up AMP Combo Follow-up cr.LP cr.HP Lightning Hook

Nah. No exclusives. :3

D: poor guys…they just want to ‘‘fit’’ into the game :frowning:

I couldn’t do any more damaging combos for Steve, but some notations on these awesome combos found by Enygmatic Gentlemen could be written better:

Counter Hit
[491] Steve [s.HK>HP, walk forward, cl.HP xx Flicker stance, stance cancel, c.HP xx Ducking>Skyscraper, Ducking>Skyscraper, Ducking>Skyscraper, Ducking Body>Ducking Hook, walk forward, c.HP xx Sonic Fang]
It says s.HP instead of the first cl.HP, also added a walk forward notation. I’ve been trying to get one more cl.HP on this combo with no success(s.HK > HP, walk forward, cl.HP, cl.HP, c.HP>… would net ~511 damage). :frowning:

MAXIMUM DAMAGE SUPER DELUXE!
[711] Steve [(corner, ch) s.HK>HP, Ducking >Fox Hunt xx EX Hellfire, c.HP xx Ducking>Fox Hunt xx EX Hellfire, c.HP xx Ducking>Fox Hunt xx EX Hellfire, walk forward, cl.HP xx Flicker stance, stance cancel, walk forward, cl.HP xx Flicker Stance, stance cancel, c.HP xx Ducking>Skyscraper, cl.HP xx Ducking > Fox Hunt, c.HP xx Flicker stance, stance cancel, c.HP xx Sonic Fang]
Added some walk forward notations. I think it’s possible to add at least one more cl.HP before the c.HP xx Ducking>Skyscraper, resulting in 720 damage, but I haven’t tried that yet.