Could you explain what’s dumb about it, or are you just upset?
Seriously?
You can’t be serious
This thread made me wonder. Are there any fighting games that are played the exact way the developers wanted it? A game that has no glitches and doesn’t evolve after the second it hits the store shelves.
That would be a pretty boring game honestly.
It depends what glitches are considered “features” by the development company.
GGAC, SSF4, MBCC, AH3 to name some
You’re using the word evolve incorrectly here.
I would surmise that developers always design their games to evolve over time, but would prefer to have that evolution take place within the framework they created. Like I said about Sakurai, they want you to work with the options they gave you (probably because those options are “tried-and-tested” to achieve their design goals). Look at some game designers’ web sites (ie. Sirlin for fighting games, Mark Rosewater for CCGs, etc). You’ll find a near-universal hatred for any kind of unintended or unexpected interactions.
As for an example of such fighting games, I am not sure if any exist. It’s all but impossible to create a fighting game with no unintended interactions from the get-go, and fighting games have always been primarily played on consoles and arcades, where the developers couldn’t patch away any glitches or mistakes that players are exploiting. It might be possible in the near future, though, what with consoles and arcade machines all gaining connectivity. If balance patches ever become cheap to roll out, they may soon become as common for fighting games as for MMOs.
I enjoy all of these games, but I wouldn’t say that these evolved the way they wanted. There’s no telling how they thought these games were going to pan out, and we’ve seen from the Capcom team that there were some surprises had by them that they didn’t see coming in SSF4, and I’m sure the others are just the same.
Honestly though this is really hard to prove when you think about it. the developer would have to have some sort of master spread sheet of what they considered top level play to be, and release it later on once he felt we reached it.
Games like GGAC and VF are made by developers who actually know how to play their own games at a high level, and as a result high-level play in those games are pretty much exactly how they intended.
I do, and that’s because I’m in the music business which is almost exactly like the games business but 20 years ahead. Try again.
What?
The games industry is actually headed to be more like a movie business, but a lot of the movie business principles can apply to the music industry too.
howd a smash thread get to 13 page w/o my smash alarm going off
^ You haven’t been around lately bro
What’s happening
lmao at every synikal post in this thread especially the one where he says like “im deeply emotional about this” and at the end of that very paragraph says “i dont care anymore” and then goes on to post a million dumb carenerd things about something sakurai ruine my game its the injustice of the millenium something somethin gpseudo entrylevel philosophy class buzzword strawman logical sociology terms metaphbysics PHD
for a while whenever id bring up fgd it would be like no threads that caught my eye other than infrequent replies in the HF thread so i took a lil (albeit unintentional) vacation i guess?
What jedpossum said. I could draw up an entire timeline with examples as to how the games industry is like the music industry, but that’s a whole other thread…If you’re that interested (which I doubt) PM me.
I’d compare it to the movie industry as well. The movie industry has closer ties to the gaming industry than the music industry does.
How cannot I not be? Haven’t you or anyone here ever wanted something that wasn’t in a game, but was present in another? It doesn’t matter if you hadn’t played the game at all. There have been suggestions all over this site wanting something from a game that may never have been present in any game and yet they don’t get ridicule. Someone I remember mentioned wanting the option to save offline replays. The previous game in the series might have had it, but you don’t know if he had ever played that game and does it matter? Do you have to had to play a game with an offline replay feature to know that you want it? No.
You are a human being a creature of great intelligence so I know you already had to know about this. So why did you ask it?