Ok . .I was throwing out the possibilities of attack against a turtle.
I got quoted by like 198 people 
alright. . I’ll try to hit some key points
-A true turtle will eat a UB or a GC just because turtles tend to have “deer in headlights” syndrome. If you are getting smashed then you just need to up your game. It’s not like getting rushed is the end of the world.
-Nightmares 3B, B does not crush. A A [ B] crushes. The last B in AAB is the same as the last hit in 3B, B… but that one does NOT crush.
-Dan the Nightmare. . lol big deal? Watching tournament videos during the final brackets of ANY GAME is stupid. . because by then they want that big ass money pot so they wont try anything stupid.
-High low game consists of man made strategies. Ivy for instance . .not much of a high low game. . you have to cancel and ect. For her mixup to be used effectively(9+A+B, A. .skip the last A and 2A instead, her fastest low). . so in turn EVERYBODY has decent enough high low game to punish bulldogs. Tekken 5 is worse at punishment actually. .the low jabs STILL come out a little too quick, where as a seasoned SC2 player can guard impact and parry all day long.
-and I WAS talking about the overall speed on Tekken 5. It IS faster. I got that STRAIGHT from Tekkenzaibatsu from the Tekken 5 incomplete test versions before the game was even released.
-And running around the ring in SC2 for the most part is stupid. Especially since there is a button devoted to horizontal attacks, so stepping to the side is just crazy. I always though it was funny how a scrubby Raphael would literally try to dance around the ring on a decent Ivy or Nightmare and get DESTROYED>!!!
Raphaels fatal flaw is that his auto evades are only useful against single hit attacks.
-So you might evade the first hit of Talims 44+A, but you’re bound to get ripped by the A, 236+B
Taki?(PO rush. . baits … ect) . .Astaroth? Huh? (PT. . ?) Thats at the most.
Ivy’s throw game is much more complex. It they added another command throw to her movelist she would be a monster.
You would be suprised. Anyway . .theres still the various mixups. Unblockable cancels … quick lows. Turtles are no problem . .if the “turtles” are stopping attacks and blocking at the same time you arent dealing with a turtle, they are bulldogs using rushdown tactics. .which is completely different than turtling.
-Tekken is more about “getting the first hit in” than soulcalibur. Because Guard Impacts ARE so easy to do.