Not really. You can play on a DDR controller for all I care.
This is what I meant about the insecurity.
A:"Stick is better than pad for some stuff."
B:"You say I could never be good with a pad and that all pad players are scrubs wah wah Wolfkrone wah!"
A:“Dude wtf just chill.”
You should use whatever input device you prefer using. I personally can’t stand playing on pad as I need the layout for plinking in sf4 and piano inputs for supers in 3s. Super jumping is another issue I had with pads, can’t imagine doing the hyper grav loop in MvC3 on a pad. Xbox 360 controllers were the worst for me, I actually couldn’t do a double quarter circle and press LB because my hands were too big.
I can’t believe people actually care about what you use. o_o
certain games are more pad friendly than others. Like for marvel, there is a huge amount of variable input timings of assists and attack buttons. Sometimes for option selects, you have to kara 2 face buttons on a pad then tap an assist and shit like that just starts adding up as to difficult sooner or later.
other games like ST, the only thing holding back a pad player is mashing and that’s it.
The effectiveness of a input device all boils down to what game you’re playing. Some games its 50\50 advantage pretty much the same, other games like 70\30 stick because of the amount of fingers you need to access the different parts of the game. I’m not saying pad players can’t play umvc3 but they will have a hard time performing alternate techniques that most stick users don’t really have a problem with.
I’ve played on pad for GGPO over the last 5 years and I play on stick offline in my scene so I actually use both really well. I can determine the strengths\weaknesses of both and yes, pad does have some advantages over stick.
Typically when the game uses a lot of button sequences, vampire, mvc2\mvc3, these games are better off on stick because you have access to all 5 of your fingers. On a pad, you can only have access to 2-3 of your fingers depending if you play with your thumb or claw style.
you only gain that perspective though once you can use both devices pretty well. Someone who uses either or will always be on one side of the argument rather than describing why which is better\worse.
I don’t think the community as a whole has come to a consensus on the term but I call it “throw” which is what the automotive idustry\enthusiats call the gap in gears. The longer the throw, the longer it takes to get moving again. Typically, the faster cars have the short throws so you can just slam them really quick.
the “throw” on a pad versus “throw” on a stick is HUGE. The throw on a pad has got to be maybe decreased by half it feels like. This allows insane rapid fire joystick movement beyond a degree than you can’t do on a stick so shit like DP’s, spd’s, hcb\hcf, iads can all be inputted on a pad faster than on a stick.
well no, not true. You can button map something but that doesn’t help pad players plink face buttons or multiple face buttons @ that. You can’t assign a plink. So now they have to use a weird ass thumb style for square\x or x\o and they could never use a x riangle with a thumb. Now they go to claw style which gives them the ability to hit face buttons but now tapping r1\r2 become a problem.
lets not forget about the wide array of assists calls you can have while playing umvc3. So you have to be able to do shit like plink, c.l, assist call, c.m or something like that which most characters can do. On a stick pretty easy to do but on a pad it becomes very intricate. Some games you need to start using ALL your fingers and on a pad, that simply isn’t possible.
I understand your argument but the raw distance isn’t the only factor. You need to also consider the force of what’s moving, the muscles.
To understand what I mean try to do FBFBFBFBFB really fast on a stick, and then on a pad and see the stick feels easier, since it feels like you are using more suitable muscles for it. Your arm vs your thumb.
All of the controller methods have distinct advantages, but they are not really something that is insurmountable. Honestly, I have been playing stick for a long time and I am thinking about** switching back to pad** for SF4. The only controller I’d say has a real advantage would maybe be hitbox because of the layout for things like HHS and standing 720’s. It’s all up to you however, as everything is possible on every controller.
Also, if you are hating on people that play pad you really don’t have much to grasp at anymore. There are plenty of top players that play on pad nowadays and have proven that there is nothing limiting your success on the controller. Not even mentioning the Tekken community where pad players are a much larger part of the community, players like Snake Eyes, Vangief, Masta CJ, and Wolfkrone have all been very successful in the tournament setting. If you are one of those idiots that expects a free win against a pad player I hope you get blown up at the next major, you deserve it lol
well, I feel like on a pad that motion is still faster. You can do that input 3 different ways on a pad. Tapping f\b, using your thumb to slide it from f\b and using 2 fingers claw style on a pad, f\b. You can only do it 1 successful way on a stick. Even though you’re using different muscles, you have to factor in speed and distance traveled too and those 2 factors always belong to pad players IMO.
the f\b input is a real typical SF motion, its used all the time to bait footsies and I play A2\Vsav on ggpo and walk in and out just fine even played some ST too with pretty good results.
and yea agree with hit box but its banned in tournaments anyway
I’m going to wear a Madcatz sponsored RSI wrist-brace regardless of what I’m playing on. Perhaps one of the t-shirt designers can put a yipes quote on it and sell them for a markup over the ones at Walgreens.
I played pad for a very long time. Maybe 3 years. Been playing stick for about a year and a half now. The range of motion and execution is much more simplified on stick. You do not have to work as hard as you do on pad with stick. Stick is much more consistent in my eyes and I have been in both worlds.