Hey guys, after working on this thing for at least a month, I think I may finally have a finished FAQ. But, I need your help in checking my work.
Check out these combos. I know some of them may not be all that practical, but what I really need to know is whether or not they work. Use the following key as you read.
, = Link Combo
- = Chain Combo or Rapid-Fire Chain
XX = 2-in-1 or Special/Super Move Cancellation
NE = Negative Edge
MP = Motion Partitioning
CP = Charge Partitioning
KC = Kara (Empty) Cancellation
RC = Renda (Rapid-Fire Chain) Cancellation
SC = Super Combo
TT = Tick Throw
@ = Dizzy Combo
R@ = Re-dizzy Combo
ToD = Touch of Death Combo
Basic Combos:
- Crouch short, Hold or Throw (TT)
- Crouch strong, Hold or Throw (TT)
- Crouch fierce XX Fierce Hadouken
- Crouch short XX Roundhouse Hurricane Kick
Intermediate Combos:
3. Close fierce XX Jab Shoryuken
4. Crouch strong, crouch roundhouse
5. Jump fierce, close fierce XX Roundhouse Hurricane Kick
6. Jump roundhouse, crouch forward XX Fierce Hadouken
7. Jump roundhouse, close forward XX Krazy Ken Kick 2 (with or w/o overhead)
8. Jump fierce, crouch strong, Shoryureppa SC
Advanced Combos:
9. Meaty close roundhouse (2 hit), crouch forward XX Fierce Hadouken
10. Jump fierce, close fierce XX Krazy Ken Kick 3 (w/o overhead)
11. Jump fierce, crouch strong, crouch short XX Roundhouse Hurricane Kick
12. Jump roundhouse, close fierce (NE) XX Shoryureppa SC
13. Jump fierce, crouch short, crouch strong XX Krazy Ken Kick 1 (w/overhead), crouch roundhouse
14. Jump fierce, crouch short, crouch strong XX Krazy Ken Kick 1 (w/overhead), Shoryureppa SC
15. Jump fierce XX Roundhouse Aerial Hurricane Kick, Throw (TT)
16. Jump fierce XX Roundhouse Aerial Hurricane Kick, crouch forward XX Fierce Hadouken
17. Cross-up forward, close fierce XX Jab Shoryuken (ToD)
18. Cross-up forward, crouch strong, crouch forward XX Krazy Ken Kick 1 (w/o overhead)
19. Cross-up forward, crouch strong, crouch forward XX Krazy Ken Kick 1 (w/overhead), crouch roundhouse (ToD)
20. Cross-up forward, crouch short (x2)-close short (KC) XX Shoryureppa SC
21. Meaty Jab Hadouken, Roundhouse Hurricane Kick, Fierce Shoryuken
22. Meaty Jab Hadouken, Roundhouse Hurricane Kick, Shoryureppa SC
23. Jump roundhouse, crouch strong XX Roundhouse Hurricane Kick, Fierce Shoryuken (ToD)
24. Jump roundhouse, crouch strong XX Roundhouse Hurricane Kick, Shoryureppa SC (@)
25. Jump jab XX Aerial Juice Roundhouse Hurricane Kick, crouch fierce (MP) XX Shoryureppa. (In corner on Sagat)