mad possum… Does Ryu have it tough against Sim, Vega, and Sagat? Sure, but at least these are nowhere near the uphill battle that Gief poses. The changes to Gief are so drastic, which I assume were to make him more viable in other matches (Guile comes to mind), that when you revert back to who was supposedly the “balanced” character in the game, Ryu (game designers words, not mine, but I happen to agree Ryu makes a great overall middle ground) Gief in semi-competent hands just completely destroys, as there are just so many different options to keep track of at one time.
That whole thing about rather fighting ST O. Sagat and Claw that pop up in this thread that everyone finds humorous, well I’ll be the one person to go ahead and say that I definitely would rather be playing those matches any day, because at least I’d have a fighting chance! Playing against Gief as Ryu in HDR is borderline “put the controller down and just walk away because it’s pointless” mode. But then again, all of this brings us back to comparing HDR to ST, and at this point, it’s pretty clear that they are two completely different games not worth even mentioning in the same sentence, as they’ve proven not to be comparable at all.
I am kinda curious tho, if going by Sirlin’s philosophy of “beat me with it or it isn’t broken”, would some major Gief tweaks be in order? According to his blog, Snake Eyes completely destroyed him along with who knows how many others. I wouldn’t be surprised if the initial response was something like “No, there’s not a single move Gief has that is broken”. Problem is, it’s not just one thing that makes him whacked out, it’s a combination of all the changes that practically put him in the ridiculous zone. If you want to compare Sim, Sagat, and Claw to this, each of those characters realistically has 3-4 things you have to worry about in a match… Sim has limb, fireball, drill. Sagat has fireball games(high/low), knee, uppercut. Vega has crouching strong and wall dive crossups. All of these match ups also have a decent footsie game that can be played back and forth. Gief, in Sirlin’s words, has options “A through F, and more”… all this after going through what he thought were the options against his own changes that he put into the game.
Anyway, there’s a whole thread now to discuss this subject, so it’s probably better brought over there than clogging up what was supposed to be a simple congratulatory thread to begin with…