This is why the tier ranking system used is flawed…losing to the better characters should be weighted more heavily against a character (and vice versa), yet no tier system really accounts for this, which is why I always laugh at them when they place Gief so high.
He beats up Makoto and Gen so badly! He’s top tier! /sarcasm
Are you fucking serious… you have got to be kidding me. Koji kog was good but no where near as good as vance is. Vance to me is the best gief right now, hands down. Check out the number every tournament he enters, since super came out he’s always or at least 90% of t he top in top 3. Vance i would say is a new age gief, he has things that cantona and itabashi does have like, walking 720, option selects and crazy pressure and always goes the max dmg in every situation. Cantona is great but he’s very passive, non aggressive where he needs to be, he has fucking crazy footsies, but i think vances footsies is FUCKING GOD LIKE… watch this match[media=youtube]99REDOetuIs[/media]
I HAVE NEVER SEEN A JAPANESE GIEF BEAT CHUN AT ALL… .I mean… look at his movement, spacing, mind games, he’s very technical and he knows alot about this match up. Hes very fucking good… and yes i’m nut hugging lol he’s fucking god like.
im thinking that ae may gel better with cantona’s playstyle…cantona would rarely jump in after an exgh knockdown…and now since it doesn’t knockdown anymore…i’d say it doesn’t affect him as much as other giefs. otoh in the recently posted cantona matches, i saw him jumping in a lot more than what i was accustomed to…and being a bit more aggressive.
Ricky isn’t exactly Nemo, Nuki, Y24, etc lol. Japanese giefs face much better competition than Vance does imo. Also japanese players have way more overall matchup knowledge cause of the arcades over there so most know how to play against gief yet the top giefs still do well. A lot of players here have no clue what to do against a good gief cause there are so few at tourneys.
Btw, I love watching Vance beast and hope he kills it at evo again. I just don’t think he’s in the class of those grand master giefs. I respect ur opinion though.
i also respect your opinion but i just to say vance isn’t as good because he’s not in japan is really biased. i mean, sako(justin wong) came here and got bodied, tokido came here and got bodied( pr rog), eita came here and didn’t even place top 16 at evo last year. i mean, just because theres alot of good japanese players doesn’t mean they are all god like. Valle beat daigo ryu on ryu i mean, if you look at the results bro… AMERICAN PLAYERS ARE TAKING OUT THE BEST JAPANESE PLAYERS WHEN THEY COME HERE.
Vance would be just as high as cantona if you factor in his placement at tournys. i mean, it’s no walk in the park for vance to make it as high as he does. i mean, cantona is fucking amazing, but i truly think in my personal opinion theres no way he would have done better than vance vs ricky ortiz but then again that’s just theory fighter lol. I think though that since the beginning the japanese have gotten games, 6 months in advance and more and with super coming out the same time every where… we have proved that we aren’t fucking free. Tokido has face plenty balrogs great balrogs at that … ie maeda taison, pamuyu and he destroys them but yet pr rog had him nervous as shit… with his back against the wall doing wreckless shit and pr rog came out on top.
You’re right. I will say that one thing Vangief is lacking in that the Japanese players have got down is execution. At a professional level, he still makes random mistakes in input, but I’d blame playing on pad for that.
I will also blame pad for that, but its also because Vance goes for max damage combos like ALWAYS. You know, the ones that have several 1 and 2 unplinkable, or awkward to plink, or good luck to plink on a pad framers. At the same token pad makes those seth killian voice “720 out of nowhere” moments possible. Also, that randomness is part of his success. Gief is a character that simply HAS to take big risks to win. Keep playing it safe and people will just slip through your fingers for free all the time. At the highest level, not doing the predictable thing all the time with a high HP character is not a terrible thing.
I really do feel Vance plays Gief in the best way possible which is this: Vance MAKES YOU GUESS what he is going to do whereas other Giefs are trying to guess what you are going to do. This comes from the fact that his pressure game is gdlk, with a character thats not even rush down mind you.
That’s a good point — I agree with you on the unpredictability of his game. Now that I think about it, all of the Zangief players who have made it far are the ones who were willing to make take risks and make mistakes. Still, dropping combos is an entirely different story. Also, I’m not sure why playing on pad helps his 720’s any, except for being more “stealth”, since your opponent won’t hear your stick rattling around while trying to hit all 11 points.
This. Vance milks every ounce of damage out of every touch he gets. With that said, I still think the Japanese Giefs, specifically Itabashi and Zangitan, have slightly better execution. But Vance is the undisputed best as far as decision making. No other Gief, from vanilla to AE, mindfucks people like he does, and IMO that’s worth more than execution, especially given the difficulty of the links he goes for on the regular.
Good shit WGE. How do you think the Cody matchup is now? I admit I’ve only fought a handful of good Codys, but his zoning always seemed really strong. But that new LP SPD range seems to blow Cody’s normals up, especially in the corner.
I’m still bracing for a gloomy future for AE Gief, but seeing stuff like this makes me a little more hopeful.
It’s alright once you get meter - you need to be able to straight reaction EX green hand to rocks and normals. As you can see he got me with fake rocks then blew me up with ultra here. LP SPD is GDLK in this matchup, there was a later match I won against Packz and he was PISSED, it was hilarious.
It is important to land SPDs in the match, more for the meter you get than the damage, because you have a lot less options with no meter, the new range helps with that a lot.
After EX GH I tend to do:
st.mp > LP SPD (doesnt matter if st.mp lands or is blocked)
st.mp, st.lk xx EX GH
cr.lk, st.mp, st.lk xx EX GH
HP SPD
neutral jump, headbutt, cr.lk, st.mp, (st.lk xx EX GH if it will reach)
standing HK (probably the highest-risk option because of the slow recovery)
or just block.
I seem to have forgotten how to deal with Cr.HP. This isn’t just in AE btw so take what you will from this video. Andreas is consistently blowing me up at the moment.