So Soul Calibur II's not cool to play anymore?

I honestly don’t know why SC2 isn’t as popular. I think the main reason that it was played may have been due to Tekken 4, but Tekken 5’s got some really bad issues in it as well. Still, both are kickass games.

I happen to be good friends with a couple of the top 2 or 3 SCII player IN THE WORLD, and they call the game shit on a regular basis and have all quit the game to play T5. A little food for thought.

-Tekken 5 has smaller lifebars than Soul Calibur and Soul Calibur 2. I know you’ve heard about the koreans Tekken 5 standard is to put lifebars on 120%.

-Tekken 5 is much faster than Tekkens before, but still slower than Soul Calibur

Now this is fact. So I really dont have a clue what you’re talking about :confused:

Anyway, I think it depends on your play style. People like me just dont tend to have one preference. Soul Calibur has plenty of depth, but the air juggles are non-existant because of the air controlling. And I like that.

As much as I’m loving Tekken 5 I actually AM getting annoyed like fuck with the “juggled to wall. . wall hit . . wall stun . .fall on ground . .cant get up”. Thats a little nasty. THen it turns into a fight to see who can whiff, who can take advantage and who can juggle to oblivion

And I play Christie. . so my ass is grass when I’m caught off guard.

No one here is going to believe that unless you can link to a source to back up your statement. I know that on the official Soul Calibur forums, someone posted that Soul Calibur III was rurmored to be confirmed by a Japanese gaming magazine, but nothing official has been said yet that I’ve seen.

-SC2 is like CvS2 where turtling gives you so much more rewards than aggressiveness unless you are not familiar with the characters.
-SC2 has air control, so you can’t really have crazy nice looking juggles, hence the juggles look pretty lame IMO and the rest of the game will just rely on poking
-X, Yoshi, and Mitsu have way too much BS ability.

Yeah it’s pretty confirmed.

If you don’t live in one of the SC2 “hotspots”, then the game is still fun. Same goes for MVC2.

Fuck the bitches.

Ummm… link? I would figure Namco would have a press release for this or something.

Soul Calibur just bores the hell out of me, only thing I enjoy about it is watching a good Nightmare.

-SC2 is like CvS2 where turtling gives you so much more rewards than aggressiveness unless you are not familiar with the characters.

I disagree somewhat with that statement. Yes, turtling is much more powerful in SC2, but some characters are quite aggressive (like Taki, Yoshimitsu) It’s not as bad as CvS2, I consider it balanced overall offense and defense.

-SC2 has air control, so you can’t really have crazy nice looking juggles, hence the juggles look pretty lame IMO and the rest of the game will just rely on poking

Juggling is not a big determinating factor in quality of fighting games.
it’s a nice change of pace to have a game that isn’t launcher into combo. That seems to be what the mainstream US gamer wants (easy launcher into easy combo)

-X, Yoshi, and Mitsu have way too much BS ability.

First two I can see, Mitsu? In comparison to Tekken 5, I’d have more chance against an X or Yoshi in SC2 then a Nina or Steve in Tekken 5.

I saw it in the Rumors section of EGM myself, so an official statement from the developers would be nice.

Wait, you put the lime in the coconut?!?

Turtling my ass

if they turtle:

-unblockable
-high/low mixup
-throw
-guard crush

DA FUCK YOU MEAN TURTLES?

I would disagree with the speed of Tekken 5 compared to Tekken 4. The processor is faster but many of the moves are much slower as well as a lot of the gameplay. Moves have to be more deliberate. In Tekken 4 you could just 1,2 jab all day long. Get near a wall do a wall throw and take insane amounts of damage. Basically Tekken 4 relied mostly on Jabs, Just Frame moves, Easy Juggles, Positioning and above all else Laser Scraper. Jabs were way too good in that game. Steve was way harder to beat in that game. Tekken 5 has some easy Just Frames, crouch jab can now be punished, spacing is more key, juggles are king especially if you can do wall damage, but all in all it is more deliberate. IMO Soul Calibur 2 was pretty good as it was balanced better than Tekken 4. A lot of people just didn’t like randomness in the game. In Tekken if you have a lockdown gameplan with a broken character it is very difficult for the turtling player using a character that can’t punish or do as much damage as the tier character to win. In SC2, they can turtle way better, and it only takes one whiff to get a ring out. Not to mention air control restricts insane 70% or more combos from occuring. SC is more about fake outs, mind games, set ups. Tekken is by far more repetition, difficult motions than SC imo. Ivy has some difficult shit like doing Crimson Suffering in close quarters combat and relaunch combos. But other than that Tekken has a harder learning curve. I play T5 way more now than SC2. But SC2 is still fun. Just more comp for Tekken in my area.

Dan the Nightmare pretty much beat most people by doing 4 moves with Nightmare. Just sat back, waiting for a move, did a A crush with 3B, B. That was what he did 70 percent of the matches a couple Evos back. Although it is hard to turtle against Yoshi as he is like a fly swarming on your ass.

After reading your post about Tekken 5 being faster than other Tekkens you weren’t talking about how fast moves were. It would be how fast the matches last, I hope. The 2nd could be right if you play against a monster who knows the 80 % combos or more. Nasty.

Tekken 5 is cool!

AHHHHHHHHHHHHH HAHAHAHAHAHAHAHAHAHAHAHAHAHA…

I fucking laughed until i pissed myself after reading this…

I mean really, WHO THE FUCK is just gonna stand there and get hit by an GC or unblockable? And throws are EASY to break in SC2. Turtling is the way to go in SC2. Its that strong.

A pure turtle can be punished with quick high-low mixups.

An evader/SS whore is more difficult, but every character has something for it, even if it’s substandard for some characters, there is a counter to it.

Honestly, if SCIII is real, I’m just hoping for the following

  • GI changed to SC I style, which was better
  • some verticals gain better tracking
  • no new BS feature
  • throw game emphasized more/ harder to counter, especially for grapple heavy characters (Astaroth, Taki)

That’s all I’d want. If those are your only complaints, you’re doing pretty good.

SC2 is so bad it’s unbelievable.

I sold SC2 to get DOA:U.

(LET THE FLAMES BEGIN!)

People actaully doubt Namco isn’t going to make SC3? It’s not a matter of if it’s a matter of when.