Gametrailers : Improvements and newcomers interview.
im gonna buy it probably but I wish the left in Taki…her replacement looks Too lolita and doesn’t have the “dat ass” factor taki had…On an unrelated note what does everybody think about the new “super” moves they added. You guys think theyll be worthless or actually be able to be used tactically?
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Stop using words that you don’t know the meanings of plz. >_>
oh come on she’s a loli she looks like a little ass kid
loli
a girl around 9 to 12/13 years old
nymphet
a girl around 13/14 to 17
as firekid said stop using words that you dont even know the meaning
Kayane’s first impressions of the game demo:
The PR policy or whatever is odd in that she can’t voice actual impressions, only facts.
Where does it say she can’t voice her actual impressions?
I think is great.
Some people are bothered about this. Because we now have Just Guard, I am not bothered about the GI cost… for now.
I doesn’t say here, but this was being discussed on 8wayrun.com earlier. This probably had to get approved first. I read on and saw some things that look like opinions so I may be wrong about this one.
Well, if you can really charge bar quickly then it may not be a problem.
Well, there is an embargo (until the 30th I believe) so it might all be because of that.
Then you must have missed my post. Natsu has ass, that’s for sure.
I stand corrected. Thought taki’s is bigger better and firmer. Natsu is a contender.
Daishi talked about a few things on his twitter yesterday.
You wish they would have left in Taki, even though she was over 30 in SC4 and now its 17 years after that. Lol.
You my friend sound ridiculous.
And no, nobody in SC4 was hard to use, but there was still a strategy like any other fighter. The thing about SC is lots of characters are stance based, so you have to be very familiar with the character. There are also lots of frames traps in that system, I hope they toned it down a little, some characters were extremely hard to answer. In this case having a gauge for Gi is good…but:
I am NOT pleased with the new GI-command. Thats pretty dumb and I’ll probably have to play this game on a stick now.
Dat ass is the only reason image quoting it hasn’t be infracted.
New GI command? Where was this mentioned.
Guard Impacts costing meter is what sucks even worse if they still funtion the same…gonna me a nightmare for taki vs astroth type matchups.
Don’t worry, in Soul Calibur VI Natsu will surpass Taki in that regard… believe in “Dat Ass”.
There’s still [S]parry[/S]Just Guard.
Kayane demo impressions.
6ABK?
ROTFL. Namco what the fuck.
Also, Zwei’s normals look lame. His AA looks like Talim and his BB looks like Cervantes. Namco needs to fix that sooner than later.
Also, for some reason I put in Plasma Sword/Star Gladiator 2 in the dreamcast last night and started playing with that character “Rain” …I realized that she had a LOT of moves that Zasalamel SHOULD have. I made a video of it so I’ll upload it in a few. Being that I main Zasalamel, its kinda funny how a game like Star Gladiator with a very weak fighting engine at least has the decency to give a scythe wielding character a
-2 hit Mid-Low string
-2 hit Low-Low string
-3 hit Mid-Mid-Low string
-3 hit Mid-Mid-Mid string
Kinda annoying that almost all of Zasalamels natural combos are unsafe and/or very slow. Kinda stupid that the mid/low enders in his strings are both unsafe. If anyone remembers the Soul Calibur 3 demo on PS2 (which I STILL have!!) Zasalamel originally had a lot of Abyss moves mixed in with his moveset…which made him fucking godlike.
He would have so much potential if his frames werent so shitty. [/8-way run mod]
Speaking of I need to start back trolling over there.
Must be a ploy to sell more arcade sticks.