Thanks for the help guys,I ended up figuring out before I saw the responses but I appreciate the help.
Corner Throw combo
Ground Throw, L Smart Bomb, st.H>cr.H> (delayed) st.S>snj.M>H>dH>S, land, TK H Smart Bomb, land, cr.M>st.S>snj.M>H>dH>S, land, H Smart Bomb>Proton Cannon (Around 530K damage.)
Up TAC combo (WIP, corner only)
Up TAC, sj.M>H>L Smart Bomb, L>dH>L Smart Bomb, L>dH>fly, M>H>L Smart Bomb, M>dH>L Smart Bomb, (fly ends) M>H>ADU, M>dH>S, land, H Smart Bomb>Proton Cannon. (From a long ass Dr. Doom combo, the TAC extension almost added 300K damage before the hyper 0_o)
Does anyone have any good combos using Doom Hidden Missile assist?
s.S+assist sj.M sj.M sj.H sj.dH sj.S / DF smart bombs H (missles hit) Repulsar blast H xx spread Smart bombs H xx Proton cannon
Simple but effective
Btw the second jump series in the Krispy Kreme combo can be looped 3 times in xfc3ā¦ Not really necessary but looks cool, also how would you plink the first j.M in Krispy Kreme? Just hit M then right after a L to get the move out easier?
You got the plink correctly. Just basically piano/slide M then L. Iām trying to get used to the timing without the plink and if I feel I canāt do it consistent enough without the plink then Iāll try throwing it in.
Iāll have to try that XF3 loop also.
In xfc 1 Loop once, xfc 2 3times, ā¦
you can also loop CH 5times in xfc 3
Corner only?
Hey guysā¦Iāve been looking for a solid anti-air combo off a j.H. I hit with this move all the time but can never convert any damage off it.
Iām trying to do: j.H,j.dH, S, Land, j.M,j.M,j.dH, S, c.M, H, S, j.M, j.M, j.H, j.dH, S, H Smart Bomb OTG, Proton Cannon
It seems like its really character dependent though. Against Hawkeye I can get it, no problem. Against Dorm it doesnāt really work but some other variations do. Are there any good universal anti air combos?
This combo only works if you connect the j.h deep though, otherwise d/h wonāt hit. I always do j.h option select ADF, if it hits I can hit confirm and do j.m, j.h, land, into the jump loop combo. This is kind of height dependent, if they are too high up add d/h or s after the air dash j.m, j.h
I learned yesterday that during the thc he can dash up after the second L>dH I didnāt have enough time to finish the combo but it should be something like sj.M>H>L Smart Bomb, L>dH>L Smart Bomb, L>uH>Dash up>L>dh> smart bomb L>L>dH> fly >rest of the combo.
Iām bad with option selects in general. How would you input this one?
I can do the Krispy Kreme pretty consistently but I always have extra H inputs, my H unfly H always looks something like
H
SH
And during the jump loop and the last series, I always have an extra H on the end. I really need to stop mashing in this game.
Two attacks or forward, forward.
I came up with my own TAC as well. It could probably be improved a bit but my execution isnāt that great. After a down TAC in the corner.
j.H > L Smart bombs > M > dH > fly > L > M > H > dH > L smart bomb > L > H > d.H > unfly > H > land > Repulsor Blast > Spread > L Smart bomb > Proton Cannon
Your comboās not possible. You have 3 smart bombs before the fly, which exhausts all your air special move count.
They are all my Playlist but these are the ones I wanted to point out.
After looking at the first page carefully I think some of these are already used. lol mine are slightly different though.
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[media=youtube]X4FWovRRlUg[/media]
[media=youtube]tOpmlo607S8[/media]
[media=youtube]GM17l8aJvgs[/media]
holy shit your god
Definitely swag to the max.
My question was more how to do you buffer an air dash behind a j.H without just getting an air dash.
So something like j.H poke air dash j.M, j.H, jump loop? Do you need an S after the H? I know I ask a lot of questions but I think finding a good universal anti-air combo for this character will help a lot.
I donāt know about other people, but I buffer dash as soon as h comes out. If it whiffs, I only get h, if hit, it auto dash into combo. With the air loop, it is actually height dependent of what you need to add, you only add d/h and s to drag them back to the ground for easy follow up with c.m into launcher.