Man Friday Night Fights came early with that hour and a half long video. The only thing that made me sad is the severe lack Ms. Fortune in the actual fights portion. But that Fillia was definitely enough to hold me over for a little while. Also on a side note I did not know that Peacock could drop a Ms. Fortune head in her item drops.
Are you my long lost twin brother when it comes to fighting game history?
battle
I played all my fighting games (SF2, MK2, MK3, KI, DS,Battle Arena Toshiden,Tekken SB, SC1, Power Stone, Rival Schools, DoA) until SSB64 where I started taking fighting games seriously, it carried over on Melee, I didnt like Brawl much, then suddenly October 2009 I see a random pic of a catgirl like character,I ask for her name, the name is Taokaka, quickly google it, find out she’s from a game called blazblue, start watching videos, gets hooked, buy the game later, mains Nu.
And been playing BB ever since.
TvC and Blazblue, i pretty much just screwed around with everything else
been messing around in umvc3 as well because wright.
4:12 on that video, I swear I can hear the announcer laugh at the happy birthday…
SoulCalibur, Mortal Kombat, and TvC (Tatsunoko vs. Capcom). (TvC is quite good if you have a classic controller). Was never really good at any of them.
The first fighting game I ever played? Does Boxing for the Intellivision count? No? What about Pit Fighter?
OK so I’ll stop being a hipster now and say the first traditional fighting game I ever played was the original Street Fighter II. I was honestly only casually into fighting games (more into RPGs myself, great taste BTW Mike, but Xenogears IMHO is the greatest RPG of all time). I tinkered around with the many SF revisions, played a bit of MK, some Clay Fighters, Samurai Showdown, Art of Fighting… the list goes on, but it was all just casual stuff. Rentals and quarters burning holes in my pocket mostly. When X-Men VS Street Fighter came out (I played it randomly at a roller rink at my brother’s birthday party one year) I was hooked! It was so goddamn flashy I needed to play more! Unfortunately I was kinda the nerdy kid who got picked on alot and when i went to the arcade I had a habit of getting beaten up. So I studied RL martial arts for a while, and while I did I sort of fell out of the fighting game loop, only stopping back in to try the big new games like Tekken, Soul Edge, and Smash Brothers. When Marvel 2 came out, I was confident to go to the arcades again, but I never got really good at the game. I played a team of Jin, Hulk, and Juggernaut, and while I enjoyed every victory, I didn’t really have a concept of “tiers” back then and found myself on the receiving end of magneto and cable more often than I really wanted to. Eventually I became more interested in spending my quarters on DDR than mVC2.
Smash Brothers was actually what started my eventual descent into the pro crowd. My brother HOOOOOSED me in the original. He called himself “the chosen one” and rubbed it in my face every time I lost (GODDAMN YOU KIRBY!) He never, EVER let me live that down. Many years pass and I go to college, and everyone is playing Smash Bros. Melee. I lie, of course, and say I’m awesome at the game. I’m not. I blow. This becomes readily apparent to everyone around me. Luckily, a pro calibur Melee player lived across the hall from me in my sophmore year, and if he ever had a spare minute he was playing the game. A lot of my friends went to challenge him having nothing better to do (who goes to class, feh) I spent most of my time challenging him. Smash Brothers Chris, as we called him, trained me from the ground up until I was third best at smash in my dorm. Every so often we would pop in Rival Schools or Guilty Gear, but Smash was where it was at.
Then Soul Calibur III came out. We were all vaguely familliar with Soul Calibur because there was a Soul Calibur II cabinet in our student center and we spent most of our time trying to get our player ghosts to take over the world (WHO GOES TO CLASS! FEH). None of us were great at the game though. Heck, I played Link in the gamecube version more than anything else. Anyway when SCIII came out, I impulse bought it during one particularly depressing day (my grades were low, shoulda went to class) and it had something that blew our minds. CREATE-A-CHARACTER MODE! Of course the first thing we did was create ourselves and binge on the game, attempting to out-do each other on the stage of history! A TALE OF SOULS AND SWORDS ETERNALLY RETOLD… generally over booze. On several occasions I wrote college papers on fighting games and the fighting game community, and they only reinforced my love of the genre.
Then I graduated and Smash Bros. Brawl came out and it was… bleh… I was HUGE into the brawl modding community for a while, putting in work on Brawl+ and other such modes to try and make the game better, but since everyone I knew was a bit squicky about modding their Wii, it never went anywhere. At the same time, I had started traveling around the world to perform comedy bits at anime conventions (www.disorganization-xiii.com SHAMELESS SELF PROMOTION) and it was at Otakon one year where I saw Tatsunoko VS Capcom. IDK what it was but I LOVED that game. I button mashed like crazy but even when I did OMG HUGE BEAM SUPER IN 3D BWAAAAH! Around the same time Blazblue CT came out and I was REALLY interested in it because of how anime it looked. Unfortunately, none of my friends were. I had already sort of recieved the stigma of being “the best smash player” in my friend circle when the two better players than me moved away, and everyone was kind of enjoying randomly playing SCIV at the time so no one really figured BB was worth it.
Then my friends went to a new years party in baltimore and came back saying “OMG GUYS BLAZBLUE IS AMAZING!” and being that I had already said this earlier but no one listened to me, I punched them all in the nuts. The next few months were spent playing TVC most of the time. Why? I had no next generation HD console! I would play all my HD fighting games at other people’s houses. I played BBCT at my friend Mike’s house in between sessions of Dokapon Kingdom, and I wasn’t that good. I had a problem memorizing moves and i didn’t get how combos worked. Eventually i learned you could… ahem… obtain BBCS on a PC. So I… uh… did that and practiced against the computer hardcore. I seemed to be good with Tager, and so I looked online for strategy videos. I recognized Mike Z’s name from old videos of MVC2 and Guilty Gear I saw so I watched his Tager video and BOOM, REAL SOVIET MEME ADDICTION!
So I started getting better, just cause I liked Tager’s flow. The next best gamer in our area played Hazama (yes before the game technically came out) and I was just DYING to learn how to beat him. I went to Eight on the Break to get some practice in on their machine against other opponents but I sucked cause all I could play on was a pad. The summer that BBCS came out, I picked it up on a PS3 and started fighting online.
However, by now I had already begun pursuing my career as a games journalist, and after three years of working in the industry I FINALLY managed to go to E3. Guess which game was RIGHT near the opening doors of the convention that year. Marvel VS Capcom 3. Any time I had a spare moment I would play that game. It was SO MUCH FUN. Also since no one knew what the hell they were doing, I managed to beat people! The christmas of that previous year my brother got me my first cheapo 35 dollar arcade stick and I had started to learn how to use it. The next year, my friend Mike who has a HUUUGE hardon for microelectronics built his own arcade stick, kinda for the hell of it. He replaced all my parts in my cheapo hori fighting stick 3 with sanwa parts and thats still the stick I use in tournaments to this day, regardless of the fact that I have official Madcatz TEs.
Everything else pretty much snowballed from there. I started entering tournaments at the conventions and winning them. I started regularly going to fighting game meetups at my house. I logged tons of hours in when Marvel 3 came out just to say I was good. My friends had long since stopped playing against me because “I was too good to make the game fun anymore” so I sought out more competition. All I wanted to do was keep playing and as more and more people said I was too good to make the game fun, I just searched out better and better people. I started doing panels on fighting games and fighting game psychology. I formed a panel on how to build your own arcade stick. I organized fighting game meetups closer to me when my car broke JUST so I could keep finding new competition.
Then e3 came last year, and in a short year’s time I had gone from scrubby newbie to obsessive fighting game fanatic. Of course this meant STREET FIGHTER X TEKKEN WOOOOOOOOOOO! I played it, and it was fun, probably augmented cause there was free booze at the Sony press conference. Keits stomped my ass right at the beginning of the convention too. That was humiliating. I had been keeping up with SG a bit since I randomly stumbled upon some SG art early on in my fighting game obsession. After I played the Silent hill Downpour demo (WHICH I COULDN’T BEAT BTW BECUASE OF HOW STUPID AND PIXEL BITCHY IT WAS!!!) I had to fight something and lo and behold, SKULLGIRLS was right behind me! so I played it and istantly fell in love. I’ve been obsessed ever since.
Well, I’m slightly new to the fighting game scene, Other then playing Melee to death as a kid. I always wanted to try out Guilty Gear, but I did not own a PS2 up until about 2 years ago.
One day I heard about Blazblue CT from an old friend, he told me it was from the creators of GG and it played similar to it. I rented it from Gamefly, fell in love with it and kept it for 3 months. I got a pair of $60 Skullcandy headphones for my 15th birthday in may 2010, I took them back for a refund and got BBCS.
I saw the glory of Hazama and it quickly became one my favorite games and I’m still playing it today. I finally got GGXXAC about a Year ago and I love it to death
-JOHNNY AND CHIP FTW-.
I just got UMVC3 this X-mas, I pretty much just play it to goof off with M.O.D.O.K and Strider.
I found out about Skullgirls a little over a year ago, loved the art style and gameplay and became an instant fan. I have been following it ever since by lurking Dustloop, SRK, and pretty much any Gaming site i could find info on.
It was nothing like an RPG. Quite disappointing.
Yeah as much as I love both Sin & Punishment games, both made by Treasure and Nintendo, that’s pretty much one complaint I have with them. Well that and the stories basically making no sense and just Nintendo’s attempt at writing a story in the same insane degree as Neon Genesis Evangelion.
And I want an MP3 of that extended theme.
Okay I don’t wanna start a flame war about this topic but I need to get it off of my chest: I will never understand why some people think Smash Bros. was ever intended to be a competitive fighter in the first place. I think the fact that it had 4-Player simultaneous matches, items you could pick up and use and stages with hazards pretty much tells me it was always intended to be a party fighter.
And by extention, I will never understand why some people think they need Wavedashing and can’t live without it. Putting wavedashing in means going a step back to the original air dodge mechanic that robbed you of your double and triple jump when you used it and I HATED that. Mostly because my friends use projectile based edge guarding techniques.
Just a general note about WNF:
We were there last night but not on stream, preempted as expected by the sponsored time for the UFC game. No hard feelings to Level up at all! SFxT is taking over the whole event next week and we won’t be there, but for the week after (Feb 23rd) we should be on stream again with an 8th character to explain.
And I say “we” because Alex Ahad and 3 of the other artists were there last night too. Hands were shaken, fans were met, cameras were hidden from, and bad ideas for Squigly moves we spoken aloud. Everyone was quite pleased to see people waiting in line to play SG a good 4-5 hours after the road crew for that other “fighting game” left the building
Let me guess. They involve Leviathan being used in a “certain fashion” if you know what I mean?
Good…good.
Erm, random question. Would it be alright if I made a couple of SG Ps3 Themes? >.<
directed at the company of course.
That laugh from the combotoary video sounds a lot like the laugh in this video
[media=youtube]LAus6r3JY2c[/media]
Some one tell Alex to draw more Panzerfaust.
I would kill to be at wnf and meet people ;_;
I think that I’m in love with this game xD… the more that I see the more than I like it… This video just made my day!.
can we get a gif of that bomb with “Haters gonna hate” below it.
Neat to see Combo get his hands into the game. I can’t wait to see what he does with his skill when the meta’s developed for a bit.
I’m coming from MvC3 and mostly Vampire Savior. I’ll be playing the latter the most still, but SG has me interested if not solely for the gameplay (and it isn’t solely for that). Just started dabbling in JoJo’s, though not online because I’m in a bit of a tough spot when it comes to GGPO and a few other things related to games at the moment.
Before that, I messed around 3S and Sav and the Alpha series but not too seriously. Before-before that, whatever the local arcades had. Started with World Warrior mashing buttons against my brother and losing most of the time while getting super-pumped for pulling off a Headbutt or Yoga Fire.
I also play Team Fortress 2 and various other SNES/Genesis/GBA and DS/NES games and whatever my friends have lying around their house and we feel like playing.
Nobody cares what it was intended to be, Melee was a damn good game so people played it competitively because they loved it. Not going to go into the wave-dashing other than to say it was another very fun aspect of the game.