People are stupid : / you can choke after karakusa, LK karakusa doesn’t reach … that’s the ONLY one justin did. Look at the older demo vid, at least 1 version does. Is justin smart enough to see this yes, but he’s probably smart enough to know that doing other karakusa’s beside LK are probably going to be punishable by backdash or nuetral jump so doing other karakusa’s is going to carry significantly more risk, but it doesn’t remove the option from existing. The developer’s said they transferred over her “playstyle” , if makoto doesn’t have post hayate mixup that is not transferring over her playstyle.
People are stupid : / problem with fireball does not mean you can’t beat fireballers. Balrog has “problems” with fireballers but he does well against all fireballers except sagat and that matchup is bad because of things other than Tiger shot.
People are stupid : / you can abare over fireball, even if it’s not amazing at doing so like Vega’s current ultra it’s a command and fast as hell it will be able to go over fireballs.
People are stupid : / FP hayate is slow … lp hayate was fast enough in the vid to combo off a LP … only the FP is slow. Also LOL at the idea that every dash is going to get punished by a cr. Jab, did you see how fast that dash was? The average human reaction time of a person trained to do a task and look for it (such as a martial artist reacting to a punch or a person having considerable experience looking for a blinking light) is considered around the equivalent of 10 -12 frames. Random throw won’t work often but it will work.
People are stupid : / “she’ll have problem with fast fireballs like guile” Zangief/Rufus have no way to get around boom consistently, but they have positive matchups against guile … why??? boom is a charge move inherent limitation with boom is it can’t be rapid fired created openings where to keep guile’s zoning solid he has to use normals, if you can beat his normal game and use those holes you can get a knockdown into crossup mixup. This is where players kill guile and he also can’t just rapid fire safe crouching srk’s so he won’t have as easy of a time getting you off as ryu/sagat/akuma/ken. If you out damage guile considerably you don’t need a fireball against him.
Honda being trouble? I agree totally Honda has 1 million get out of jail free cards, but it won’t be that bad of a matchup maybe 5.5-4.5. It will be footsies where it will be cr. MP vs. st. RH and cr. Jab. But it probably won’t be to bad, just a normal sfiv matchup. “Oh shit cr.blocking is my best option cuz he has a million safe high damage invincible options!” Really thing people will have to do a lot is do tk tsurugi so that if they reversal a EX headbutt it will whiff, thus allowing for a dash up punish. Also if headbutt is punishable on block this matchup will probably be even.
Sagat being a bad matchup? no st. LK cancel = no easy zoning. This means more fireballs = more easy abare. Tiger uppercut is the easiest uppercut to bait in the game, so knockdown = mixup hopefully, but we’ll see if makoto has any real options against it. Also having to do normals at certain ranges or risk the fireball vs jump mind game results in Makoto being able to win a normal battle into mixup vs. Sagat. Makoto with Ultra again means sagat no fireball, Sagat no fireball and no st. LK cancel = sagat with no zoning. That is a very sad sagat, unless random scar confirm situation allowing dp on reaction to pokes becomes a legit tactic then fuck SSFIV. makoto isn’t going to lose this by a large margin.
Zangief … Ya … um … probably going to be a bad matchup XD Really will have to emphasize poking game and random dash > throw mixups and see hot that works : / I expect this to be a 6-4 against makoto but no other matchup is clearly going to be negative yet.
Also about her ultra’s
Ultra I - used against non-fireballers, also fireballers are the characters with retard dp FADC options so peope without fireball are more supsceptible to karakusa
ways known to combo >
Karakusa > Ultra
Super cancel > Ultra
We don’t know if it has a non-cinematic version to do after EX hayate or fukiage or whatnot
Ultra II - fireballers also a high damage option as it will be an UNPRORATED ULTRA+followup combo, or a complete removal of your opponents strongest zoning option.
We don’t know how this combo’s so no way to comment on it vs non-fireball characters currently.
She will probably be upper - mid probably around or above rufus
Having good normals goes a long long way honestly if she can backdash to bait srk’s to whiff after a hayate no reason she can’t be upper-mid tier. Honda and Gief are the only scary characters imo, Blank is a tard and Unless they give him some major buffs he’ll continue to only dominate gief and crap out against most the rest of the cast. Honestly if Up ball is punishable on block, no reason this should be bad.