Source: http://www.eventhubs.com/news/2012/jul/06/street-fighter-x-tekken-dlc-character-release-date-moved-july-31/
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[LEFT]It was announced during the EVO 2012 Capcom panel that the release date for Street Fighter X Tekken’s DLC characters has been moved up to July 31, 2012. [/LEFT]
[LEFT]All 12 characters will be at a set price of $20 or 1,600 Microsoft Points and it was announced that the team will shy away from on disc DLC in the future, based on user feedback.[/LEFT]
[LEFT]They also went over a short amount of changes coming in the balance patch.[/LEFT]
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[LIST]
[]Auto-Block and Auto-Tech gems have been changed so they take more meter to use, and they also take more meter away if you block or tech.
[ ]They are aware of the timer issue, but the dev team is looking for the best solution to make the gameplay exactly what it needs to be. They do intend to fix the timer issue.
[]Quick combos can be disabled with the quick combo DLC, if it bothers you.
[ ]They do know that accidental quick combos are a problem, and they’re working on other solutions.
[]Rolento’s jabs cause 2 less frames of block stun, along with other changes.
[ ]Xiaoyu crouching hard kick phoenix loops can only be done 3 times.
[*]Ryu, Ken and Akuma’s Tatsumaki Sempuu Kyaku have had all their hitboxes reduced in size. The frame advantage on this move does on block has been reduced by 5 frames for all 3 characters and the moveset has also been decreased.
[/LIST]
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[LEFT]I like how they are pushing the date up, but since I planned on getting the Vita Version basically I’m getting kind of screwed here. So now its the opposite problem for those who wanted both copies, basically buying the DLC for a timed exclusive. [/LEFT]
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It’s kind of shocking. I feel like they listened
Coming to PC July 31st 2013!
Thanks to Capcom. My body is ready…
Good news of the month for me! Hopefully we’ll see some of these DLC characters online.
Finally been wanting to try those characters for a long time.
This is great news!!
Sent from my VM670 using Tapatalk 2
Mileeo
July 7, 2012, 3:52am
10
When was the original release date for the 12 dlc characters just curious? Lars yay!
Somewhere around september, anyways it was too far away.
Menen
July 7, 2012, 3:54am
12
You wouldn’t be “loling” about xaiyou if you saw an end game player using her like king d. You make one mistake and you lose 500-600 life off one meter. That happens twice you lose the match.
Whenever the Vita version was going to be released, which currently has no release date yet.
Saw that on the panel finally get my Tekken main since tekken 4 Christie, hope she is hated like she is in tekken
silph
July 7, 2012, 4:56am
15
YES! CAPCOM SMACKIN DAT COCK OUT XIAOYU’S MOUTH.
I am pleased. In all seriousness though, hopefully this nerf forces richer gameplay out of her.
Stoked for Dudley. Prepare for maximum dignity on the 31st.
Great to see they are listening.
I am liking the game a lot this will make it better and should grow the player base as well.
It shouldn’t take too long to come to PC either.
They are also addressing Ravens crouching HP loops
http://www.capcom-unity.com/official_capcom_blog/blog/2012/07/06/12_dlc_fighters_coming_to_sfxt_on_july_31,_balance_patch_included
roknin
July 7, 2012, 5:03am
17
Seriously, this is really good news. Can’t wait to FINALLY play Elena in a game not named 3rd Strike (no offense to 3rd Strike), and my boy Lei, and Christie <3, and Duds… and… fuuuuuuuuuuuuuuuuuuuuuuuuuck my character list is multiplying :wow:
Man you felt that so much you had to post it three times in a row. :razzy:
Jamp
July 7, 2012, 5:08am
18
For once!
And hopefully not the last time.
Thank you oh based Capcom!
I only have 1 issue with this announcement:
Who the hell am I going to play with now? xD Man, this is great news! And, best of all: the era of autoblock/tech assist gems is finally at an end… Awesome.