OK maybe I got carried away with Makoto but really, Gen is not a viable character because his Oga kicks aren’t very good, his other special moves are not innovative at all (roll = Vega’s roll, has an old man’s version of hundred hand slap, his anti-air you work harder because you have to time the hits). I don’t understand why Sagat exists. Sure, he trades mobility for more powerful fireball game but really, it’s not enough. I think he’s only in the game because he’s in every other game as well.
I dunno what it is. Every forum, for any game, everyone thinks I’m trolling. Are my ideas too radical? This is a discussion after all. I just wanted to hear constructive criticism of why this would be a bad idea, not for everyone to sheep and call me a troll when they know that I’m being serious.
If you read the posts on here you’d find my answer to that. Geez, some people just seem to have completely skipped some things and only taken some of the things I’ve said out of context.
We’re thinking you’re a troll because you seem to not even know the special moves the characters have. Sakura and Ryu are somehow identical? Have you ever played them? Oni is somehow a copy of Akuma? There’s only two moves they have that are even remotely alike. Well three if you count hadokens.
It sounds like you just barely know how to do special moves and have not actually ever played or watched the characters you talk about being played properly.
If you read my post (and ignored all the suggestions below it) you’ll have a better understanding. Those were just examples. What I’m basically saying is that Oni is not very popular or bring anything new to the game, and his character design is similar to Akuma’s (infact, he IS Akuma). Having too many characters creates a large divide and makes it harder for Capcom to distinguish between which characters to include in a future instalment due to the wide spread. If they focused on a smaller selection of characters and refined them it would be better. That’s all I was suggesting, and gave some examples (which inevitably many would disagree with) of certain commonalities. But most people here just read the character name and the bit in parenthesis and ignored everything else and call me a troll. Typical sheep.
It’s not about whether characters are identical. It’s a matter of degree. If Capcom created a new Ryu (called SFxT Ryu) and all they did was add the donkey kick, would you call that a new character? After all, it’s so “unique” because it can do something other characters can’t.
Yeah I was kinda trolling with that one to be honest. I’ve played thousands of matches online, and have never come across a Ken that wasn’t nooby or predictable. Ever. Just my experience. And it’s the only character this has occurred with.
Perhaps I chose an inappropriate title. I was more meaning “why are these characters in the game” and “which characters NOT to include in future games” rather than actively removing characters. My bad.
Oh and if 99 percent of Ken players being noobs is a reason to not include him then we should remove Ryu too. Hell, remove the whole damn roster. Except Makoto because all of her players are cerebral assassins Kappa