SSF4 Dudley Match-up Thread

Dash cancel the FA and go immediately into s.hk xx gg.

Magma where you been son? I thirst for your blood homey. Where Seth at? Don’t mess with the bio-weapon anymore?

Here’s EmblemLord Sagat vs Dudley write up

Sagat vs Dudley

Spoiler

don’t know if this was mentioned, but vs seth you can fa his s.fp, dash forward, u1 for free. from pretty much anywhere on the screen. if you’re close enough you can actually fa dash forward, combo.

You can block it and reversal EX MGB as he’s recovering as well.

According to the frame data you can’t. Seth’s s.hp is -15. EX MGB is 18 frames.

Really? I thought it worked if it wasn’t a max range s. HP.

Good shit, added.

I’ll test that out real quick.

So, after testing I don’t think EX MGB punishes, but LP MGB does if it’s in range.

Also U1 does very easily.

Guess I was just getting lucky they weren’t blocking.

Or my timing could have been off, my stick’s broken so I’m using a pad right now.

oh, during that time i also tested that this does not work on sim’s s.fp :frowning: Would’ve helped alot in the match up :frowning:

Anyone had any success with f.hp or s.hp FADC s.lp or c.lp? I figured it would be a great way to score a combo off of a poke, but no success with it.

I’ve been using f. FP cr. LP as a frame trap (not sure if it actually is but it seems to work). I do s. HK after the cr. LP. Best part is if the f. FP does hit at the right range, it can combo into cr. LP or st. HK and it’s off to work.

On counterhit that definitely combos.

So, in another thread, someone found that c.hk causes Dud’s hitbox to dip low, causing some jumping attacks to whiff. I took this to training mode, and found a great use for it in the match against Honda.

If a Honda is jumping up and down in front of you with neutral jump fierce, the c.hk will catch him every time, provided you get the right timing, and it’s a free popup into duck straight or upper. Should help some against those Honda’s that love to pressure with that move.

Fuck Sakura

Her FA is too low to hit with duck straight (seriously, wtf capcom)
Found out her Super pushes too far on block to punish with Ultra 2

Cost me the match >:[

The real problem

The real problem with Dudley is that people who have the worst match up problems that know they have the edge. My most difficult match up problems are Guiles and Deejay’s that were either a rank or b rank. Those people that just sit on their haunches throw projectiles and always seem to razor kick at the perfect moment. It seemed almost impossible to get close these guys. They seemed to know how I would do it and had the right counter to prevent it. But the last thing I learned is if you have enough skill you can beat anyone.

A good jump in with hk will beat/trade with all guile does except for a ex flash kick I think…

Nah, a good Guile can beat j.hk with a very well timed cr.hp or an air throw.