Street Fighter 3 NG & 2I Thread

anyone know the follow-ups for ibukis super

I know a couple, I really haven’t been playing hashin sho Ibuki.

I know Ibuki can

J.HP xxx Hashin Sho

MK xxx Hashin Sho

LK -> MK xxx Hashin Sho

LK-> MK xxx MK Kaze Kiri xxx Hashin Sho


About the letter ranks. I didn’t realize I was putting Yun above Ryu because I was more on topic with Yun. I really think Ryu is like 2 steps ahead of Ken too in this game. So is Ryu more like A ranked than B as well? Yun is really good though. Maybe B ranked and keep Ryu B ranked, and put him below Dudders?. I know Yun is def good and is nothing like a C.

Yun’s dive kick is still retarded and I cant stress his godly target chain enough. Not to mention Yun’s sweep combos into standing roundhouse. So maybe:

S=Ibuki, Akuma
A=Yang,Sean,
B=Ryu,Ken, Dudley, Yun
C=Everyone else
D=Urien, Alex, Elena
E=Hugo

?

It might be me, but I do not see the point in picking yun with genei in 2I. SA2 was so much better… you could use it to punish(it was fast), links after so much stuff it’s not funny, decent damage, easily confirmable… it was DAMN good.

I think Mike C means what are some things to do after the super, not how to combo into it.

^ yes follow-ups please.

standing roundhouse xxx Hien (b,d,db+K). I can get the standing roundhouse, but not the Hien.

It’s really basic and it’s the only one I know. I’m sorry I can’t provide you with more Ibuki information. Ibuki just isn’t my field.

What are some Genei-Jin combos in NG/SI?
In NG, I usually do QCF+HK, then repeated lunge punches untill the bar runs out.

where can i download the vid >_<!!

I agree with that Yun should not be over Ryu in 2I, his Genei-Jin is nowhere near as good as his 3S counterparts. Not to mention Ryu is a much better character overall in 2I, especially with things like 2-stocked Denjin.

The top 5 characters should be Ibuki, Gouki, Sean, Yang, and Ryu. The rest can be debated, but these 5 should be in that order above the rest. Btw, I just bought this game just a few days ago, saw at a used store for like $8.00, lmao, I HAD to buy it.

Sean is so much fun to play, not to mention infinitely better, and should’ve stayed strong like this, instead of a joke waste of a time character that he became. I honestly would really love to learn how to play Ibuki, because I never got into her character at all in 2I nor in NG. Seriously, I want some in-depth detail on how to play some of these 2I characters, especially Ibuki and Sean.

2-stocked Denjin Ryu is so damn beastly, no two button throws (Always hated that shit to death), damn man 2I>3S imo.

Quite honestly, this game is 50X more fun to play then 3S, simply because the music+stages+looks+everything else just looks way more interesting unlike the bland 3S, I don’t give a damn if Ibuki is more broken than 3S Yun/Chun/Ken whatever, because balance was never a factor, nor should it be.

I would like some 2I in-depth strats posted on here if possible :lovin:

  • Peace -

2I Ibuki Formula:

[Anything xx SA3 xx Anything] x 2= You Win

Why stop there if you’re going to mention what everyone already knows?
[unplug opponent’s controler] = you win

IMO Gouki should be banned…
You can do a shakunetsu hadouken when another one is in the screen !
Also, he can do a lot of damage.

I definitely agree, that game is too underrated.

I wish I could get more peeps to play NG and SI with me. I get booed half the time starting a new game.

Because that’s not fun?

Okay, been messing around with this game some more, and I’m just curious, because after playing this literally…like alot for the past days with my buddies/cousins/bros, imo, and I know I probably will get alot of heat for it…but meh. To me, I feel that more characters can be played on the higher lvl end in this game then when compared to 3S?

I mean, am I missing something here? Sure, Ibuki and Gouki are very, very strong, but guys like Sean, Yang, Ryu, Ken, Dudley, Yun are also very powerful characters. I mean Dudley from what I’ve seen doesn’t seem to have changed a whole lot from 2I to 3S “unless I’m not seeing it”, and although Yun doesn’t have the Genei-Jin priority, he’s still very, very solid, Ken seems basically like 3S but his other SA’s are actually useful.

So for me, at least from just my small exp, I feel that 2ndImpact if it was to recieve competetion again would have more character variety in the top placings? I mean, I don’t want to start a heated debate, because if I’m wrong and I’m just delusional then a more well knowledged 2I player can just shoot my plane down, and tell me I’m a moron for believing so.

However am I the only one who feels this way? If I’m not the only one, then shoot, this game should be brought back up from the grave, because 2I is more fun of a game to play then 3S ever was.

Well,Ken wasn’t really that much worse from 3S. What he gained was extrach range on his c.mk, as well as more damage on the Shippu. Adding to that is how most of the characters above him got nerfed.

That’s not correct, Ken’s SA3 does the same damage. What Ken gained was his double dragon combos. Ken is more dangerous without meter in Third Strike but less dangerous with meter because his Second Impact version gets a super off of most of his pokes against even standing enemies.

TrueSephiroth: Most people agree that 2I is less “tame” than 3S, most of the characters can do more in 2I, whereas their 3S version usually feels more limited. The cast of good people is about the same absolute size as 3S but feels bigger because 3S has more characters.

2I is a tournament worthy game, but it’s extremely unlikely it will ever have a comeback.

I checked again, and it turns out the damage was less because I had the difficulty on 6 stars on the DC version. Sorry about that. True, Ken gained his double shoryus, but also the extra range on his crouching kicks. That improved his footsies quite a bit. Funny how he jumped from being the worst shoto to the best in one game.

These are what I’ve been discovering for 2I that I didn’t know personally myself. I’ve noticed that c.fk’s for Shoto’s are safe after being blocked, unless I’m mistaken. I’ve tried to just punish after blocking a c.fk from a shoto, but I can’t, unlike in 3S where if it’s blocked, it can be punished. Again if I’m blindsided and wrong about this comment, then please tell me how you can punish it.

Another thing for 2I Ken, I’ve noticed that landing cross up mk is alot harder in 2I then it is in 3S where it’s just baby easy to do. Now am I just crazy, or am I true about this, because I was practicing with Ken against my bro and I was like “Wtf, I can’t cross up mk all the time?!”

I tried this with 2I Ken against 2I Ryu and then 3S Ken against 3S Ryu, to me there seems to be a big difference between the hitboxes of their cross up mk.

Anyhow, either way, Ken is still very strong in 2I regardless. Imo, even if you put 3S Ken in 2I, I wouldn’t even rank him above guys like Yang or Ryu on the tier listing.

Also, why the hell did they take away Ryu’s 2-Hit FP Shoryuken out of 3S?! That’s just retarded because I guess that must’ve been ground breaking broken :wonder:.

I’ll probably start focusing more on Ibuki in the next comming weeks though.

Capcom just likes to switch stuff around in different games to keep things fresh. Even if it’s not always in the character’s favor. Sean and Ibuki are prime examples of that. Except those 2 characters did really need the tone down. Sean I’m guessing was pretty much supposed to be a joke character and Ibuki was super ridiculous. She’s definitely not quite as good now but she has a lot more tricks now and more options with her normals despite not having a million different combos. Not having c.LK, c.MP chain kinda sucks but then again…that would have ended up being the most broke chain in 3rd Strike easily. Think of what would happen if shoto c.LKx2 gave you as much time to confirm to super as Chun’s c.MK. Along with having a crazy good SA called Hashin Sho. Yeah…Ibuki is that broke stuff in 2nd Impact.

As far as Ken goes…I know c.LKx2 super is a bit different. Like the timing is slightly stricter compared to 3S. c.MK to super is tougher as well and much tougher to get as a link. It’s literally like a 1 or 2 frame link if you miss the cancel (assuming there is time to cancel it). Ken’s b+MK got toned down a bit as it should have since he could link it to shippu on both standing and crouching opponents. That’s a little excessive IMO and majority of time you hit someone with b+MK they’re going to be crouching any ways. Didn’t play with Ken a ton in the time that I did play 2I on Dreamcast but I wouldn’t be surprised if he didn’t have quite the uber hit box on his j.MK that he does in 3S. His crazy hit box on his j.MK in 3S is like half the reason why he’s top tier. All he has to do is be in a position to go for a cross up in 3S and he has a ton of mind games.