Street Fighter x Tekken v2013 Combo Tier Lists!

The midscreen combo does not work on large characters. ie hugo, kuma, jack-x. Also the combo is easier if you do cl.lk after lk tatsu but make sure to hold back during the 2 fs.hk. iirc the cr.lp doesn’t require you to hold a direction. cl.lk might be easier to use, but I feel both variations are similar in difficulty, just different timing.

I’m just against wake up meaties. I think that’s a little against the point of evaluating damage output, even if there are really practical ones like Hugo’s sHP.

full screen psycho crusher should be allowed. It’s just spacing.

Wake up meaties , or jump in, or full screen fireball category?

I think it’s a great idea to have a video catalog of all the combos listed here for our community. Instead of having to go through a bunch of forum pages, players can go to a channel and see them in action. The character forums since 2013 been released have been pretty much dead and getting any new info on character combos, tech and other stuff is pretty bleak. Keep up the good work.

/fixed

I mean, if you want, I could use the last post for “practical” alternatives. Instead of a tier list like, sorted per Character with Spoilers.

E.G:
Paul

[details=Spoiler]Mid Screen:
[403] cl.mp, c.hp xx Raze, HK Shredder, cl.hk xx Smasher
Corner
[403] cl.mp, c.hp xx Raze, HK Shredder, cl.hk xx Smasher
Counter Hit
[429] Mortar, HK Shredder, cl.hk xx Smasher
[465] s.HP, s.HP xx Raze, HK Shredder xx cl.HK Smasher
etc
[/details]

If its just spacing I’m okay with it personally.

Things like wake up meaties require you to have hit the opponent already and don’t really feel like combos to me, more like setups.

This meterless midscreen combo listed with Bryan is impossible due to juggle potential:
[398] Bryan [s.HP>LP, cl.HP xx HP Fisherman’s Slam, c.LP, f.MK>MP>LP>MP, Mach Breaker]

However, I think if you make it like this, it’s the right combo and damage (basically, it was a typo :slight_smile: ):
[398] Bryan [s.HP>LP, cl.HP xx HP Fisherman’s Slam, c.LP, f.MK>MP>LP>Mach Breaker]

I made typos :frowning:

In midscreen Balrog, HP Dash Upper should be changed to HK Dash Upper.

In max damage Bison, HP Psycho Crusher should be changed to Super Art

Apologies for the mistakes.

Justin Wong wanted to let you know that you can do an extra cr.mp with Elena in her combo:

[40?] Elena [s.HP>HK, c.MP, c.MP xx MK Rhino Horn, c.MP xx MK Rhino Horn, HK Scratch Wheel]

Same applies for corner!

Nvm, sorry.

Some one test that!

Also, are the Sim combos now top notch?

Yes! Dhalsim combos should be optimized now!

Can someone tell me what characters are missing from each section?
I’ll do combos for all of them.
So far I got Guy / Marduk missing for most.
White layout too bothersome. I miss black

Some stuff for Jack-X, haven’t seen his anywhere here yet.

Meterless
[410] cl.mk, LP Rocket Uppercut, cr.mk LP Rocket Uppercut, HP Rocket Uppercut

Post tag
[100+250] cr.mk LP Rocket Uppercut, HP Rocket Uppercut

Corner
[410] cl.hp, LP Rocket Uppercut, cr.mk LP Rocket Uppercut, HP Rocket Uppercut

Counter Hit
[435] cl.hp, LP Rocket Uppercut, cr.mk LP Rocket Uppercut, HP Rocket Uppercut

2 Bar
[564] cl.hp, LP Rocket Uppercut, cr.mk LP Rocket Uppercut, Giant Rush

Super Deluxe*
[676] J.HK, cl.hp, EX Piston Guns, cr.mk, LP Rocket Uppercut xx Giant Rush

*You need to make sure the opponent is low enough when you hit cr.mk after the wall bounce. If you hit cr.mk too far away, the DP will miss afterwards.

If they are any better ones then what i’ve listed for him, do share please. :slight_smile:

Rolento, Ogre (v2013 in some areas), Kuma, Heihachi, Lilie, Guy, Rufus, Sagat, Alisa, Jack
+some here and there for specific categories.

Meterless
[405] Lili [Dominating Heel(Second hit only), dash, c.HP xx Angel Knee, c.HP xx Dendrobium, Peacock Waltz]

Post Tag
[368] Lili [c.Hp xx Dendrobium, Peacock Waltz]

Corner
[405] Lili [Dominating Heel(Second hit only), c.HP xx Angel Knee, c.HP xx Dendrobium, Peacock Waltz]

Counter hit
[422] Lili [Dominating Heel(ch)(Second hit only), dash, c.HP xx Angel Knee, c.HP xx Dendrobium, Peacock Waltz]

2 Bars
[519] Lili [Dominating Heel(Second hit only), dash, c.HP xx Angel Knee, c.HP xx Dendrobium, Super art]

Super ultra deluxe
[589] Lili [j.HK, c.HP xx EX Dendrobium, cl.HP, c.HP xx EX Dendrobium, Super art]

It’s fun to try and find max damage combos on characters you never played before ^^

Ok, scratch that first super deluxe combo I posted, this one does over 700!

Super Deluxe:
704 J.HK, cl.hp, LP Rocket Uppercut, cr.mk, EX Gigaton Punch xx Giant Rush.

Active frames must hit later than normal on EX Punch.

EDIT: cl.hp works too as long as it isn’t too high, doesn’t really matter much which one you use really.

Rolento

Meterless (credits to FlyingVe)
[310] Rolento [cl.HK, c.MK xx Patriot Circle>2nd>3rd, step forward, s.MK~s.HK]

Post Tag
[294] Rolento [cl.HK, walk forward, s.LP, walk forward, s.MK~s.HK]
(and for a minute I was going all fancy shit like cl.LP, walk, s.HK, c.MK xx HP Patriot>MP 2nd>MP/HP 3rd :()

Corner
[372] Rolento [cl.HK, c.MK xx Patriot Circle>2nd>3rd, cl.HK, cl.HK, cl.MK, c.HK]

Counter Hit
[332] Rolento [cl.HK, c.MK xx Patriot Circle>2nd>3rd, step forward, s.MK~s.HK]

2 Bars
[455] Rolento [cl.HK, c.MK xx Patriot Circle>2nd>3rd, Super Art]

SUPER DELUXE
[607] Rolento [(corner) j.HP, cl.HP xx EX Patriot Circle, cl.HK, cl.HK, cl.HP xx Super Art] (have to wait between EX Patriot Circle and cl.HK to make sure cl.HK hits the opponent at a later active frame)

corner dudley hasn’t been updated yet just in case it’s been missed.

Cool, I can do Sagat, Guy Rufus and Marduk
Alisa and Kuma too weird fo rme to bother

I update only once a day to catch up what has been posted, will do in the next couple of hours. Anything afterwards I update right away, if it’s not too bulky.