Street Fighter V's lack of content is appalling

Wish more people had your thinking.

That’s done on purpose so that the models in SFV behave more like sprites. In other words, one will always be on a “layer” above the other and they won’t intersect.

This actually represents extra effort on their part since without what they’re doing here, you’d get something more like the image on the left.

wow…just wow.
extra work to just let him pop off infront of nash which looks weird as shit instead to take the time so that ruys feed gets
just overlapped by the right feed of guile so that it looks like he is standing between his legs so that it fits together.

but your right…having his feed looks like it stands between his both legs is worse and with less work involved then having him look like he is flying on top of him
by just popping him infront of nash…

sorry man but thats not at all extra effort…jesus, dickriding at its best.

You’re pretty dumb.

SF4 has the 3D models just clip through each other, SF5 renders the two models separately and then places one over the other.

SF5’s approach is just a stylistic choice to make them look more like sprites. It is technically “extra effort” because 3D models don’t normally do that, they had to specifically code the game to render 3D models like that. On the one hand, you get weird perspective artifacts like in that screenshot, on the other hand, you don’t get characters melding into one another like you do in SF4.

Get over it or don’t buy it then. They are surely releasing it a little earlier for the capcom cup tournaments.

As far as the price of games go it’s cheaper than a usual release anyway, steelbook edition for £41 where as a new PS4 game would set you back £50-55 usually. You’ll get the content eventually and who buys street fighter to play story mode anyway?

Also the way you worded it, $60 beta? You’re saying that people wouldn’t pay full price for a game to get to play it earlier? Like when you pre-order and get access to a beta?

That doesn’t really make sense seeing as it costs $80 for season 1 and 2 of KI and there is a third releasing.

calling other people dumb while defending this shit.

the “just clip trough each other” version looks more natural, especially since they use 3d models and there is a real perspective involved.
when you would put more work into that approach by adjusting the models positioning
so that stuff clipp well into each other…thats what i would call they put work into it.

how does it come that theire “stylistic choice” looks so much worse then in theire original sprite based games you mentioned.

http://orig13.deviantart.net/d0e5/f/2016/046/3/a/missionfailed_by_comic_coloring-d9rtzgn.jpg

maybe because they rushed this game out and had no time for propper placing? :wink:

That’s working as intended, Ryu rides one of those hovering skateboards at all times but it’s invisible. You’ll find out more in the story mode.

The other big Japanese 2.5D fighter (Xrd) also does this.

This makes collisions in the game look and feel better since limbs don’t merge into each other.

its not about that they did it that way its about that they made it looking like shit.
check out xrd, its well better done then here in 5.
i have the game, i could provide another example but i think this time you can check it out for yourself.

This game is a joke when it comes to single player content at launch, but what’s even worse is that they did not fix the long load times from the beta, and the black pixel crawling artifact on character’s skin textures is unsightly. That too was not fixed. PC players are going to filter out ps4 players due to the load times. So much for cross-play…

When you play online, its just a single player doing it. Thats some really good content.

So pre load became available on PS4 yesterday. The full game went from 6 gigs to 25 gigs. That’s pretty much 20 gigs of content added in right there.

Maybe they’ve already added in a lot of these features OP is bitching about.

what I don’t get here is why are they releasing the game that doesn’t seem to be done at this point. I can understand why the stress testing was needed, but this is making me wonder what have they been working on all this time. I don’t understand.

Well every fighter that releases with a bunch of content seems to have shit netcode so if this is the tradeoff then I’ll take it.

This

See, while I don’t particulary like how NRS handles their games and ou basically know for sure that in a year or less from now MKX is gonna be abandoned and we’ll be waiting for MK11, I do like how we see two different approaches from Capcom and Netherealm

Capcom treats Street Fighter as a long-term and long-living piece of art, they are keeping it clean and in good condition, like a classic drawing in an art gallery. You know their games are top-notch (even though some of the competitors do certain more minor things better, like hitbox viewer in KI), so it doesn’t matter WHEN you get a Street Fighter game, but rather IF you will. Same with a drawing - you can visit the gallery today, in a month, in a year - it’ll still be there, kept in perfect day-one condition as if it was just drawn, though with time less and less people come to look at it

NRS, however, treats Mortal Kombat as a blockbuster title. They give you more with each passing year, and that has been their policy regarding the franchise since day-one, and AT MOST you had 1-2 years between each game, with only exceptions being MKDA which came nearly 5 years after MK4, and then MK9 which debuted another 5 years after MKArmageddon. With MKX and their PR-campaign - they basically let you know that it’s a Hollywood-style of a one-time product. Same as if you go watch, say, Avengers - yeah, it might be fucking awesome, it might keep you at the edge of your seat, but it’s not gonna deliver you the same watching experience compared to watching it for the first time. Then you have no surprises, no plot twists, you remember it clean as day, and unless you get picky for easter eggs and such - it just won’t be the same and you might as well put the box away until the sequel comes out to maybe refresh the story events in your head. And MK9 -> MKX transition is exactly that. Both are blockbuster-level of games, essentially the Call of Duty of fighting games, if you can call it that. Yeah, the story might be cool and it’s one of the things the developers were hyping and pushing for, but ultimately the experience comes from a different mode altogether, and it’s mostly Online in both cases

You can buy all Season 1 and 2 characters for $40 bucks, and it only costs $80 only if you want the extra costumes and Classic KI & KI2 games.

And even then, you can still play KI for free and use the free character of the month, or just buy your main for $5 bucks and enjoy the game.

Yeah like SFV you are discounted if you don’t buy the premium version of the game. If you just want the characters with basic outfits you only pay half the price.

For the Pro Tour, Winter Clash is next week.