The midscreen combo does not work on large characters. ie hugo, kuma, jack-x. Also the combo is easier if you do cl.lk after lk tatsu but make sure to hold back during the 2 fs.hk. iirc the cr.lp doesn’t require you to hold a direction. cl.lk might be easier to use, but I feel both variations are similar in difficulty, just different timing.
I’m just against wake up meaties. I think that’s a little against the point of evaluating damage output, even if there are really practical ones like Hugo’s sHP.
I think it’s a great idea to have a video catalog of all the combos listed here for our community. Instead of having to go through a bunch of forum pages, players can go to a channel and see them in action. The character forums since 2013 been released have been pretty much dead and getting any new info on character combos, tech and other stuff is pretty bleak. Keep up the good work.
I mean, if you want, I could use the last post for “practical” alternatives. Instead of a tier list like, sorted per Character with Spoilers.
E.G: Paul
[details=Spoiler]Mid Screen:
[403] cl.mp, c.hp xx Raze, HK Shredder, cl.hk xx Smasher Corner
[403] cl.mp, c.hp xx Raze, HK Shredder, cl.hk xx Smasher Counter Hit
[429] Mortar, HK Shredder, cl.hk xx Smasher
[465] s.HP, s.HP xx Raze, HK Shredder xx cl.HK Smasher
etc
[/details]
This meterless midscreen combo listed with Bryan is impossible due to juggle potential:
[398] Bryan [s.HP>LP, cl.HP xx HP Fisherman’s Slam, c.LP, f.MK>MP>LP>MP, Mach Breaker]
However, I think if you make it like this, it’s the right combo and damage (basically, it was a typo ):
[398] Bryan [s.HP>LP, cl.HP xx HP Fisherman’s Slam, c.LP, f.MK>MP>LP>Mach Breaker]
Can someone tell me what characters are missing from each section?
I’ll do combos for all of them.
So far I got Guy / Marduk missing for most.
White layout too bothersome. I miss black
Super Deluxe*
[676] J.HK, cl.hp, EX Piston Guns, cr.mk, LP Rocket Uppercut xx Giant Rush
*You need to make sure the opponent is low enough when you hit cr.mk after the wall bounce. If you hit cr.mk too far away, the DP will miss afterwards.
If they are any better ones then what i’ve listed for him, do share please.
Meterless (credits to FlyingVe)
[310] Rolento [cl.HK, c.MK xx Patriot Circle>2nd>3rd, step forward, s.MK~s.HK]
Post Tag
[294] Rolento [cl.HK, walk forward, s.LP, walk forward, s.MK~s.HK]
(and for a minute I was going all fancy shit like cl.LP, walk, s.HK, c.MK xx HP Patriot>MP 2nd>MP/HP 3rd :()
Counter Hit
[332] Rolento [cl.HK, c.MK xx Patriot Circle>2nd>3rd, step forward, s.MK~s.HK]
2 Bars
[455] Rolento [cl.HK, c.MK xx Patriot Circle>2nd>3rd, Super Art]
SUPER DELUXE
[607] Rolento [(corner) j.HP, cl.HP xx EX Patriot Circle, cl.HK, cl.HK, cl.HP xx Super Art] (have to wait between EX Patriot Circle and cl.HK to make sure cl.HK hits the opponent at a later active frame)
I update only once a day to catch up what has been posted, will do in the next couple of hours. Anything afterwards I update right away, if it’s not too bulky.