If it still focuses on the single-player, forget it. Namco should be encouraging head-to-head action, like they did with Conquest Mode in the arcade version of SC2.
I doubt they’re going to include online play either.
I still have hopes for the series. SC3 lacked online play that upset gamers as usual but had a very interesting role-playing type mini game that kept me busy for a few months.
I also have hopes that Maxi is tops this time around.
More varied and robust create a fighter plz. And if it’s not so much to ask, you can have less CLASSES but make the styles FULL GODDAMN STYLES. Regardless I’ll probably pick it up anyway.
Some of the styles made me wonder why I even attempted on making a character in the first place. Some were stupid, others were completely ineffective and useless.
Not all of them were, but it certainly felt like a rushed addition to the game.
I hope they ditch the single player side distractions that hampered the console version of SC3.
If you implement a Create A Charater mode, atleast make it interesting with real choices. It was extremely limited and none of the Created Characters looked any good.
The RTS mode of SC3 was the biggest side crap ever to real go WTF, is this SC?
I preffer having a Standard Arcade mode with a final boss with an ending FMV then the bizzare Story Mode of SC3 where too much text and path selecting made you fall asleep
Question: is SC4 going to be developped with that PS3ish arcade board that they are using for Tekken 6?