They should push some of that free content out ahead of schedule to make up for this blunder of a launch day. Someone will defend and say, “It’s launch day guys, chill out.”, and you can’t really measure how much stress the servers are going to endure on said launch day, but just having that along with barebones content is not a good impression whatsoever. It leaves a bad taste in anyone’s mouth
There is nothing Capcom can do right now to regain the faith of the fans. The cat’s out of the bag, and they have to deal with it until March. There will be many lost sales and returns because there is precisely nothing to do except a character story mode that has 4 rounds per character, survival, and online (when it works). They can not justify the 60 dollar price tag for this, not in 2016 when people have seen content that fighting games can be capable of. The hardcores (ie. SRK) will hang tight and wait for the update in March, but the casuals will have set sail towards other games. The hope of bringing new players to the franchise will ultimately fall flat.
With that being said, if reviewers decide to revisit this game 6 months from today, it might help make the case that SFV is actually worth your 60 dollars. All in all, this release was premature to coincide with Capcom Pro Tour, which is a mistake. Now who pays for that mistake…
Also this “everything is linked to online” is ridiculous. So I’m playing Survival, a ONE PLAYER MODE, and all of a sudden their garbage servers go down so I get booted out of a single player mode and lose all my progress? Amazing design choices there.
I too played story mode, played all the other single player stuff to unlock things in the krypt. Tried to test my chops online, but the net code was abysmal. Dropped the game.
SFV is currently in the same boat, except there’s no single player content to lean on.
It’s imperative that Capcom fixes the online and it’s damn near seamless. Its their only strong point in selling this game right now.
And give us 8 player lobbies with spectator for God sakes. They might need that launched this month instead lol
With some of the attitudes thrown around I swear to almighty Bison some people would be PSYCHED to see a repeat of SF3 with a totally unmarketable game that sinks the entire genre. “Yay! Now only competitive players are playing! Wooo can’t wait until the next game like this! Wh…what’s that? No more games? WHY NOT??!” It’s like some peoples brains literally can’t put 1 and 1 together to understand simple sound business.
THIS GAME IS THE WORST FG FGC FIGHTGING GAME I HAVE EVER PLAYED.
IT DOESN’T HAVE A CAMPAIGN , NOT EVEN A SINGLE EXPLOSION. SURE I AM AWARE THAT i’LL SEE THAT IN MARCH BUT WHO GIVES A FACK ! IT DOESNT COUNT IF IT AINT ON DA DISC ON DA LAUNCH DAY WHEN i’M IN DA COUCH.
ALSO WTF iS THIS SERVERS NOT WORKING? LIKE… I AM TRYING TO LOG IN BUT IT SEEMS TO NOT FUNCTION PROPERLY? IS THIS A ONLINE GAME? I DIDN’T KNOW? I HAVE TO PLAY ONLINE??? WTFFFFFF
SF3 bombed because it took Capcom far too long for it to be released, which by the time that it did, the fighting game genre was no longer the King Genre it was in the early-mid 90s. Most of the people who had anticipated for SF3 had all be left or stopped caring already. Worst of all, with how SF3 you turned off many of it’s most seasoned and devoted competitive players from ever wanting to continue playing the series.
When you remove 98% of the beloved cast from SF2 and only include Ryu, Ken and then later Chun-Li, while introducing a Universal Mechanic that a Greater Portion of the older competitive players did not like whatsoever, of course the game itself was going to falter because even your most devoted players were detracted from playing it as well.
The only ones who are really complaining about SF:V are those who want a Solo-Mode play that is obviously not available with the current SF:V game, however the greater majority of the competitive players do not have the same “It’s Doom and Gloom” mentality going as they did during the time frame of SF3’s introduction.
So comparing SF:3’s situation to SF:V’s is complete absurdity.
I’m playing it on PS4, and thank Crom (strong on his mountain) I suscribed to PSPlus last saturday.
Otherwise I’d be playing Survivals until June. A standard arcade mode wouldn’t be too much to ask?
I could give a fuck about waiting for single-player content. I am looking at this as a realist. Joe 6-pack that goes out and picks up this game after liking MKX is going to FLIP HIS SHIT over how little there is going on in it. And rightfully so.
“Oh well it’s coming later”. Jesus that is the laziest excuse I’ve ever heard and the fact that people are touting it IN SUPPORT of what Capcom has done is baffling.
Dose of reality time: Capcom’s doing garbage right now as a company. And rightfully so. They’ve sunk franchise after franchise. Res Evil? How they doing? Oh, shot to shit after Res Evil 6? Cool. Devil May Cry? Shot to shit after DMC? Cool. Megaman? BWAHAHAHAHA
This has the ability to do to the SF brand what it’s done to those other brands under Capcom’s umbrella. Releasing a 30% complete game that had enough Beta’s to fill a steam catalog and still launches with shit-tier server support is a way to absolutely make people DESPISE you as a company. “WTF scrub, lol it’s an online game that’s why no single player content LOLOLOL”…awesome, then let those scrubs play online. Oh they can’t because herpderpservers. “It’s day 1. Server issues are common”…yeah, that’s why games have SINGLE PLAYER CONTENT so you’re not stuck limping along waiting for the company to get their servers figured out.
“Greater majority of the competitive players”…which is a HUGE MINORITY of actual players. Are you going to spend $600 for a copy of SF6? Why not? You’ll have to if the other 9 casuals (and the ratio is greater than 1-10) say “Suck it, Capcom” after blowing $60 on this game to find that they’ve essentially been screwed.
“Oh but they said stuff wouldn’t be available”. Of course WE know that. We’ve been following the game like hawks. Joe 6-Pack? Call me crazy but I think he walks into a game store and buys a game expecting it to be (again, INSANE notion here) supported and playable out of the box with basic features he got AT LAUNCH from a game like MKX.
People act like Capcom is some infallible god-king, ruler of the roost that can’t fail. This sort of output will absolutely make them fail. I guarantee today’s release has turned A LOT of “SF/MK” fans into “Netherealm” fans.
EDIT: Also I’ll add I don’t disagree with your assessment that the CIRCUMSTANCES around SF3 were different…but that doesn’t mean the outcome can’t be just as damaging.
Ah. Well, I do my fair share of defending Capcom. I’m just not going to blindly defend something that’s bad…like a lot of their decisions with this game.