Sir Arthur is Ready to do Combos!

howdy howdy here is a compilation of Arthur combos including stuff I came up with

[media=youtube]lyfvPpBcFss[/media]

I will give a shoutout to the air throw video and rikir’s tech in the article for IPW, if theres any other tech I missed let me know!

Can someone please notate Arthur’s ideal solo bnb ? I’d really appreciate it

My standard BnB is (jumpin,) c.L-c.M-s.H-t+H xx DP+H, OTG QCB+L, QCB+H, t+H-S, sj.MMHS, then…

midscreen: OTG QCB+L xx Goddess Bracelet
corner: OTG QCB+L, S, sj.HS, OTG QCB+L xx Goddess Bracelet

Not sure if this has been posted already, but I just figured out a (possibly) new way to get crazy damage with XF in the corner:

(ground series), S, superjump , j.H, j.S, (land), back H, instant j.S otg, S, superjump , j.H, j.S, (land), back H, instant j.S otg, S, superjump , j.H, j.S, (land), qcb L, (super).

I think you can get a 4th launch, but I just wan’t sure so I didn’t write that part in. This works really well with gold armor since the gold fire bottle will miss cornered opponents.

I only manage to get two launches off of that. My timing must be off

It’s level 3 xf in the corner. Back H to instant j.S will only work twice.

Anyone know if its possible to use Arthur’s firebottle as an assist that will hit behind someone? Im wanting to get someone in the corner and toss this behind them for an unblockable setup with Iron Fist’s corner game.

There’s no such thing as a left/right unblockable. It doesn’t matter whether the assist hits from behind or not.

Hey guys, today I found a nice reset in the corner with arthur and Doom missles.

c.:l:,c.:m:,c.:h:,:m:,:m:,:h:,:s:, Fire Bottle,:s: , :m: , :m: , :h: , Call Hidden Missles, Fire bottle, :l: , jump forward, Air Throw

A better form of this is S j.H j.S, jump, j.S, qcf L, repeat.

I found a small loop for arthur, it works using spencers slant shot assist. You jump forward and press L twice M once and do air corossbow a, land, L L M Crossbow . I t is small damage 200k at most but its something i found :smiley:

Hello guys
I’m sorry for this question, I’m not an Arthur player, but I’m creating a new combo for him, and I’d like to know what is his most damaging combo (spending 1 meter only) these days?

With or without assists? IIRC there is a high damaging loop you can do with Arthur but it needs assists. The assists I remember being used were RR’s Log Trap and VJoe’s Uppercut, and I think Guy made the video. I can’t quite find the video, but it involved getting the opponent into a juggle state and doing SJ j.:h:xxj.:s:xxj. Crossbow as a loop. Hope this helps.

Some form of his triple launch corner combo using assists to avoid using fire bottle.

No assists, Arthur only.
I just need to know how much damage; no need to describe the combo =)

Do you want to know combos off of realistic combo starters (j.S /low L/M)? Does it matter if it’s in the corner or not? Should we count the dp M after his level 1?

Edits:

I’ve got 674k solo in the corner starting with s.H.

I’ve also got a hilariously impractical 679k starting with a lance.

And an even more hilariously impractical 742k combo that starts with an axe.

Are you going to be dropping one of your three main SF characters for Arthur? I’ve long thought that Chun-li would do better on your team if she had the dagger assist…

No, I’m not. But I may adopt Arthur on a different team.
Im asking this because I managed to do a combo that deals 726k, starting from a jS -> Dagger.

Chun-Li doesn’t need projectiles to get in. She needs somebody to lock them down while she’s triple jumping.

I feel like daggers provide a good pin for her jumps, and that the tatsu ends too quickly for her to really appreciate.

[media=youtube]o6VH2Q2jFmo[/media]

Not really a BnB, or a practical combo. This was for a contest.