MvC2: Why people don’t complain about the amount of possible match-ups
The god and top tier characters can all completely destroy the mid to bottom tier characters simply by using their main game plan. There isn’t any need to learn the small bits of information for every match-up. Mag can rush that ass down, cable can ahvb off of anything, storm can run away and chip forever, and sent can stomp your ass out. What can any mid to bottom tier character do against that? So learning match-ups aside from characters within the god/top tier for the most part is pointless. Which means you only have to learn how to fight against like 11 characters.
ST: Why people would complain about the amount of possible match-ups
Match-ups mean everything in ST. Some characters may be bottom tier but can still do extremely well against a few select characters, so it’s important to learn your match-ups even against garbage tier characters. There are 64 characters in AE(I actually counted) meaning you’ll have to learn 64 different match-ups for whatever character you play. That right there is just an insane amount of memorization.