Update 9/2/08: Shred Nebula hits the service about 1am PST on 9/3/08!!
New ships revealed here:
**Developer Ship Reveals: **
RAILSTINGER (8 player footage!)
SD: http://www.gametrailers.com/player/39444.html
HD: http://www.gametrailers.com/player/39443.html?type=
HYDRA (a big slow ship + 8 playe footage)
SD: http://www.gametrailers.com/player/39446.html?type=
HD: http://www.gametrailers.com/player/39445.html
DARKWAVE (transformable ship, 4 and 8 player footage!)
SD: http://www.gametrailers.com/player/39448.html?type=
HD: http://www.gametrailers.com/player/39448.html
Move key link near bottom of this post.
Last week on x-play I announced plans to do a tournament on Shred Nebula with the goal of raising $50k in cash prizes.
Here is the Final Official Trailer which shows a lot more Multiplayer: http://shrednebula.com/Shred_Nebula_Trailer2_v1.0.wmv
On X-Play, I cited Shred as the MMA of deathmatch, claiming that us fighting game players vs. 1st person shooter players (each side having a different battle/martial art skill in theory) would converge in Shred Nebula as a place where I do not know what type of player would in fact be the best. Thus making the potential for an awesome tournament spanning different player types totally worth doing. Your feedback on this would be great to hear (especially once the game is out) so I can start planning in earnest.
I know it sounds crazy:wow:, but that is the game we built, taking DM style gaming and fusing in ships that have depth and characteristics from fighting games. We are releasing a series of walkthrough videos showing how each MP ship works and a glimpse into how the fights layout 1 on 1.
We are also doing something for the game design community, which is release our Shred Nebula design and pitch documents on launch for reference on how a released XLBA was actually pitched and designed. This will showcase techniques refined since our time at Capcom Japan and really make it easy to get your idea across so other ‘get it’.
There is 1 week to the launch of Shred Nebula, we will be pumping out more videos and unless it is not ok, I will just keep updating them here. Anyone wanting to see more details can always see them all at www.shrednebula.com.
Here is the latest and greatest:
X-Play Interview (web only): $50K Tournament in planning! http://www.g4tv.com/xplay/videos/28037/Shred_Nebula_Web_Exclusive_Demo.html
Full X-Play Interview (web only): Design Documents!:
http://www.g4tv.com/xplay/videos/28044/Shred_Nebula_Hands_On.html
**Developer Ship Reveals: **
RIP ROCKET & GUARDBOT + Basic System Level Reveal
SD: http://www.gametrailers.com/player/38494.html
HD: http://www.gametrailers.com/player/38493.html?type=
NEW!! MARAUDER & DJINN + Intermediate play (1 on 1) quick examples
SD: http://www.gametrailers.com/player/39173.html?type=
HD: http://www.gametrailers.com/player/39172.html
Check out the moves for all multiplayer ships here (7 unlocked so far): http://shrednebula.com/ships.html
OFFICIAL VIDEOS:
1st Reveal Teaser:
SD: http://www.gametrailers.com/player/37300.html
HD: http://www.shrednebula.com/ShredNebula_XBLA_1st_Reveal.wmv
Official Trailer 1:
SD: http://www.gametrailers.com/player/39211.html
HD: http://shrednebula.com/Shred_Nebula_Trailer1_v1.1.wmv
Official Trailer 2 (and final trailer):
NEW!!
SD: http://www.gametrailers.com/player/39209.html
HD: http://shrednebula.com/Shred_Nebula_Trailer2_v1.0.wmv
That’s all for now.
*** The usual disclaimer so no one gets upset I am posting about a space game here: This game was self funded & made by 5 first time developers + Dave Winstead and DJames Goddard - hardcore fighting developers of for over 15+ years each and games like SFII Hyper Fighting Arcade, SSFIIT Arcade, WeaponLord, etc. under our belts. So please do not flag us for posting here, this is our roots and the game was made with these roots thru&thru.