^This
I actually got bored of all the sf2s and super hindindu fighters and played RE all the time.
^This
I actually got bored of all the sf2s and super hindindu fighters and played RE all the time.
Wow, more errors? Did any of the budget go into to error checking? Its beginning to seem like Capcom did a sloppy job on this game. Really starting to shake my faith. The additional touches like the unlockable art is a nice touch, but these persistent errors. Sigh.
Thats not really true either. 2D fighters were still around but they certainly slumped heavily at which point 3D fighting games really began to gain momentum. Games like Soul Calibur, Tekken, DoA, Virtua Fighter took over. It wasnt Street Fighter that really began the rise from the ashes of the 2D plane. Ono himself has said that it was Battle Fantasias 2.5D approach which helped to bring about SF4 and the 2D planes resurgence. I think the build up started before SF4 and then its just really bloomed again with that.
3S doesnt deserve that negative title of âkilling Street Fighterâ because it is a great game and the fact theres still a community for it just shows that during the 2D slump 3S kept the heart of Street Fighter going. It was just all the other factors I mentioned previously which really put 2D fighters into hibernation. I think also Capcom fell victim to their own success and did pretty much what Call Of Duty is doing now releasing new versions of the same game over and over. They also got lost for a while chasing the 3D market with the EX series which wernt bad games as such but compared to the rest of the 3D games around SFEX were really just average and didnt garner the same success that Street Fighter did when it was on a 2D plane. So it was also Capcoms venture into 3D fighting using the SF name to try and muscle its way in that also hurt the SF brand. I never really doubted that we would see the return of Street Fighters glory days at some point once the hype of âoooh its all 3Dâ died down a bit and people became more focused on the game play again. I think Capcom just did the same as many other great games companies have done in the past when theyve become almost too successful, they went blind and made a run of bad decisions which were the true reasons behind the SF slump. The Capcom 2D community stuck around though with MvC2 and 3S through all of this and I think thats why weâre seeing this âlove letter to the communityâ because they served as a constant reminder to Capcom exactly what made Street Fighter so great. Thats why I feel 3S really defined Street Fighter for me and why 3S did not kill Street Fighter but actually helped keep it alive in its darkest times. No matter how small it was, it was always there and the community had a really small but strong and loyal core.
Also of course no game that can play a part in something as epic as Evo Moment 37 and receive something like 28 million views on youtube can really be classed as a franchise killer. Lets be honest, thats basically makes 3S responsible for probably one of the most viewed adverts ever for a franchise. That definitely doesnt make it a franchise killer.
You forget to mention that the SF3 series was under promoted. Correction: Massively Under Promoted. I was a big time couch-potato as a kid, I read game magazines (not religiously but I knew what was coming out and kept my eye out for interesting titles) in 96 I had internet access. I did not see a single ad, commercial, or review of any of the SF3 games.
I remember right around 99 or so I went to a mall pretty far away, but the cool thing was that they always had really cool Arcade games there (like The Grid) and one day they had 3S. Now, keep in mind I wasnât that into fighters at the time. But no one was playing it (this was the afternoon) and I tried out Ryu and was able to do his SA2 (first time I was ever able to pull off a Super in a fighter too) and was soon eliminated by the CPU and moved on to something else. The next time I went to the arcade that cabinet was long gone.
Even when the DC port came out, I saw nothing promoting it.
I think Capcom wanted the game to die personally. Someone high up just hated the 3 Series and wanted it to go away. Because I remember ads for the Alpha series and everything but nothing for the 3 Series.
âŚSeth Killian didnât say anything bad about 3S at all. Almost any negative thing that was said towards the game was by the douchebag from Kotaku, the worst website everâŚand Iâm not speaking as a 3S fan, they really are a bunch of morons.
Seth may not like 3S, but heâs done a great job promoting it and trying to appeal to the community AND new players as much as he could with it. He may have sugarcoated his words a bit, but he definitely didnât imply that â3S killed Street Fighterâ. It was just bad timing in general, and Seth even complimented 3S a little by essentially saying âit may have been too technical for its time for many, but now I think newer players are probably gonna be able to handle 3Sâ.
Ok well maybe your words came across wrongly. You did say you couldnt stand him and that you hoped heâd be out of the FG industry after OE released. To me that says you hate him and you want his career finished because working in the FG industry is his career. I do understand your view about the Alex/Hugo mixup. That was a big mistake on his part. Hes definitely going to get blasted for that when he next goes into the office but he didnt really say much else wrong about the game.
I also feel Abel is one of the worst character decisions in SF4 because Alex is such a great character. I dont like Abel at all. In terms of the story SF4 happens before 3S so I can understand Gill maybe not being in it but I do hate Seth for being an ugly overgrown Jelly Baby and a really bad design. Im not going to have a go at SFxT because I honestly cant have a go at something I havnt played. I just wish they would put Alex in it because I think he would be so great with his move set based a lot on grabs like King. Hes way better than Abel and personally I think theres room for both. Forget wanting to pound Tekken characters with SF characters. I want to show Abel that he is a total fraud by smashing him with Alex. Playing OE is only going to make me want that more.
They did do advertisements for SF3 Double Impact in 3S but it was mainly in the (not so surprising) Dreamcast magazines. Being a big fan of Sega I bought a Dreamcast the first day it came out and had to buy Soul Calibur since I was a huge fan of Soul Blade but never got to play much of it. I had no idea you could do graphics like that in a fighting game and the shit blew my mind. Then of course I see an ad for SF3 Double Impact in the Dreamcast magazine and go âoh hey theyâre releasing the older versions of SF3âŚbut meh 3S is probably betterâ. Then I saw an advertisement for 3S coming out on Dreamcast with the new characters and the advertisement specifically mentioned âadvance hit detection systemâ which I thought was pretty cool. I didnât play fighting games super competitively back then but I knew the older SF games had stupid hit box issues like Vegaâs claw always passing through people at close range and just all kinds of random shit in the Alpha games.
Sega in general is part of the reason I really got into SF3 early on since it was only on Dreamcast for a long period of time and if you werenât a big fan of Sega of the Dreamcast you probably didnât even give the game a second thought till Daigo parried down Wong.
Your point still stands of course that the game was grossly unadvertised but in 1996 itâs not like arcade games really got tons of advertisement outside a preview in GamePro with a strategy guide for the game later on. Well I know Mortal Kombat definitely advertised the shit out of the arcade version of their games but that wasnât really the case with other arcade games. You pretty much just saw them at the arcade and they sold themselves. People had figured the SF series was so run around by 1996 that I dont think advertising would have made too much more of a difference in the US at least. 1996 was the beginning of the slowdown of arcades and a gravitation towards staying at home and playing FPSâs and RPGâs.
Itâs already confirmed that AE wont be the last of the SFIV games so expect Alex (and Karin) to be in SFIV eventually. Just like the old daysâŚ
Is there a link to the Kotaku article?
Long story short 3S is best fighting game of all time, Seth had so much to work with and build on, scrapped it and generated some interest in sf by selling out the series with goofy characters, regressing gameplay, and squandering any opportunity in adding to the SF legacy. He should have nothing to do with 3S as he obviously has no insight and prefers his abomination over the masterpiece that is 3S. Yeah, itâs a nice love-letter to the fans, and Iâm sincerely pleased to see 3S get an online edition with some cool extras, but seriously, this isnât the guy I want handling the last fighting game I will ever need. The only thing ive seen this guy produce is SUPER dissappointments 4 Arcade EditionâŚ
yeah⌠started a notepad file to keep track, but it looks like people are having too much fun chatting about the game so i donât want to just unload a negative post like that. maybe later i guess.
almost the same story here. bought a launch dc to play sc1, and outside of playing ng/2i at the arcade, the first advertisement i saw was in the official dc mag. it was a small blurb with a screenshot of grey ryu and referred to it as âW Impact,â the japanese name. knew iâd be picking that up. their review of it was so retarded though. they likened the gameplay and animation to jennifer lopez in leather spandex, lol. think i dropped out of the mag game before i saw their 3S review, though.
Yeah I dont think i bought the magazine when they did the 2I review but when they did the 3S review they definitely gave 3S itâs justice also. Some random old guy reviewed the game on GamePro and gave it shitty scores but I felt the Dreamcast magazine did a better job of emphasizing what was truly great about the game even from a casual standpoint and how the animation and technicality of the game system was beyond a lot of other games in general.
Figure it would be in Dreamcast magazines. But still, weâre talking about the sequel to the most well known fighting game of all time and for that alone people would play the 3 Series just out of curiosity and the fact that in the early 90âs everyone wanted a real Street Fighter 3.
To ShinkuuHadouken: You do realize that Seth was not the designer of SF4, right? That was Ono.
ShinkuuHadouken is the one that posted it.
Shoutouts to Gameproâs original arcade review.
Yeah I remember the original arcade review being decent. The Dreamcast review was ballz.
This game can not come out soon enough.
If I still have them at home, I can dig up and scan the 3s Dreamcast advertisements. I put the Tips & Tricks 1999 strategy guide up too. We took that shit to seasons beatings last october :lol:
Did they give a release date for this game? Thought it was going to be this month.
so is adam tensta like the new announcer for this game? how much involved is he?
Well, itâs obvious heâs just clueless, and even outright admits it.