Did I ask you if I wanted to play you? I don’t believe I did.
So let me ask again:
When are you going to drop some Double knowledge on the rest of us?
Did I ask you if I wanted to play you? I don’t believe I did.
So let me ask again:
When are you going to drop some Double knowledge on the rest of us?
I can see why the IPS needed to change.
How much damage does the Cerebella part do by itself, starting from the c.LK?
Even after the IPS change, I’m still determined to find a ToD. It’ll probably still use Ms. Fortune and raw tags. I’m pretty sure that I can do something with Painwheel and Ms. Fortune that’ll get close to 18K. But that’s going to need some serious testing.
My corner combo is now a minute long, meter positive, and does 130 hits.
I’m gonna be in the crowd of people that didn’t understand. But Catellites alone create so many damn mix ups for one bar that she will go down killing somebody. The only person I can envision dealing with that nonsense is Peacock if she is far away. But I don’t play Double yet, so I can’t say the peacock/double match up is an issue.
Either way, fuck double and her damn littles heads and stolen normals. She can go choke on a blob.
Knowledge about what exactly? there are multiple combo videos out about double already, do you mean mix-ups match-ups or what?
If you’re doing the Cerebella part just by itself, then change it to:
cr.LK > cr.MK > j.MP > j.HK > MP > j.MK > cr.MP > cr.HP > j.HP > LK > cr.MP > cr.HP > j.LK > j.MK > j.HP > cr.LP > cr.MP > cr.HP > j.LP > j.MK > j.HP > LP > MK > HP > Cerecopter > Diamond Dynomo > cr.LK > cr.MP > cr.HP > Excelleabella and it’l do 9178 DMG, and it builds the meter for the super.
No I was asking since the Bella combo I DHC into uses runstop to restand. Just wanted to know so I could attempt to compare them. :<
This gave me a woody.
Done exactly like in that combo, minus the super, it does 6746.
With Cerecopter added it does 7342.
With a stagger and Cerepoter added, it does 7501.
My damage output is teh suck.
I was doing c.LK-c.MP>s.HK>runstop>c.LP>c.MP>s.HP>runstop>s.LP>c.MP>c.HP>j.MP-MK>s.MP>j.HK>s.LK>c.MP>s.HK>Copter>Super.
Wow. Execution nightmare! But it seems pretty legit, and I’d be surprised if this *didn’t *kill considering unscaled tears and the amount of hits. Getting the timing such that neither Para, Cere, nor Fortune use OTG throughout their combos seems like hell, and it’d probably take from now until after the game gets patched to hit this even semi-consistently. But I can’t spot any part in particular to be changed or improved on.
Edit: I lied. When you get to Fortune, you can add chains to s.MK on all the lower priority nom loops. It’s minor, but it should work. So MP > MKxxM Rekkas > HPxxNom instead of just MPxxM Rekkas > HPxxNom
Good job.
Well, keep in mind, my version doesn’t work on Parasoul, Cerebella or Double. So it’s not fantastic. But worth going for on the rest of the cast.
Well I guess mine is good since it works on everyone!
Eh, tech will be discovered that will stop her nonsense. Remember, the game is still new. I mean, already she’s only dangerous when coupled on a team, which brings down her health. Never seen a solo Double that’s been a huge threat, which is why I try to take her down as an assist.
Because of corner combos and loops that work regardless of IPS (of which Fortune’s is getting patched out)?
I don’t.
Then you haven’t played any good solo Doubles. She’s got great mixups with that dash, can cover her mixups by herself with Avery (j.HK), has good jump ins, can convert throws into full combos, her BnB can lead to a true 50/50 reset (with teacup) that can be combo’d after on hit, she has great damage output, and she has the most useful utility supers in the game.
Actually, I wonder how long it takes to do that combo. I also wonder if it would be possible to have a combo so long there’s no time for any sort of comeback to occur.
I know. Most of this discussion is gonna be a hilarious historical archive about the evolution of the game. I look forward to reading my posts and laughing at my dumbass for getting randomed out by some dude doing nothing but Double butt and jumping hp.
0 meter touch of death and the length of that monster of a combo.
Would be pretty hype to get hit by it though.