Here is one video of [media=youtube]VQNy8bS-MAQ"[/media]
Not much of a video for Guy but he got a U2 in around the 2:50 mark, and also the st.mk looks faster. The rest was more of a Viper show
Here is one video of [media=youtube]VQNy8bS-MAQ"[/media]
Not much of a video for Guy but he got a U2 in around the 2:50 mark, and also the st.mk looks faster. The rest was more of a Viper show
Finally some footage. I only watched it once but his mk and hk look faster dont they? Maybe its just me.??
hmm i didnt notice anything diffrent lol, all he did was flip and chains, i wanna see a tc pressure string on characters with small hitboxes
HK slide looks faster to me. Was there even one block string in that game? Way too many attempts at throwing.
could any one tell if D+elbow dropped faster? i thought i remember some one posting a translation that said it did. when i watched that video and compared it to guyās elbow in super it looked the same to me. if it does indeed drop faster⦠itās not much of a difference.
Any AE Guy news right now is speculation they will post the legit details in a few days most likely.
All Iām saying is⦠Guy, Cody, Haggar and whoever else was in fucking Final Fight needs to be in SF X Tekkenā¦
havenāt touched the game since august but in that video, doesnāt far s.hk look faster? he does it twice near the beginning of the 4th round. and c.hk looks like it can hit later in its animation so it doesnāt go through peopleās shins anymore, but most people were already expecting improvements to that move. far mp looks the same though. i thought you guys said it was getting beefed? just the hitbox?
They confirmed it was getting buffed but we canāt exactly tell. Easy way to tell is if we could do combos we werent able to do before⦠or do them easier.
That guy player just had to not use HP houzanto even once ;__; ⦠So any news on the LK.Tatsu invinc?? ⦠theres a bunch of stuff posted on jpn BBs ā¦
Elbow din seem faster at all⦠and bushin flip grab if its nerfed at all⦠is proly only at 180ā¦still think its at 200ā¦though obv u cant tell that 20dmg diff XD ā¦
So d+mp being faster meaning you can safe jump with it? It looks the same to me. He mostly looks the same. We need to see if run/stop pressure is any better. Run overhead looked like it had better recovery on whiff though.
Iāll be in CF tomorrow. Henry didnāt put in it yet.
āSmall foot turned 3F, I become easily lead to a small combo from the feet of continuous?
I wish I knew before that occurs - even faster.
Position of a simple character like a continuous combo Daa hate all the same.ā
Lol,this is talking about 3 frame cr.short.Looks like a lot of info there but no one to translate it with.
yea but since/if US is getting it tomorrow, then weāll have players from here to tell us whatās what. No need to decipher shit in japanese websites anymore and weāll get more gameplay vids unlike japan lol
Just played 4 matches with Guy at Super Arcade here in socalā¦
I hate to break the news but HP Hozanto is only SLIGHTLY faster. The actual shoulder animation is faster so you only need to be about 80% as psychic as before. The animation before that point is the same speed as far as I can tell. Still donāt see it being of any use to punish fireballs, honestly.
I went through a fireball with EX-run into overhead and took no armor hits so the overhead part of the ex-run is now fireball invulnerable. Didnāt get a chance to test the slide from ex-run though.
Target combo is easier to land but thatās the way it should have been in the first place. Once I start working cr.short into what little (crappy) run/stop pressure game I have I could see things being a little better.
Command elbow is the same as far as I can tell.
EX Version of Run Overhead has always been projectile invincibility as far as I remember. EX Run Slide is the one that has gotten the projectile invincibility.
from that vid it looks like Guy sucks in with ex tatsu. Not sure if itās trueā¦hope someone is recording at super arcade
For what itās worth EX Tatsu felt the same. I got all 4 hits when I used it on wake up as normal but when I used it to juggle after an EX hozanto I did it a little too early and only got 2 hits. I donāt think anything has changed with it.
played guy a lot today at super arcadeās AE. Notes:
s mk is FAST now. Itās practically mashable during footsies. Not to mention close s mk is hit confirmable into target combo. So when in doubt, mash s mk
bushin flip powerbomb still does a huge chunk. no real nerfs there
target combo will always hit provided theyāre at a reasonable distance.
combofiend using guy
YouTube - RoyalFlushās Channel
At 12 : 02
It seems the Overhead F+MP hits only once while crouching??.. It seems like a very good focus breaker thoughā¦given its rangeā¦I wonder if they buffed the dmg of the second hit or the damage distribution⦠If its 30-30⦠would be sad doing just 30 dmg with the overheadā¦
@killerkai ⦠thanks for the info ⦠thats awesome buffs right there⦠S.mk is gonna be killer⦠Maybe its 6f startup which is same as bisons S.mk O.o?
nah, I donāt think it hits once while crouchingā¦it did hit once because his opponent was far away for the first hit, so the second one did.